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The game isn't balanced so that any one area is suitable for a particular level range and then you move on when you outlevel. There're hard and easy enemies in all areas.
If i shoot you in the face you should die short of power armor war stomping badass, but a gecko or dog should not be able to 1-2 shot me while i can deal zero damage to them... FO3 was far better in this regard and was never a moment i felt over powered or under powered. I could die at a moments notice, but played intelligently careful use of grenades and VATs i always managed to deal with most dicey situations.
Issue i am having is that are mobs are are popping up around start area that are literally unkillable because of level and armor ... I'm sorry but that isn't fun for me, and i want to like this game BUT lol so far its just frustraiting...
What enemies are you very specifically having trouble with and what weapons are you using on them? Also I'm guessing you've put your skill points into the proper weapon categories?
Also, are you generally following the main quest line at the beginning? Cause that will create a gentler learning curve for you at the beginning...
I feel as if thats only neccesary for the first few levels until your on your feet with some good gear.
Indeed. Aside from setting up proper roleplay, seeing what is essentially the first chapter of the game to its conclusion will put the player in the area of level 12 or 13 and with enough caps and tradeable goods to get some proper armor and weapons.
Assuming you've only played once or twice. By now, even unmodded, I usually have about that amount of net wealth by the Mojave Outpost.
The last time I measured that, the most game-changing mod I had installed was the Weapon Mod Menu.
Sure. Sometimes I do more quests by any given point than others. I have played some characters that just followed the chain as quickly as possible. I had others that were all "I'll help you everybody, regardless of how long it takes".
Just as an example, it threw a DT 15, 250 hp Geko at me when i was level 3.... and did so right south by the springs near start town... both my friend and i were throwing a fit over what was going on and we both realized we had same mod running. Removed it and game was instantly more manageable.
Hell, I have issues with it and I'm probably the most or second-most experienced person with the game in this thread.
As for vanilla game, most enemies are near or under 100 HP and the boss level ones are usually in the 400-700 range. And even on the lowest tier at level 1 you may bump into weapons capable of over 100 damage– not to mention high-tier weapons which with ideal circumstances can one-shot anything.
Combat is a lot easier than you'd think, there is a reason there are tons and tons of combat-enhancing, difficulty, and rebalancing mods on the Nexus: the game is just not hard enough by itself.
If you're encountering enemies that hard at such low levels, you've gone into the wrong area. When I was around level 8 I wandered up north from Goodsprings, found a little quarry with a bunch of Deathclaws surrounding it. It literally took me 32 bullets, not counting what EDE and Boone fired, before the thing finally croaked. I left the area and came back when I was around level 15, and squished all those Deathclaws like they were nothing.
It's really no different than Skyrim. What happens if you wander into a dragons nest at level 1? You get squished, and squished hard. What happens if you wander into a dragons nest at level 30? You squish the dragon, and you squish it hard.