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If you want a clear "good guys versus bad guys" scenario, I'd advise playing Fallout 3, because there you are forced to help the White Knights of Goodness no matter what.
None of them. All of them. For varying values of 'good'.
NCR is a democratic republic in the mold of the USA during its 'Manifest Destiny' phase (19th century). You will join them, for the greater good (the greater good), or else.
House is a technocratic despot who believes that he knows what's best in life (no Conan, not crushing your enemies) and you *will* fill the role he designates for you in the greater good (the greater good) or else - “To keep you is no benefit; to destroy you is no loss".
Wildcard - Yes Man rules in the Courier's name, keeping New Vegas as an independent city-state surrounded by the NCR. You could be a check on the NCR's tendency to squeeeeeeeze its citizen's for every drop of tax it can push out of them. Or you could be the example they point to, their go-to boogeyman - for showing how horrible things are outside their borders and why they have a moral imperative to continue to forcefully expand.
The Legion - Brutal, ruthless warlord who will stop the constant internecine fighting by destroying all powerbases other than his own for the greater good (the greater good - STOP THAT!). Basically 'Hero' from the point of view of the Qin Emperor. With fewer bathrobes and more short dresses.
Those final couple of hours don't really impact the world in any meaningful way beyond what ending panels you get. Final battle is extremely short and underwhelming no matter which side of the dam you start from.
They didn't offer up much help during the Rwandan genocide. I guess the "armpit" needs to have natural resources or geopolitical strategical importance to qualify for help.
OH ♥♥♥♥♥♥♥ CHRIST GO READ SOME HISTORY YOU MORON.
Manifest Destiny
19th century
Monroe Doctrine
American Isolationism
Mr. House: Basically a corrupt guy who leads New Vegas and the Strip with his army of robots. He wants you to do some effed up crap, but he lets people basically do what they want, as long as it doesn't involve killing.
Caesar's Legion: Again, a meh kinda group of people. They are slavers who are basically the Fallout: New Vegas manifestation of the Ancient Romans, yet they do let you kill benny and stuff like that.
I'll add a few:
The Great Khans: Basically a tribe of weirdos who make drugs and sell them. They don't really do anything bad besides be hired mercs.
The Powder Gangers: They did escape prison and blow up a bunch of helpless NCR troopers, hence their name, yet they were kept in captivity for insane reasons do to the NCR's corruption.
The Fiends: Like the Great Khans, except they reside in Vault 3, and don't make drugs.
They were always on the shady side. Pun intended.
Like when they hired New Reno gangsters to strong arm Vault City into signing on. Or when they planted agents in Redding to make sure that the town voted with NCR interests because they wanted the gold mines there for central banking.
It's about a battle of ideologies. Corrupt and incompetent democracy, iron fist totalitarism, liberal economic pragmatism, and anarchy.
So pick your poison.
IOW, they`re The United States of America.
Did you know they`re discussing arming Al-Quaida to fight ISIS now ? Germany was discussing forcing "potential radical muslim threats" to use a different ID that would prevent them from leaving the country.
I`d say the "war on terror" has jumped the shark, but I`m more concerned over the cyclical nature of history.
Politics.
Who is discussing this? Sounds far fetched.