Fallout: New Vegas

Fallout: New Vegas

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Thatoneju Aug 18, 2015 @ 4:39pm
Best Character Build?
Opinions?
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Showing 1-15 of 17 comments
mr1029384756 Aug 18, 2015 @ 6:13pm 
Tag skills -- Survival, Repair, [insert your favorite weapon type, mine is melee]

With these skills, you have a good offensive option, and two excellent crafting choices that (depending on your SPECIAL setup) will increase survivability in the early game and unlock excellent tactical choices in the mid-to-late game.
Incunabulum Aug 18, 2015 @ 6:31pm 
Tag skills - one weapon, Speech, and either Science (preferred) or Medicine.

You won't need to craft anything after the first two hours - you'll be groaning under the amount of guns/ammo/food/chems/bottlecaps the game throws at you (even in Hardcore? Yes, even in hardcore) and Speech and Sci/Med give you some good *non-combat* options.

Bump up Sneak and . . . that's pretty much it. Well, lockpicking I guess. Once those are maxed out then start dropping some in Repair to get access to a few (non-essential) decent craftable-only armor/weapons.

S 5
P 5
E 4
C 4
I 8
A 8
L 6

Pick up the Weapon Handling Perk when it becomes available and there won't be any non-heavy weapon you can't use.
talgaby Aug 18, 2015 @ 11:15pm 
There isn no real best build. There are several good builds and several not-so-great builds. But you cannot make a wrong build since the game is too easy, you cannnot ever fail even with the worst skill/perk/attribute combinations.
For beginners, it is usually advised to build some guns-using character with high intelligence, and tag speech at least. Other than that, it's personal opinion. For example, guns are not even the best weapon category, but many find them the most fun to play.
chinese_hackers Aug 19, 2015 @ 1:44am 
Gimp the heck out of him/her to make things more interesting.
Etagloc Aug 19, 2015 @ 2:47am 
Originally posted by Thatoneju:
Opinions?

anything with 10 int . because that stat is completly broken in the fallout games, and man reason i'm glad they changed the system for Fallout 4.

each single point of INT gives a lv 20 (easy to reach) 40 skill points, Its the stat that just keeps on giveing.

5 int vs 10 int

is a 200 point differens at 20, thats 2 FULL max level skills -
I like to have my luck on 1 and Strenght 8 and INT 10.
talgaby Aug 19, 2015 @ 4:16am 
You must be using some slow and heavy weapons then.
EnStorEn Aug 19, 2015 @ 8:13am 
Pure unstoppability? Melee focused with all the knockdown/special attacks.
Emmental Aug 19, 2015 @ 12:05pm 
Come up with a concept for a characters personality and preferences and then just role play it, including starting SPECIAL points. Make the decicions based on the character rather than what's just good (which is hugely subjective and debated anyway) that's the most fun way imo. Take perks that make sense at the time you level up and let the character develop naturally.

Don't worry about being all powerful or having the ultimate build. Have fun with the consequences.

It's easy to survive on the hardest difficulties even with a non optimal or even 'bad' build if you know what you're doing. My point is playing with a 'bad' build could end up being the most fun. If you're overpowered it gets boring fast from my experience.
Gom Aug 19, 2015 @ 1:14pm 
If you simply want to be the most overpowered, go for low chr, high int, tag speach and guns and you're good to go. As a third tag you can't go wrong with lockpick, repair, or barter. Medicine and Science are also decent choice and sneak as well if you like the style but you'll need at least 60+ sneak for it to be practically useful.
10 str/end/agi, 100 melee and all associated perks. youll literally 1 hit 98% of the things in the game once your melee is at 100, and the rest will be knocked down after the first hit for a few seconds, at which time you can decapitate them with your favored melee weapon. i use the thermic lance due to its massive DPS capabilities, and ignoring all DT/DR
вαтαк Aug 19, 2015 @ 2:53pm 
when i first played fallout new vegas on my ps3 all of my specials were at 10
maddman96 Aug 19, 2015 @ 2:59pm 
Me I just up barter, speech, and repair to get the best quality gear.
SupidSeep Aug 19, 2015 @ 3:01pm 
Originally posted by Etagloc:
Originally posted by Thatoneju:
Opinions?

anything with 10 int . because that stat is completly broken in the fallout games, and man reason i'm glad they changed the system for Fallout 4.

each single point of INT gives a lv 20 (easy to reach) 40 skill points, Its the stat that just keeps on giveing.

5 int vs 10 int

is a 200 point differens at 20, thats 2 FULL max level skills -

That is incorrect.

Fallout: New Vegas gives 10 + Int/2 skill points (round down) per levelup (not factoring in perks).

At Level 20, a Int 10 Courier only has 3 x 19 = 57 skill points more than a Int 5 Courier, and 5 x 19 = 95 skill points more than an Int 1 Courier.


Fallout 3 gives 10 + Int skill points per level up, and a high Int Lone Wanderer does end up with a lot more skill points to distribute.
Last edited by SupidSeep; Aug 19, 2015 @ 3:02pm
Originally posted by The Unkown soldier:
when i first played fallout new vegas on my ps3 all of my specials were at 10
and how exactly did you cheat that in on a ps3?
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Date Posted: Aug 18, 2015 @ 4:39pm
Posts: 17