Monster Hunter Wilds

Monster Hunter Wilds

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kukukachu Nov 9, 2024 @ 2:06pm
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Insect Glaive is a BIG problem, and I don't think Capcom is going to fix it
I shouldn't have to play any game with a claw grip, and controls should be intuitive. These controls are completely clunky, and they feel bad, but that's not the only problem. You also have the fact that IG relies HEAVILY on wounds and hitting those wounds in order to replenish your buffs. This become as REALLY big problem when you're playing multiplayer...If all the other players are taking the wounds, there's no way to easily replenish those buffs after using your special attack. Capcom has made the new IG's focus around the importance of those wounds, yet has created a problem, where the IG cannot get a guarantee on them...And lastly, they got rid of the helicopter, maybe. I've heard rumor that there could be an item that you can get later that allows you to extend the amounts you can vault, but that's just rumor. From what I've played, there needs to be at least 1 more vault after the initial one so that the IG player can reposition better.

Right now, within this beta, it feels like they didn't thoroughly playtest the IG, not even close. Quite the oversight on many aspects of it. Disappointing. I'm hoping these issues are remedied before release, because if they're not, this is yet another Monster Hunter that is a No for me.
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Showing 1-15 of 123 comments
RotGoblin Nov 9, 2024 @ 2:49pm 
I didn't have the same issues using glaive, tbh.

It seemed fine to me.

Set Focus to toggle instead of Hold if you're struggling.
Mechanique Nov 9, 2024 @ 4:06pm 
Originally posted by kukukachu:
this is yet another Monster Hunter that is a No for me.
Do you know that there are 13 other weapons in the game lmao
If you don't like one you are not forced to play with it
JPM岩 Nov 9, 2024 @ 4:42pm 
Then play solo? I dont understand the issue. Either play IG well and gathering the extracts like in every other game, or play solo.
kukukachu Nov 9, 2024 @ 4:47pm 
Originally posted by Mechanique:
Originally posted by kukukachu:
this is yet another Monster Hunter that is a No for me.
Do you know that there are 13 other weapons in the game lmao
If you don't like one you are not forced to play with it
yea, but this post is SPECIFICALLY for IG...
kukukachu Nov 9, 2024 @ 4:48pm 
Originally posted by JPM岩:
Then play solo? I dont understand the issue. Either play IG well and gathering the extracts like in every other game, or play solo.
You're basically supporting a broken system by saying that...Part of playing Monster Hunter is playing with people. Granted, I don't play with people until I defeat the monster, just my preference, but your comment sounds very ignorant. The whole point of my bringing up the wounds is because it's integral to the IG in this version on MH.
Last edited by kukukachu; Nov 9, 2024 @ 4:48pm
Kashra Fall Nov 9, 2024 @ 4:55pm 
Originally posted by kukukachu:
Originally posted by JPM岩:
Then play solo? I dont understand the issue. Either play IG well and gathering the extracts like in every other game, or play solo.
You're basically supporting a broken system by saying that...Part of playing Monster Hunter is playing with people. Granted, I don't play with people until I defeat the monster, just my preference, but your comment sounds very ignorant. The whole point of my bringing up the wounds is because it's integral to the IG in this version on MH.

Just on the bear.

3 wounds on the back, 1 on the head, 4 on the legs, 2 on the sides, one on the backside. If you don't SOMEHOW get one of those wounds, then that isn't exactly the other player's fault. "Charge blade needs wounds." No, it has an option to skip getting a perfect guard instead of wounds. "Long sword needs wounds." Again, skipping. "IG needs wounds." Funny, I watched my friend use IG just fine with no wounds? The wound procees is an optional accelerant to the actual gameplay style of the game. Weapons get bonuses for wounds, it's to speed up the hunt, but I swear, I already know how the launch is going to go because this game has Crossplay/VC.

"Bruh! That was my wound!"
"Sorry man, needed to go into savage axe!"
"Well I needed my long sword level!"
"I'm a bow, I just do bow things."
kukukachu Nov 9, 2024 @ 5:00pm 
Originally posted by Kashra Fall:

Just on the bear.

3 wounds on the back, 1 on the head, 4 on the legs, 2 on the sides, one on the backside. If you don't SOMEHOW get one of those wounds, then that isn't exactly the other player's fault. "Charge blade needs wounds." No, it has an option to skip getting a perfect guard instead of wounds. "Long sword needs wounds." Again, skipping. "IG needs wounds." Funny, I watched my friend use IG just fine with no wounds? The wound procees is an optional accelerant to the actual gameplay style of the game. Weapons get bonuses for wounds, it's to speed up the hunt, but I swear, I already know how the launch is going to go because this game has Crossplay/VC.

"Bruh! That was my wound!"
"Sorry man, needed to go into savage axe!"
"Well I needed my long sword level!"
"I'm a bow, I just do bow things."
LMAO, yea, that's exactly how it's gonna go.
To be fair, Bow became VERY OP in this game. Same with Long Sword LOL.
The problem arises when you have the HBG dude shooting them all LMAO.
Last edited by kukukachu; Nov 9, 2024 @ 5:02pm
Poyzo Nov 9, 2024 @ 7:32pm 
People got so use to the aerial cheese that now they have to play the weapon properly. :roflo:
Brother, they didnt give a flying ♥♥♥♥ when they completely changed Longsword and Bow. What makes you think they care about any feedback on weapons.
kukukachu Nov 9, 2024 @ 7:55pm 
Originally posted by Black Lamb, Rock Enjoyer:
Brother, they didnt give a flying ♥♥♥♥ when they completely changed Longsword and Bow. What makes you think they care about any feedback on weapons.
Hmm, good point. I'll just stick with World then.
Keldric Usugi Nov 11, 2024 @ 1:10am 
Charging your Kinsect by holding triangle (Awkward, I know), will allow it to penetrate monsters and collect three essences if it connects with three areas. That's a decent alternative to wounds, but just a tiny bit slower.

I wouldn't put any faith in that rumor of an item adding bounces back - that doesn't sound like something Capcom would do. They'd implement Styles again before they did something that clunky.

I'm really hopeful that they take the Kinsect attacks off Focus Mode and make it a basic part of the IG's attacks if you have it attached to your arm. As it stands, there's not a single good reason to have it tied to Focus aside from stamina drain - which it shouldn't even have in the first place, it returns so quickly. It really feels like Capcom just doesn't like the IG, and both kneecapped the IG while also giving the Longsword IG's altered attacks with gathered resource.
Alphard Nov 11, 2024 @ 1:37am 
Sadly they destroyed the weapon, not only the thing you mentioned, but also IG become a lot clunkier and NOT FUN, which is the most severe issue
Urkikk Nov 11, 2024 @ 1:45am 
technically it's possible for multiple player to take on the same wound when time it right, depend on weapons.

Insect Glaive can get benefit from focus strike the wound without actually need to destroy the wound, it just need to hit wound to finish focus strike's attack and still get triple buff even if it didn't destroy any at the end.
Last edited by Urkikk; Nov 11, 2024 @ 1:48am
Mythily Nov 11, 2024 @ 1:45am 
People defending this change know nothing about game balance and/or have never played IG.
This isn't something you can defend. It's a significant flaw that needs fixing, among other flaws.
RotGoblin Nov 11, 2024 @ 2:43am 
Originally posted by Mythily:
People defending this change know nothing about game balance and/or have never played IG.
This isn't something you can defend. It's a significant flaw that needs fixing, among other flaws.

Ah yes, anyone who disagrees with you knows nothing.

Meanwhile, as an IG main in World, I love the changes.
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Date Posted: Nov 9, 2024 @ 2:06pm
Posts: 123