Monster Hunter Wilds

Monster Hunter Wilds

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Random Crashes (DxDiag included)
Since the last patch earlier this week I am crashing randomly and its really getting under my skin now... I have never had any problems up until now and I have a high end PC as well. I tried a few solutions but nothing has stopped it so far. I am hoping posting my DxDiag log will help me out. If anyone can find anything please let me know, thank you so much!

https://pastebin.com/EEYMWfPj
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Showing 1-15 of 15 comments
Originally posted by Snozzberry Shake:
Since the last patch earlier this week I am crashing randomly and its really getting under my skin now... I have never had any problems up until now and I have a high end PC as well. I tried a few solutions but nothing has stopped it so far. I am hoping posting my DxDiag log will help me out. If anyone can find anything please let me know, thank you so much!

https://pastebin.com/EEYMWfPj

Use tip#2 + tip#4 + tip#7 + tip#16
https://steamcommunity.com/sharedfiles/filedetails/?id=3436896664
try again and share a new DxDiag report afterwards if the issue persists - make sure to use for tip#2 128 GB - clean up some space on C: so you have enough vacant space available as described
Originally posted by アンジェル:
Originally posted by Snozzberry Shake:
Since the last patch earlier this week I am crashing randomly and its really getting under my skin now... I have never had any problems up until now and I have a high end PC as well. I tried a few solutions but nothing has stopped it so far. I am hoping posting my DxDiag log will help me out. If anyone can find anything please let me know, thank you so much!

https://pastebin.com/EEYMWfPj

Use tip#2 + tip#4 + tip#7 + tip#16
https://steamcommunity.com/sharedfiles/filedetails/?id=3436896664
try again and share a new DxDiag report afterwards if the issue persists - make sure to use for tip#2 128 GB - clean up some space on C: so you have enough vacant space available as described

I have done tips 7 and 16 in the past and still had problems. But I am now also doing the other tips as you suggested and will update if it still happens after that. I really appreciate the swift response. :)
I didn't know wtf was going on on my end with the crashes. I rolled back to the previous Nvidia driver and played 2 hours no crash. I highly suggest this.
Originally posted by アンジェル:
Originally posted by Snozzberry Shake:
Since the last patch earlier this week I am crashing randomly and its really getting under my skin now... I have never had any problems up until now and I have a high end PC as well. I tried a few solutions but nothing has stopped it so far. I am hoping posting my DxDiag log will help me out. If anyone can find anything please let me know, thank you so much!

https://pastebin.com/EEYMWfPj

Use tip#2 + tip#4 + tip#7 + tip#16
https://steamcommunity.com/sharedfiles/filedetails/?id=3436896664
try again and share a new DxDiag report afterwards if the issue persists - make sure to use for tip#2 128 GB - clean up some space on C: so you have enough vacant space available as described

Still crashing, here is the new log. If anything I can try to revert the latest driver update and see if that helps as well.

https://pastebin.com/QsTF0btS
The patch broke the game and only the devs can fix it. Unfortunately you can't do anything about it.
Originally posted by xXCoconutHeadXx:
I didn't know wtf was going on on my end with the crashes. I rolled back to the previous Nvidia driver and played 2 hours no crash. I highly suggest this.


I did revert the update and so far I was able to play for an hour or so with no crashes. I will update here if anything changes as I can play more but I think you may have found the solution right for me!
Originally posted by Snozzberry Shake:
Originally posted by xXCoconutHeadXx:
I didn't know wtf was going on on my end with the crashes. I rolled back to the previous Nvidia driver and played 2 hours no crash. I highly suggest this.


I did revert the update and so far I was able to play for an hour or so with no crashes. I will update here if anything changes as I can play more but I think you may have found the solution right for me!
There isn't really a solution really, I can sometimes play for like half a day with no crashes and then I will get 2 crashes within 30 minutes for no reason.
Last edited by Deathwing1306; Mar 16 @ 7:52pm
Originally posted by アンジェル:
Originally posted by Snozzberry Shake:
Since the last patch earlier this week I am crashing randomly and its really getting under my skin now... I have never had any problems up until now and I have a high end PC as well. I tried a few solutions but nothing has stopped it so far. I am hoping posting my DxDiag log will help me out. If anyone can find anything please let me know, thank you so much!

https://pastebin.com/EEYMWfPj

Use tip#2 + tip#4 + tip#7 + tip#16
https://steamcommunity.com/sharedfiles/filedetails/?id=3436896664
try again and share a new DxDiag report afterwards if the issue persists - make sure to use for tip#2 128 GB - clean up some space on C: so you have enough vacant space available as described
shouldn't have to do any of this....
Originally posted by Deathwing1306:
Originally posted by Snozzberry Shake:


I did revert the update and so far I was able to play for an hour or so with no crashes. I will update here if anything changes as I can play more but I think you may have found the solution right for me!
There isn't really a solution really, I can sometimes play for like half a day with no crashes and then I will get 2 crashes within 30 minutes for no reason.

I am in the same boat. Everything ran fine for me until the first patch and since then it is very hit and miss with crashes. I get the notorious AMD device driver timeout along with the Capcom crash report. It's so random though. I'll crash at the beginning while setting the teacup down one time and the next it's when in the menu in the tent or at Gemma's. Other times I can play for hours with no crashes. I have not crashed during a hunt any, just had one bugged out Black Flame.
Originally posted by Snozzberry Shake:
Originally posted by アンジェル:

Use tip#2 + tip#4 + tip#7 + tip#16
https://steamcommunity.com/sharedfiles/filedetails/?id=3436896664
try again and share a new DxDiag report afterwards if the issue persists - make sure to use for tip#2 128 GB - clean up some space on C: so you have enough vacant space available as described

Still crashing, here is the new log. If anything I can try to revert the latest driver update and see if that helps as well.

https://pastebin.com/QsTF0btS

Please share a screenshot of your virtual memory settings to clarify.

The new DxDiag report shows you cleaned up space, which is good, but it does not show the changes suggested regarding the virtual memory.

Originally posted by Kepano_808HI:
Originally posted by アンジェル:

Use tip#2 + tip#4 + tip#7 + tip#16
https://steamcommunity.com/sharedfiles/filedetails/?id=3436896664
try again and share a new DxDiag report afterwards if the issue persists - make sure to use for tip#2 128 GB - clean up some space on C: so you have enough vacant space available as described
shouldn't have to do any of this....

That is not for the game to run. That is for the PC to run properly. The issue is occuring independently from the game. So yeah, you do not have to do that because of Monster Hunter Wilds, you have to do that because you want to proper working gaming PC.

If anyone here is genuinely interested in more, I strongly recommend this guide of mine, which explain troubleshooting steps in more detail
https://steamcommunity.com/sharedfiles/filedetails/?id=3027526886
(I know I cannot get upvotes from you for that, but I do not care)

Since I am making troubleshooting tips so often, I have no interest to do the same for Monster Hunter, but as it so happens, the performance tips work good for good reasons to address such issues
Duk Mar 17 @ 7:29am 
Originally posted by アンジェル:
Originally posted by Snozzberry Shake:

Still crashing, here is the new log. If anything I can try to revert the latest driver update and see if that helps as well.

https://pastebin.com/QsTF0btS

Please share a screenshot of your virtual memory settings to clarify.

The new DxDiag report shows you cleaned up space, which is good, but it does not show the changes suggested regarding the virtual memory.

Originally posted by Kepano_808HI:
shouldn't have to do any of this....

That is not for the game to run. That is for the PC to run properly. The issue is occuring independently from the game. So yeah, you do not have to do that because of Monster Hunter Wilds, you have to do that because you want to proper working gaming PC.

If anyone here is genuinely interested in more, I strongly recommend this guide of mine, which explain troubleshooting steps in more detail
https://steamcommunity.com/sharedfiles/filedetails/?id=3027526886
(I know I cannot get upvotes from you for that, but I do not care)

Since I am making troubleshooting tips so often, I have no interest to do the same for Monster Hunter, but as it so happens, the performance tips work good for good reasons to address such issues
the amount of useless information you spit out is sad to read so often. Just admit the game been broken on a horrible engine with issues that been around sincce public testing. BG3 never had an optimization issue. Comparing a Japanese Car brands to China tofu car.
Originally posted by Duk:
Originally posted by アンジェル:

Please share a screenshot of your virtual memory settings to clarify.

The new DxDiag report shows you cleaned up space, which is good, but it does not show the changes suggested regarding the virtual memory.



That is not for the game to run. That is for the PC to run properly. The issue is occuring independently from the game. So yeah, you do not have to do that because of Monster Hunter Wilds, you have to do that because you want to proper working gaming PC.

If anyone here is genuinely interested in more, I strongly recommend this guide of mine, which explain troubleshooting steps in more detail
https://steamcommunity.com/sharedfiles/filedetails/?id=3027526886
(I know I cannot get upvotes from you for that, but I do not care)

Since I am making troubleshooting tips so often, I have no interest to do the same for Monster Hunter, but as it so happens, the performance tips work good for good reasons to address such issues
the amount of useless information you spit out is sad to read so often. Just admit the game been broken on a horrible engine with issues that been around sincce public testing. BG3 never had an optimization issue. Comparing a Japanese Car brands to China tofu car.
The game definitely has issues. No game has crashed as much as this one on my pc.
World had one crash when i opened up the camera for the first time. And one when AMD ♥♥♥♥♥ the drivers up and leaving the hub would crash it on DX11 but amd fixed that and it runs real smooth now.
Originally posted by Snozzberry Shake:
Originally posted by xXCoconutHeadXx:
I didn't know wtf was going on on my end with the crashes. I rolled back to the previous Nvidia driver and played 2 hours no crash. I highly suggest this.


I did revert the update and so far I was able to play for an hour or so with no crashes. I will update here if anything changes as I can play more but I think you may have found the solution right for me!
Any crashes yet?
Originally posted by Soul Thrive:
Originally posted by Snozzberry Shake:


I did revert the update and so far I was able to play for an hour or so with no crashes. I will update here if anything changes as I can play more but I think you may have found the solution right for me!
Any crashes yet?
Unfortunately I crashed 30 seconds into a hunt again. Not sure why I was suddenly able to play lastnight. I think I'm going to just stop bothering until they patch the game.
Originally posted by アンジェル:
Originally posted by Snozzberry Shake:

Still crashing, here is the new log. If anything I can try to revert the latest driver update and see if that helps as well.

https://pastebin.com/QsTF0btS

Please share a screenshot of your virtual memory settings to clarify.

The new DxDiag report shows you cleaned up space, which is good, but it does not show the changes suggested regarding the virtual memory.

Originally posted by Kepano_808HI:
shouldn't have to do any of this....

That is not for the game to run. That is for the PC to run properly. The issue is occuring independently from the game. So yeah, you do not have to do that because of Monster Hunter Wilds, you have to do that because you want to proper working gaming PC.

If anyone here is genuinely interested in more, I strongly recommend this guide of mine, which explain troubleshooting steps in more detail
https://steamcommunity.com/sharedfiles/filedetails/?id=3027526886
(I know I cannot get upvotes from you for that, but I do not care)

Since I am making troubleshooting tips so often, I have no interest to do the same for Monster Hunter, but as it so happens, the performance tips work good for good reasons to address such issues


Yeah still having crashes sadly and I did notice the virtual memory was not properly updated as you mentioned. I fixed it now and still a crash about 10 mins into playing... New DxDiag log below. Thanks again for all the attempts to help me here.

https://pastebin.com/QfHZpmfn
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Date Posted: Mar 16 @ 5:11pm
Posts: 15