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In contrast, armor augmentation in Sunbreak needs to be updated every time there's a new skill set or armor when a title update comes out .
and its exhausting when you have different armor set and play different type of weapon
I preferred the crafting in Rise.
I'd rather be able to craft them by farming a huge variety of monsters and leave the rng to the charms (since it's only 10% of your build).
Not sure if it is better or worse, but weapons have their own abilties on decos now
That ♥♥♥♥ was one of my most hated parts of World. I was massively gimped on character building by the stupid RNG decos in World refusing to give me Ironwall gems, only got one in base game and never got my second until after Shara Ishvala, even with plenty of gem grinding.
If they have this system there better be a way to get ALL of the gems through crafting/melding/other BS instead of RNG bullcrap.
They already have our money, they should at least respect our time by having us play for fun more than farming a specific monster 200 times.