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Steam is actually a quite greedy corporation. They have one of the most profitable expenditure to income generation in the world. They take a 20 to 30% cut of every game sold, which is huge.
They're also quite well liked among gamers, so it's impossible to mention this without causing a stink. Because apparently, because Steam do a lot of things right, it's not allowed to criticize them on anything else either.
Look up fractional reserve banking. When we invent money out of thin air, the supply increases and as a result the value of said money goes down. As a direct result of this, the prices of goods and services go up.
I can explain why games cost more without going into the costs of development or the cuts publishers or platforms take etc
In 2005 the average price of an Xbox 360 game was $60
In 2020 this jumped to $80
Based on the USD Annual Rate, the Bureau of Labor Statistics CPI (2005~2022)
A dollar in 2005 is worth $1.61 compared to 2020.
That means to keep the same price, a game in 2020 should be priced to $96.6...
Game dev companies have offset this by selling by volume.
In the end though, they must have a ton of data about different markets and performance of their games that we don't have access to, and entire departments to analyze that data. So... I doubt anyone will be able to come up with a theoretical "correct take" here given the lack of info we have. In the end if they set the price too high their sales and profits will suffer, that's all there is to it.
With that said:
People are a bit dumb for making a direct conversion, when the correct scenario would be: "You make $4000 a month, your game costs $400". That's the correct correlation on the average medium profile wages in Brazil which is paid monthly. The currency changes the name, but the values are the same.
Also:
There's still direct discounts from time to time, so even tho I agree those are abusive prices, at least there's still the option of waiting until you can afford. Capcom at least until now have a good policy when it comes to promos, it usually takes less than an year for that. If you still can't, there's their 5 years rule, when it'll get really cheap. Just hold up the hype, not everyone can have the greatest and latest asap.
So, yes it has regional pricing, it's cheaper than other USD $70 games, so why is OP complaining about it being too expensive when in comparison to several other games it is actually cheaper?
"Minimum" is probably what RedViper is looking at
None of what you said explains why the price of PC games have risen to the cost of console games, which was the entire point of my post.
Listen, spend your time making that $10 extra dollars and get the game. You've played the beta, you've seen the YouTube videos. C'mon now, join us. Looks like it's going to be a great MH game. Consider it an investment in happiness.
I got to call pure BS on your post. "PC is harder to develop for" does not prove anything at all. It's a vague statement that doesn't provide any useful context. I just explained why console games are more expensive and you ignored it completely and then start to pretend as if "PC games are harder to develop" somehow automatically should justify PC games being more expensive than console games. Pure contrarian BS...
Steam does not take a 30% cut from big publishers like Capcom. They take 20%
Though, it's true that when a publisher unreasonably inflates the price of their game, that 20% also unreasonably inflates.
Makes you wonder why bigger names like capcom don't just use their own storefront/launcher if it means that much more profit. Seems like a no brainer right?