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Bir çeviri sorunu bildirin
Lucky I'm alive is worth 1 rank of better criticals.
the other one is attack speed. which seems good on paper but if you aren't using something fully automatic its not like you notice the difference in click speed. Rushing water gives +50% attack speed for 30 seconds (1 minute 15 seconds with chemist and day tripper)
you don't notice it unless you are on turbo.
You can also empty a whole ranger sequoia cylinder in the blink of an eye.
But to counter your point about JLIA, red, is that while individually, they have the same benefit, together they actually are better, as they multiply damage bonus rather than add it. Better Criticals gives 50% bonus to crit damage, meaning crits now do 150% damage over what they were before. JLIA adds another 50% on, but it's 50% of the new total from BC, so is 75% from base crit damage, meaning crits are now doing 225% damage compared to base. With a stealth/crit build, this is pretty impressive, especially when factoring in other things, like using a brush gun with the cowboy build. can probably one-shot a deathclaw if you get a crit.
Then again, adding just lucky I'm alive will accomplish the same thing. You can get some silly critical damage boosts if you stack everything on a 2x or better melee weapon.
On the other hand, unarmed build + Ain't Like That Now is just ridiculous. You can kill anything, including enemies in power armour, with your bare fists.
Obviously melee weapons would work best because of the added melee hacker perk but I just love the sound of the power fist piston and clonk when it hits an enemy especially when they blow up into tiny gibs with the extreme speed of the Greased lightning. The only downside is that sometimes the body is unsalvageable(can't find the gibs or they get stuck in unreachable places).It is awesome to juggle two deathclaws simultaneously though. *Sigh if only I recorded the act.
Good 100 HP, 10% damage
Neutral +50% critical damage. some wonky Luck bonus thing that is generally useless since you probably have high luck since you care about critical hits.
Bad. 20% IAS 25% better AP Regen.
So the good one does 10% more damage and 20% more critical damage (because crit damage works that way) AND 100 extra HP. so... without needing to score a crit which would probably kill the target anyways, its better than the middle one.
the last one. ... IAS is really wonky in new vegas. as I said... like a year ago you won't notice the difference unless you are on Turbo or don't bother to aim. and if you were on Turbo, might as well down a rushing water at the same time.