Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Open the Colossus ESP in FNVEdit, then open the Armor tab. Select the armor you wish to add.
On the right side big window double-click on the FormID of the armor. It should be the fourth line. (Note: not the first column, the actual record.) A new, grey window appears and it should contain something similar to this:
Navigate to the FormID list of the mod you wish to expand manually. In your case LothAPerks.
Right click on the line: FormIDs. (Again, not in the first column but the actual record: on your screenshot it's the second column.) Select Add.
A warning window may pop up. Select Yes, I'm sure.
Now you'll see a bold-lettered new record added called NULL. Right-click on it and select Edit.
A new, small window pops up. Paste the FormID you copied to the clipboard earlier and press OK.
A new warning window may appear saying the mod requires a new Master added to it. Just accept. This will create a bridge between your updated mod and the one you wished to integrate into it.
The newly pasted FormID will jump to its place but will be still highlighted in bold letters.
When you are finished expanding the list, either press CTRL+S or close the editor to make the save dialogue box appear.
You mean the SCORCHED Sierra power armor, right? And that is actually real power armor, and requires power armor training to wear.