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Nothing that they can't tighten up..... and they should.
The gameplay is the same... But, I'd like the open world to be more open, in terms of where I can go; because it already feels even more jarring to be forced down a path when the maps meant to be free roam, than it did in 'Worlds' where it was clearly not open world... Not that that aspect of the game (map design) will change... Unless the world is built to be 100% contiguous throughout and DLC "added-on" to; which I highly doubt.
Overall, it's nice and all... But, I'm not mad crazy about rushing out to get it on day dot, and largely because I'll need some QoL mods before I feel completely comfy pump hours into it (e. g., Scoutflies OFF; a few weapon or character skins)... I'd actually like Capcom to release a slew of DLC skins from their pantheon of games -- playing as, say, Poison or Hugo (voiced) would be laugh riot!
The thing is, once you've played* a few hundred hours of 'World', to go back to square-1 and have to re-grind everything. Of course, the co-op is the biggest lure with MH games... But, this game will be active for 5~10 years, and doesn't need to be dived into immediately.
(*much of it being spent gearing-up and in the hub)
Find the option in game settings for "Seikret Auto-Explore" and turn it off. It stops the forced pathing and allows you to free roam on your mount. You can still use the auto pathing to monsters if you like by pressing up a second time, but this option removes all the forced pathing and makes it open world. No idea why this isnt off by default tbh...