Fallout: New Vegas

Fallout: New Vegas

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YCS/168 Wild Wasteland Problem
I chose wild wasteland - If I was to remove wild wasteland once I get to the auto-doc then go to get the YCS/168 without ever picking up the alien blaster would a mercanary spawn with the YCS/168?

Is it significantly better than a standard gauss rifle anyways? 20 base damage increase, 10 increased critical damage, take 4 ammo instead of 5.

Just reflex for me to pick wild wasteland as one of my traits didn't think I would ever regret it. I mean there is some pretty amazing references if you pick WW.
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Showing 1-9 of 9 comments
Ladez Jul 8, 2015 @ 2:13am 
The event is one-time-only. If you have Wild Wasteland when the area loads (you don't have to be close,) aliens will spawn with the alien blaster. If you don't have the trait, mercenaries will spawn with YCS/168.

I don't have much experience with the blaster, I never play with WW myself. But I think the YCS/168 is a worthy upgrade to the gauss rifle.
hghwolf Jul 8, 2015 @ 2:18am 
The Alien Blaster is quite good... but you`re never, ever going to find more ammo for it anywhere so it falls firmly under the category of "awesome but useless" for me.

The YCS is very, very nice as a long range weapon for a character that prefers energy weapons.
talgaby Jul 8, 2015 @ 4:03am 
The YCS was usually competing for many people with the Holorifle for being the absolute greatest energy weapon in the game. Although recently the RCW and tri-beam rifle seems to be gaining in popularity.
Originally posted by talgaby:
The YCS was usually competing for many people with the Holorifle for being the absolute greatest energy weapon in the game. Although recently the RCW and tri-beam rifle seems to be gaining in popularity.

I completely forgot about the holorifle.
I wish the AER14 prototype had an ironsight view mode.
You could use console commands to get the YCS.

player.additem 0011A8A0 1

Traffic Conez Jul 8, 2015 @ 8:52pm 
Originally posted by W.B.Y | The Irish Canadian:
Originally posted by talgaby:
The YCS was usually competing for many people with the Holorifle for being the absolute greatest energy weapon in the game. Although recently the RCW and tri-beam rifle seems to be gaining in popularity.

I completely forgot about the holorifle.
I wish the AER14 prototype had an ironsight view mode.

If you download the EVE mod, it gives the AER14 a really nice ironsight.
Rahza Jul 9, 2015 @ 12:08am 
See, when I got Wild Wasteland, I didn't know I was going to miss out on a unique Guass Rifle (my favorite kind of rifle btw), so what I did is just, when I found this place naturally, I got the alien blaster and just used console commands to get the YCS/186. I've never used the Alien Blaster, and just have it sitting in my house, but the YCS I am now using in place of my Anti-Material Rifle (the anti-mat I gave to Boone, who is a friggen badass :D).

So just console command it, the YCS is, in my opinion, better than the Alien Blaster.

Someone should make a mod where choosing wild wasteland creates an alternate place to get the YCS, and not taking it gives an alternate place to get the Alien Blaster, just as long as they are still difficult to get.
Incunabulum Jul 9, 2015 @ 12:18am 
Originally posted by hghwolf, drowned at zee AGAIN:
The Alien Blaster is quite good... but you`re never, ever going to find more ammo for it anywhere so it falls firmly under the category of "awesome but useless" for me.

The YCS is very, very nice as a long range weapon for a character that prefers energy weapons.

However . . . there are a ton of good weapons in the game and the YCS isn't *that* much better.

OP, if you enjoy WW, then keep it and don't worry about the YCS. For my money, even though I like the serios tone, WW is worth far more than any single weapon in the game - for at least one playthrough.
red255 Jul 9, 2015 @ 2:07am 
the gauss rifle is a fun gun. its like the antimaterial rifle, except it actually works.

the anti material rifle misses alot or something I dunno the gauss rifle hits where its aiming and has an impact on the target and most importantly an amusing ragdoll effect.

To compare the gauss to the holorifle is absurd. the holorifle doesn't make things go flying off doing backflips, it just turns them into piles of ash.

I used a gauss rifle to do 3-card bounty and then decided to keep it around.

tactically its not a good gun. but its a FUN gun.
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Date Posted: Jul 8, 2015 @ 12:51am
Posts: 9