Fallout: New Vegas

Fallout: New Vegas

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Mod S 30 DIC 2014 a las 7:07
How to change load order?
I'm trying to get some mods, mostly bugfixing but also a weather mod but i have no idea how to change load order. In my data files there is no way to move the files so that one loads before the other. Any suggestions?
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talgaby 30 DIC 2014 a las 7:10 
Use a mod manager and drag and drop them. Or gamble a bit and use BOSS or LOOT load order sorters to do it automatically.
Mod S 30 DIC 2014 a las 7:39 
I'm using nexus mod manager. How to do i change the load order with nexus?
talgaby 30 DIC 2014 a las 7:45 
In NMM? Go to the first tab, I think it's called plugins. Simply drag & drop them in the list.
LOOT is pretty decent at auto-sorting them. Don't forget to run FNVEdit afterwards to make sure they're all set properly, though.
Sanguine Shroom 22 DIC 2016 a las 18:38 
thanks talgaby.:steamhappy:
65wat 30 AGO 2017 a las 12:05 
talgaby, I know that this is a dead thread, but I'm also using NMM and can't drag it to the top of the load order. I'm using the YUP bug fix, which is needed for using new vegas on my comuter
talgaby 30 AGO 2017 a las 23:01 
The top is reserved for the game master file, which is FalloutNV.esm. Siilarly, other ESM files go on top (as they stand for Elder Scrolls Master), and ESP (Elder Scrolls Plugin) go below. YUP is an ESP file, IIRC, so you need to drag it under the DLCs.

Also, LOOT is still a very valid thing to auto-sort any load order with a few button presses. Unless you are good enough at understanding how these engines and each of your mods work, it is better to rely on LOOT than manual sorting.
Publicado originalmente por grizz:
talgaby, I know that this is a dead thread, but I'm also using NMM and can't drag it to the top of the load order. I'm using the YUP bug fix, which is needed for using new vegas on my comuter
YUP should NEVER be at the top of your load order. The first plugin should ALWAYS be "FalloutNV.esm".

Think about it like this:

The game loads it's own stuff AND your mods from top to bottom one plugin at a time.

Whatever is loaded last has the final say. So if the game decides that a deathclaw has 100 health points, BUT one of your mods says it has 200, and ANOTHER one of your mods says it has 150 health points, then the game will "believe" the last one of those mods to be loaded.

In most cases, the program called "LOOT" should solve your problems - but one thing I'll say is possibly an unpopular opinion - Don't use NMM. Use Wrye Bash instead. The UI isn't as friendly, and it doesn't come with a DL manager but you get to see exactly what each mod replaces. That way you have a better idea of the order you should install your mods in, and if there are conflicts, what each mod overwrites.
65wat 7 SEP 2017 a las 12:44 
sorry, I did not look at the load order correctly, that was my fault.
Jillow 7 SEP 2017 a las 16:09 
download loot it sorts them out for you automatically
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Publicado el: 30 DIC 2014 a las 7:07
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