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Yes, in hardcore, companions also add a permanent escort mission to the game; this is one thing the player has to decide whether it is worth it or not. The plus side is experiencing their stories and having another person who shoots for you and not at you. The downside is that you need to manage and protect them.
By the way, when their AI works, Boone and Veronica can wreck a lot of high-threat enemies by themselves. Veronica is notorious of punching small packs of deathclaws to death without much trouble.
Whatever shall we do?
You apparently left Veronica in her very flammable default rags prior to assaulting a guy with a flamethrower. A fight which you have to instigate since he's a bit out of the way and normally keeps to himself. Veronica is ordinarlly one of the most deadly companions in close-quarters so I don't know how else she could have possibly lost to a Flamethrower, a fairly weak weapon.
I actually can't recall any way to be immediately hostile to the BoS upon first meeting them as you had. I'm guessing you were wearing NCR armour. That one isn't as immediately obvious assuming you haven't been asking questions, but you could probably infer that you shouldn't wear faction armour around factions that you don't know the relationship between.
In what Action Movie does The Hero with their Plot Armour tell their entourage to *follow* them into the incredibly dangerous area? In this case, an active Bombing Range? The Wait function exists for a reason.
If Veronica is with you I think the BoS is more accepting. If you go without her, they basically tell you to surrender or die and there's no option to simply leave, so I chose the later but didn't die because I had a rocket launcher. I was swimming in equipment and ammo after looting their bunker but, again, Raul's AI can't dodge Gauss Rifle shots like I can.
I'll admit the Boomer thing was very much my own fault, but it was a noob's mistake. When the guy said there was a train tunnel to the south I could go through instead, I thought it might net me a bonus mini dungeon or something if I went that way, but I thought he meant the train tracks next to the road, not the train tracks all the way around the far side of the mountain. The tracks next to the road are just part of the kill zone. I jumped like a jackrabbit to get out of the artillery fire and I managed to get away after realizing my mistake, but the AI is obviously not that nimble.
also, you should give your companions good armor and weapons. boone with high DT armor and an explosive round AMR will be more than a match for most normal enemies. doing the companion quests for some can also increase how much damage they can survive. mostly though, avoid bad situations like fighting deathclaws or cazadors while you're with companions.