Fallout: New Vegas

Fallout: New Vegas

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BanDHMO Nov 11, 2015 @ 9:46pm
Has anyone used mines successfully?
I've always just sold them for caps, but maybe there's a tactic to take advantage of them? For example, a sniper could mine the approaches to his position when engaging melee enemies. Might be more trouble than it's worth, though.

Has anyone found a good use for them?

PS: talking about frag mines and powder charges here - pulse mines are awesome against slow robots around obstacles.
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red255 Nov 11, 2015 @ 10:18pm 
um, you get a bunch of micro fusion cells and the mad bomber perk.

and you make cluster mines. then you carpet and area with a pile of mines
Then you set them off with a rocket.

if you were somewhat bored and wanted to cover an entire location in explosive death.

In Fallout 3 I used the bottlecap mines to take out things larger than I could handle. ideally giant radscorpions at low levels.

but yeah 30 science you can turn your SEC into MFC 1 piece of duct tape 2 scrap electronics and 18 MFC make a cluster, which is 6 grenades you chuck at once on a mine like basis.

https://www.youtube.com/watch?v=6JOpVhDocWs
talgaby Nov 11, 2015 @ 10:32pm 
In Fallout 3 they were quite handy, because many places were designed as shooter segments. In New Vegas, with more open areas, they are less useful, but a good alternative for explosive pocket charges. They can be useful in Lonesome Road though.
Delta 1038 Nov 11, 2015 @ 10:41pm 
If you have Lonesome Road, you can make Satchel Charges. Basically mines with higher damage and lower trigger time; actually useful than watching your target sprint past the bloody mine and whack you in the face.
Incunabulum Nov 12, 2015 @ 9:26am 
Originally posted by BanDHMO:
I've always just sold them for caps, but maybe there's a tactic to take advantage of them? For example, a sniper could mine the approaches to his position when engaging melee enemies. Might be more trouble than it's worth, though.

Has anyone found a good use for them?

PS: talking about frag mines and powder charges here - pulse mines are awesome against slow robots around obstacles.

They're really not that useful. You can scatter them in front of your position - but you'll only catch melee enemies. Unless you back way off the shooters will never adance on you. And if you don't move up you just end up wasting ammo - and *they* never run out.

There are some places where you can put one in the path of a patrolling guard. But it will alert everyone anyway so you may as well shoot him.

If you're familiar with the occasional boss, you can put them where they need to be to weaken it. But that's metagaming.
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Date Posted: Nov 11, 2015 @ 9:46pm
Posts: 4