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Bir çeviri sorunu bildirin
After that, there are a few options…
Pistol build needs the perks gunslinger, professional, cowboy or grunt (depending on pistol), sniper. Highly recommended to go for the light-armour crit build with light touch, tunnel runner, travel light, finesse, better criticals.
Focus on AG and LU, use preferably a silenced gun (M1911 is the best in vanilla game), and assassin suit or Graham's SWAT vest.
Knife/machete build removes the guns perks (except cowboy/grunt which cover basic and combat knives, respectively) are replaces them by ninja, slayer, stonewall, super slam, piercing strike, unstoppable force, and possibly purifier. Add in the light armour ones from above. Needs a ton more perks, but after a while it outclasses all firearm builds in damaging power by a lot.
Focus on ST, LU, AG, use the same armour as above. Weapon should be Chance's knife and Blood-Nap, alternatively Knock-Knock or Blade of the East/West.
Alternatively alternatively you can throw out the knife-related stuff, switch perk to piercing strike, and use Love and Hate, then Fist of Rawr.
Sniper build… is the same one you can find everywhere with sniper builds.
What do you mean, without a silenced gun? The Ruger is available from the start in Chet's shop, and it is silenced. With sneak crit head shots, even those .22 bullets hurt.
On top of that, the 10 mm N99 pistol has a silencer mod, and it is an early weapon. The 12.7 mm pistol is later game weapon, but it can be silenced too.
Extra points to whereever you want.
If you really want to go crazy and not uncomfortable with cheesing the game, you can also get the Signature Armor and Signature Weapon mods. They give you bonuses for wearing the same attire and using the same weapon for long periods. If you go for the M1911 + Swat vest combo, all you need is to go straight to Zion from Goodsprings, get the stuff, and enjoy your super brokenly overpowered stuff for the rest of the game (disclaimer: it makes combat with vanilla enemies a joke).
This is the case, but for me it's sort of in between; it makes the normal enemies incredibly easy, but it makes areas added by mods like A World of Pain and Deserter's Fortress playable because for some reason my stealth mechanics got nerfed...probably YUP. >:|