Monster Hunter Wilds

Monster Hunter Wilds

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andersonbap 3 NOV 2024 a las 4:30 p. m.
279-442 R$ for a game.. wtf..?
Do the devs realize that the minimum salary in Brazil is arround 1400R$ and that paying 279-442 R$ for a game is too abusive?
Publicado originalmente por TaeKwonDodo:
So many pseudo arguments... Of course everybody can buy what they want and how they want. But it's a fact ~70 Bucks are way too expensive. In the era of 60 Bucks games it was already too expensive. It isn't a matter of a CAN buy. I can buy the game too, but I don't want to support price politics like that.

I know a saying from Germany. It says: "Kleinvieh macht auch Mist."
Kind of in english: "Small animals also make mess."
In this context I mean, if the developers would make lower prices, more people would buy it and they would have the same profit. Or maybe more.
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Mostrando 61-75 de 106 comentarios
Zogtar 4 NOV 2024 a las 12:15 p. m. 
Steam honestly needs to update its regional price widget for devs. The recommended price is off regarding current exchange rates.
Edelgris 4 NOV 2024 a las 12:21 p. m. 
Publicado originalmente por Judge Caveman:
Steam honestly needs to update its regional price widget for devs. The recommended price is off regarding current exchange rates.

Steam is actually a quite greedy corporation. They have one of the most profitable expenditure to income generation in the world. They take a 20 to 30% cut of every game sold, which is huge.

They're also quite well liked among gamers, so it's impossible to mention this without causing a stink. Because apparently, because Steam do a lot of things right, it's not allowed to criticize them on anything else either.
Mason 4 NOV 2024 a las 12:37 p. m. 
Publicado originalmente por Edelgris:
People who are saying that PC games are a luxury are conforming to a new norm. There's no real reason for PC games to be expensive, except for corporate greed.

Before PC games suddenly got expensive, the normal price was about $60 for a console game and $45 for a PC game. Console games were more expensive because console manufacturers used high [game license fee] prices to recoup the cost of developing exclusive hardware and selling it for cheap. Sometimes even for a loss. Console platforms like Playstation wouldn't even make money at all, unless customers bought at least 2-3 games for their system.

The PC market on the other hand, has NO such excuse to crank up the prices. The reasoning has always been: "PC hardware is expensive, but at least the games are cheap". That's been a big part of the attraction of PC gaming.

Fortunately, most non-AAA games are still reasonably priced. This is why I almost never buy AAA games. Those who buy a lot of games at $70 or more are making PC gaming worse.

If I lived in a country where a new game is half my monthly salary, I wouldn't feel guilty about sailing the high seas.

Look up fractional reserve banking. When we invent money out of thin air, the supply increases and as a result the value of said money goes down. As a direct result of this, the prices of goods and services go up.

I can explain why games cost more without going into the costs of development or the cuts publishers or platforms take etc

In 2005 the average price of an Xbox 360 game was $60
In 2020 this jumped to $80

Based on the USD Annual Rate, the Bureau of Labor Statistics CPI (2005~2022)

A dollar in 2005 is worth $1.61 compared to 2020.

That means to keep the same price, a game in 2020 should be priced to $96.6...

Game dev companies have offset this by selling by volume.
Última edición por Mason; 4 NOV 2024 a las 12:41 p. m.
Steel 4 NOV 2024 a las 12:45 p. m. 
On one hand games are a luxury good, that is true. On the other hand, it's in Capcom's best interest to sell a lot of copies of the game, so setting the price too high for a region with reduced buying power might go against that goal.

In the end though, they must have a ton of data about different markets and performance of their games that we don't have access to, and entire departments to analyze that data. So... I doubt anyone will be able to come up with a theoretical "correct take" here given the lack of info we have. In the end if they set the price too high their sales and profits will suffer, that's all there is to it.
Shift 4 NOV 2024 a las 12:55 p. m. 
With regional prices being dead for so long, that's our new reality. Besides, Brazil isn't exactly in a nice economical scenario with their money losing value against the US Dollar daily.

With that said:
People are a bit dumb for making a direct conversion, when the correct scenario would be: "You make $4000 a month, your game costs $400". That's the correct correlation on the average medium profile wages in Brazil which is paid monthly. The currency changes the name, but the values are the same.

Also:
There's still direct discounts from time to time, so even tho I agree those are abusive prices, at least there's still the option of waiting until you can afford. Capcom at least until now have a good policy when it comes to promos, it usually takes less than an year for that. If you still can't, there's their 5 years rule, when it'll get really cheap. Just hold up the hype, not everyone can have the greatest and latest asap.
RedViper 4 NOV 2024 a las 1:04 p. m. 
Publicado originalmente por NoiosoBear:
Publicado originalmente por RedViper:
So… with your logic they should also be allowed to have a luxury car and a mansion? Damn the amount of entitlement is hilarious.
No, that's not my logic at all. Damn, the amount of reading comprehension you don't have is hilarious.

Many entertainment companies do this thing where they lower the cost of a product to match the economic status of the country. This is to combat piracy. They have two choices, they can either sell the game at a price poorer countries can afford, or they can pump money into fighting piracy. Capcom obviously chooses the later option.
Wow, talk about poor reading comprehension. You even said it yourself:

Publicado originalmente por NoiosoBear:
Go onto SteamDB. Nearly every game you search will have regional pricing. In fact, even MHWilds has it to a certain degree. It's -30.93% cheaper in Brazil for example. I challenge you to find a single AAA release that has the exact same cost in a poor country. If you think that so many have stopped, that should be easy.
So, yes it has regional pricing, it's cheaper than other USD $70 games, so why is OP complaining about it being too expensive when in comparison to several other games it is actually cheaper?
RedViper 4 NOV 2024 a las 1:05 p. m. 
Publicado originalmente por andersonbap:
Publicado originalmente por TuskSpin:
A Series S in brazil is 3x that salary. If you can afford that, then you can afford the game.

Yes, but doesnt change the fact that the price is still abusive and too expensive when you take a look at games that are more complete and give out higher quality content.
Lol more complete? The game is not even out and you are also complaining that it is not finished?
Popcorn 4 NOV 2024 a las 4:24 p. m. 
Publicado originalmente por RedViper:
Publicado originalmente por NoiosoBear:
No, that's not my logic at all. Damn, the amount of reading comprehension you don't have is hilarious.

Many entertainment companies do this thing where they lower the cost of a product to match the economic status of the country. This is to combat piracy. They have two choices, they can either sell the game at a price poorer countries can afford, or they can pump money into fighting piracy. Capcom obviously chooses the later option.
Wow, talk about poor reading comprehension. You even said it yourself:

Publicado originalmente por NoiosoBear:
Go onto SteamDB. Nearly every game you search will have regional pricing. In fact, even MHWilds has it to a certain degree. It's -30.93% cheaper in Brazil for example. I challenge you to find a single AAA release that has the exact same cost in a poor country. If you think that so many have stopped, that should be easy.
So, yes it has regional pricing, it's cheaper than other USD $70 games, so why is OP complaining about it being too expensive when in comparison to several other games it is actually cheaper?
Mmm, 279R/1400 is already nearly 25% of a "minumum" salary, but OP, are there no higher paying jobs?
"Minimum" is probably what RedViper is looking at
Edelgris 4 NOV 2024 a las 10:18 p. m. 
Publicado originalmente por Mason:
Publicado originalmente por Edelgris:
People who are saying that PC games are a luxury are conforming to a new norm. There's no real reason for PC games to be expensive, except for corporate greed.

Before PC games suddenly got expensive, the normal price was about $60 for a console game and $45 for a PC game. Console games were more expensive because console manufacturers used high [game license fee] prices to recoup the cost of developing exclusive hardware and selling it for cheap. Sometimes even for a loss. Console platforms like Playstation wouldn't even make money at all, unless customers bought at least 2-3 games for their system.

The PC market on the other hand, has NO such excuse to crank up the prices. The reasoning has always been: "PC hardware is expensive, but at least the games are cheap". That's been a big part of the attraction of PC gaming.

Fortunately, most non-AAA games are still reasonably priced. This is why I almost never buy AAA games. Those who buy a lot of games at $70 or more are making PC gaming worse.

If I lived in a country where a new game is half my monthly salary, I wouldn't feel guilty about sailing the high seas.

Look up fractional reserve banking. When we invent money out of thin air, the supply increases and as a result the value of said money goes down. As a direct result of this, the prices of goods and services go up.

I can explain why games cost more without going into the costs of development or the cuts publishers or platforms take etc

In 2005 the average price of an Xbox 360 game was $60
In 2020 this jumped to $80

Based on the USD Annual Rate, the Bureau of Labor Statistics CPI (2005~2022)

A dollar in 2005 is worth $1.61 compared to 2020.

That means to keep the same price, a game in 2020 should be priced to $96.6...

Game dev companies have offset this by selling by volume.


None of what you said explains why the price of PC games have risen to the cost of console games, which was the entire point of my post.
TuskSpin 4 NOV 2024 a las 10:20 p. m. 
Publicado originalmente por andersonbap:
Publicado originalmente por TuskSpin:
A Series S in brazil is 3x that salary. If you can afford that, then you can afford the game.

Yes, but doesnt change the fact that the price is still abusive and too expensive when you take a look at games that are more complete and give out higher quality content.
"More complete" Wilds isn't out yet, that's not a very high bar
TuskSpin 4 NOV 2024 a las 10:22 p. m. 
Publicado originalmente por Edelgris:
People who are saying that PC games are a luxury are conforming to a new norm. There's no real reason for PC games to be expensive, except for corporate greed.

Before PC games suddenly got expensive, the normal price was about $60 for a console game and $45 for a PC game. Console games were more expensive because console manufacturers used high [game license fee] prices to recoup the cost of developing exclusive hardware and selling it for cheap. Sometimes even for a loss. Console platforms like Playstation wouldn't even make money at all, unless customers bought at least 2-3 games for their system.

The PC market on the other hand, has NO such excuse to crank up the prices. The reasoning has always been: "PC hardware is expensive, but at least the games are cheap". That's been a big part of the attraction of PC gaming.

Fortunately, most non-AAA games are still reasonably priced. This is why I almost never buy AAA games. Those who buy a lot of games at $70 or more are making PC gaming worse.

If I lived in a country where a new game is half my monthly salary, I wouldn't feel guilty about sailing the high seas.
Your argument completely ignores inflation and ballooning development cost.
TuskSpin 4 NOV 2024 a las 10:26 p. m. 
Publicado originalmente por Edelgris:
Publicado originalmente por Mason:

Look up fractional reserve banking. When we invent money out of thin air, the supply increases and as a result the value of said money goes down. As a direct result of this, the prices of goods and services go up.

I can explain why games cost more without going into the costs of development or the cuts publishers or platforms take etc

In 2005 the average price of an Xbox 360 game was $60
In 2020 this jumped to $80

Based on the USD Annual Rate, the Bureau of Labor Statistics CPI (2005~2022)

A dollar in 2005 is worth $1.61 compared to 2020.

That means to keep the same price, a game in 2020 should be priced to $96.6...

Game dev companies have offset this by selling by volume.


None of what you said explains why the price of PC games have risen to the cost of console games, which was the entire point of my post.
PC is harder to develop for while demanding the same 30% cut that console manufacturers do. The real question is why aren't PC games more expensive?
Poyzo 4 NOV 2024 a las 10:31 p. m. 
ENDLESS topics about how much the game is. Capcom deserves money too! Everything can't be free. The entitlement... sheesh!

Listen, spend your time making that $10 extra dollars and get the game. You've played the beta, you've seen the YouTube videos. C'mon now, join us. Looks like it's going to be a great MH game. Consider it an investment in happiness.
Edelgris 4 NOV 2024 a las 10:53 p. m. 
Publicado originalmente por TuskSpin:
Publicado originalmente por Edelgris:


None of what you said explains why the price of PC games have risen to the cost of console games, which was the entire point of my post.
PC is harder to develop for while demanding the same 30% cut that console manufacturers do. The real question is why aren't PC games more expensive?

I got to call pure BS on your post. "PC is harder to develop for" does not prove anything at all. It's a vague statement that doesn't provide any useful context. I just explained why console games are more expensive and you ignored it completely and then start to pretend as if "PC games are harder to develop" somehow automatically should justify PC games being more expensive than console games. Pure contrarian BS...

Steam does not take a 30% cut from big publishers like Capcom. They take 20%

Though, it's true that when a publisher unreasonably inflates the price of their game, that 20% also unreasonably inflates.
Última edición por Edelgris; 4 NOV 2024 a las 10:55 p. m.
lolschrauber 4 NOV 2024 a las 11:28 p. m. 
Publicado originalmente por Edelgris:
Publicado originalmente por Judge Caveman:
Steam honestly needs to update its regional price widget for devs. The recommended price is off regarding current exchange rates.

Steam is actually a quite greedy corporation. They have one of the most profitable expenditure to income generation in the world. They take a 20 to 30% cut of every game sold, which is huge.

They're also quite well liked among gamers, so it's impossible to mention this without causing a stink. Because apparently, because Steam do a lot of things right, it's not allowed to criticize them on anything else either.

Makes you wonder why bigger names like capcom don't just use their own storefront/launcher if it means that much more profit. Seems like a no brainer right?
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Publicado el: 3 NOV 2024 a las 4:30 p. m.
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