Fallout: New Vegas

Fallout: New Vegas

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Bohandas Sep 4, 2014 @ 12:20pm
Are there any mods that cause all three Old World Blues sink upgrade quests to start at the same time? If not, how can I make one?
Are there any mods out there that cause the quests "Influencing People" and "Field Research" to start at the same time as "All My Friends Have Off Switches"?

If not, can anybody explain what I would have to do to make such a mod?

Since these three quests can be completed in any order either way it would be nice to be able to track my progress though "Influencing People" and "Field Research" in the Pip-Boy without having to complete "All My Friends Have Off Switches" first.
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talgaby Sep 4, 2014 @ 12:40pm 
Just look up the quest IDs and use setstage QID 0 or 1
Last edited by talgaby; Sep 4, 2014 @ 12:41pm
Bohandas Sep 4, 2014 @ 1:24pm 
Originally posted by talgaby:
Just look up the quest IDs and use setstage QID 0 or 1
Thanks, I'd been trying to figure out what the console command for starting a quest was.

Though I'd still like to put together a mod that does this automatically if anybody can tell me how.
Bohandas Sep 4, 2014 @ 1:30pm 
Originally posted by talgaby:
Just look up the quest IDs and use setstage QID 0 or 1

Ok, I tried this and it didn't work. The quests aren't showing up in my Pip-Boy.
talgaby Sep 4, 2014 @ 1:30pm 
You'd have to modify scripts. Find the conversation that gives you the first one and add in two lines for the other two. So you'll need GECK to do it, can't be done easily in FNVEdit.

Edit: Strange. usually setstage <ID> 1 works to start quests.
Last edited by talgaby; Sep 4, 2014 @ 1:33pm
Bohandas Sep 4, 2014 @ 1:32pm 
Originally posted by talgaby:
You'd have to modify scripts. Find the conversation that gives you the first one and add in two lines for the other two. So you'll need GECK to do it, can't be done easily in FNVEdit.
How do I find the relevant conversation?
talgaby Sep 4, 2014 @ 1:34pm 
Well, you look through the conversations. If you know who gives them (I think the Sink CIU), then you only need to look through its lines.
Bohandas Sep 4, 2014 @ 2:02pm 
I'm not even entirely sure I understand what you mean by "conversations". Do you mean the stuff in conversations tab of the quest editor window?

Also, I'm pretty sure you actually get the quest during the initial encounter with the Think Tank (in the quest "Welcome to the Big Empty" - which doesn't appear to have anything it either its Conversations tab or its Dialog Tree tab)
Last edited by Bohandas; Sep 4, 2014 @ 2:03pm
talgaby Sep 4, 2014 @ 2:08pm 
I don't remember where you get it exactly, despite OWB being the DLC I played the most. But I remember that it is started via conversation.
Bohandas Sep 4, 2014 @ 3:16pm 
OK, a bit of digging indicates that what I was after is probably the topic "NVDLC03DoctotOLVLTopic002" in the quest "NVDLC03DialogueKlein"
talgaby Sep 4, 2014 @ 3:21pm 
If one of the lines is the quest start, then yes. Still remembered as if the CIU starts it, but hey, my memory is super bad.
Bohandas Sep 4, 2014 @ 3:50pm 
Ok, I've got something put together. Thank you for your help.

http://www.nexusmods.com/newvegas/mods/56908/?

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EDIT:
Originally posted by Bohandas:
Originally posted by talgaby:
Just look up the quest IDs and use setstage QID 0 or 1
Thanks, I'd been trying to figure out what the console command for starting a quest was.

Though I'd still like to put together a mod that does this automatically if anybody can tell me how.
I also figured out what I was doing wrong here. Apparently for some reason Influencing People and Field Research start at stage ten instead of stage one.
Last edited by Bohandas; Sep 4, 2014 @ 3:53pm
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Date Posted: Sep 4, 2014 @ 12:20pm
Posts: 11