Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The way around for companions is usually equipping a faction armour by the way. It seems to override other checks, not just for Boone and Arcade.
Here is the link to the wiki: http://fallout.wikia.com/wiki/The_House_Always_Wins_V
"If Veronica is your companion, destroying the bunker may set your reputation with the Brotherhood to Vilified, in which case she abandons you as a companion and cannot be recruited again. If you complete the quests Pistol Packing, Still in the Dark (favoring McNamara) and Eyesight to the Blind, this will earn enough positive favor with the Brotherhood for the reputation "Soft-Hearted Devil", and Veronica will stay." - straight from the same page.
You can also destroy the bunker using the "Kill all Brotherhood personnel" method.