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The game has two different types of IDs, form IDs and reference IDs. A form ID belongs to a base object, which is the template that all objects of a given type are made from. A reference ID belongs to a reference, which is a unique placed instance of a base object. All references have both a reference ID and a form ID, but base objects only have a form ID.
The reason it's working with PlaceAtMe, is that that function requires a base object as the first parameter. It will then place a new instance of the given base object (read: create a new reference) at the calling reference's location. Trying to place a new instance of a reference will not work, because that's not what references are for.
MoveTo, on the other hand, requires a reference as the first parameter. It will then move the calling reference to the given reference's location. Trying to move a base object will not work, because it doesn't exist anywhere in the gameworld.
So make sure that you're using the reference ID of a creature that is placed somewhere in the world, and NOT the form ID which would be the same for all creatures created off that base object.
I'm trying to use the "Form ID" for the creatures I found in GECK, which from what you are saying is incorrect.
How could I find the unique Ref ID for a creature that's already in the world, I'm not sure if these creatures are actually spawning as I haven't run into any???
Thank you again for explain that. It's been a fair few years since I played NV so almost all of my Console knowledge is long forgotten.
To find the ref ID of something, locate the reference using the Render Window. An easy way to do this if you don't know where they might be placed, is to right click on the base object in the Object Window and select Use Info. There you can see a list of the cells that contains references of the object. Double click one of them to open the cell in the Render Window.
Double click on the reference in the Render Window, and the ref ID will be in the top right of the window that opens. Here is a screenshot that shows it: https://dl.dropboxusercontent.com/u/50671837/img/refid.png
Cheers
I tried it on a few creatures including ones I know are definitely spawning as I've killed many of them, but still nothing, zero used cells.
So I tried it on a Vanilla creatures to be sure I wasn't doing anything wrong and as you said, it showed a number of used cells.
Any idea what that means???
Again, thank you for this I do appreciate it.
Much appreciated.
Cheers Ladez