Fallout: New Vegas

Fallout: New Vegas

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Gracey Face Nov 12, 2015 @ 4:34pm
Was this game always this janky?
I finished this game once, before all the DLC came out, decided to replay it and the DLC now and then get fallout 4.

But there are so many wierd things happening, like characters clipping through themselves, animations playing insanely quickly and seemingly missing fames (things like legion soldiers running at you like the monster out of a bad horror flick), wierd physics bugs (grenade launcher nades landing 10 feet infront of you if fired horizontaly, thrown grenades bouncing to the moon, objects sitting on the floor sinking under and then floating above the floor etc.) and wierd sound bugs and the cinematic cam bugging out all the time.

Were they always in the game, did one/some of the DLC introduce them, or is something wierd happening on my computer? All the files validate normally... And I dont remember it being like this.


Also no FO4 spoilers please, though I think some jackass already spoiled the ending for me :D.
Last edited by Gracey Face; Nov 12, 2015 @ 4:38pm
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Showing 1-15 of 33 comments
JaxMacFL Nov 12, 2015 @ 4:50pm 
Never experience any of that. Maybe look @ other things. (PC ver)
Last edited by JaxMacFL; Nov 12, 2015 @ 4:53pm
Starbug (Banned) Nov 12, 2015 @ 5:02pm 
Originally posted by JernauGurgeh:
* if anyone is consIdering getting it for PS3, then don't - it's a terrible port.

100% Agree.
red255 Nov 12, 2015 @ 7:21pm 
I don't know about consoles, who plays a bethesda game on consoles? no mods.

but I've never had the frame rate issues people seem to have. I run this on a toaster, which I keep spyware free and don't run things in the background while playing the game.

the Way I've kept spyware free is installing Ad block Plus for browsing the internet.

its amazing the amount of spyware that gets on your system from garbage unwanted ads.

'websites' -but if you block our ads we don't get $$$. we'll your ads give my system aids. I don't want your ads and I don't want aids.

I'm not going to bother with them if you can't manage to keep them clean. its like more than once a month something gets on your system from browser ads.

so yeah if you don't have ad block you got spyware on your system, corrupting your registry and running in the background making your game choppy.
Gracey Face Nov 12, 2015 @ 8:11pm 
Originally posted by red255:
I don't know about consoles, who plays a bethesda game on consoles? no mods.

...

so yeah if you don't have ad block you got spyware on your system, corrupting your registry and running in the background making your game choppy.


Well, this had nothing at all to do with the thread, but at least you got it off your chest.
Bansheebutt Nov 12, 2015 @ 9:09pm 
You have V-sync disabled.

The game's speed and calculations are tied to the framerate. Once you start going above 60, everything goes goofy. 75 is about the limit before things go completely off-the-wall.
Last edited by Bansheebutt; Nov 12, 2015 @ 9:10pm
Gracey Face Nov 12, 2015 @ 9:13pm 
Originally posted by Bansheebot:
You have V-sync disabled.

The game's speed and calculations are tied to the framerate. Once you start going above 60, everything goes goofy. 75 is about the limit before things go completely off-the-wall.

Ah, that'll be why.

Shame the V-sync makes it unplayable.


♥♥♥♥, this isnt a problem in FO4 is it? They use the same engine after all...
Last edited by Gracey Face; Nov 12, 2015 @ 9:13pm
Ebon Wolf Nov 12, 2015 @ 9:28pm 
New Vegas really needs mods to make it better to be quite honest. Keep vsync on. You'll be somewhat disappointed going from this to 4. Dialogue, while better voice acted by most, is sparse. You don't have stat based skill checks like Repair 45, etc. I mean they replaced skill points with perk ranks. If you're a fan of skill points, I say don't get it/
talgaby Nov 12, 2015 @ 10:55pm 
Originally posted by Navel bombardment!:
♥♥♥♥, this isnt a problem in FO4 is it? They use the same engine after all...
They don't, the engines are just similar, but two different ones.
It's not the game engine that is causing problems with fps over 60, by the way, but the Havok physics engine, which has been notorious of doing that. But the only alternative is NVidia PhysX, which uses their patented method of "if you are not good enough to raise the bar, sabotage the competition to lower theirs instead".
Gracey Face Nov 12, 2015 @ 11:04pm 
Originally posted by talgaby:
They don't, the engines are just similar, but two different ones.
It's not the game engine that is causing problems with fps over 60, by the way, but the Havok physics engine, which has been notorious of doing that. But the only alternative is NVidia PhysX, which uses their patented method of "if you are not good enough to raise the bar, sabotage the competition to lower theirs instead".

No, it is the same engine, they have been using this engine since Morrowind, that is why it is as dated and wonky as it is. Though on the other hand they have done well to update it as well as they have.

Also yes it is the games engine, character animations and attack rates are also effected, though Havok is effected as well (though it is not always).

And from the quick bit of research I have been doing it does effect FO4 as well, which is a giant pile of arse...

Also put the Nvidia hate bandwagon away, it serves no purpose :D.
talgaby Nov 12, 2015 @ 11:22pm 
Not hate bandwagon, it is confirmed that their GameWorks they force on their partners is designed not to help frame rate but detect Intel and AMD chips and make them run worse.* It is also a known fact that enabling PhysX drops frame rate considerably, even for many of their own cards which are supposed to have HW acceleration for it. And ask any Borderlands player what happens in the game when you actually activate PhysX physics. Many, many loot was lost this way when it simply fell through the floor. (Or the player did. Or the boss itself did. When it didn't start to walk on thin air or fly away to the stratosphere. Sometimes all this within the same map cell.)

*The new Batman game was hilarious for that, by the way, because GameWorks derped and detected their own cards as competition, so enabling it made NVidia's own GPUs run a lot worse than any AMD. Funny thing, that.
Gracey Face Nov 12, 2015 @ 11:35pm 
Originally posted by talgaby:
...

Psst. AMD marketing going "The reason our cards are lagging behind is because Nvidia are evil" is not confirmation. AMD cards are just slower, look up any impartial benchmarking you like.

Also physics glitches happen with every single physics engine, and of course PhysX drops framerates, what on earth were you expecting?


Come on now, the bandwagonning serves no one. Nvidia are class AMD are class, they both essentially work.
Gracey Face Nov 13, 2015 @ 2:21pm 
Originally posted by Zodasaur:
Fallout NV dosen't use Physx, it uses Havok. You obviously have no clue what you are talking about. Pathedic really.

I never said it did...

Why not read things?
Ooh boy. Popcorn time.
Gracey Face Nov 13, 2015 @ 4:40pm 
Originally posted by Zodasaur:
You implied that it did.

No I did not. Please read things before commenting on them.
Huckebein MK II Nov 13, 2015 @ 11:38pm 
6 hours later and I'm still stuck in Goodsprings, and I finished the first mission and can't leave the town without it crashing.
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Date Posted: Nov 12, 2015 @ 4:34pm
Posts: 33