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The only group I trusted to take ED-E was the fallowers of the Apocolysp in New Vegas. They took what infomation they wanted from him, re-armed him with better weapons, and gave him back to me..
Audio log 2Edit
After passing at least five in-game days, do any one of the following:
Listen to the Brotherhood Scribe (found in a classroom inside the Brotherhood bunker in Hidden Valley) teaching his class.
Speak to Michael Angelo about his inspiration quest which not only will trigger audio log 2, but also starts the quest Classic Inspiration.
Speak with Veronica Santangelo while on the quest I Could Make You Care, and again after accessing Father Elijah's terminal.
Interact with the members of the Brotherhood of Steel in Hidden Valley. (The knight repairing a turret has worked on at least one occasion)
When trying to gain the Brotherhood of Steel's trust (without the help of Veronica), a keyword is spoken after getting rid of the NCR ranger in Hidden Valley.
If enough trust has been gained with the Brotherhood, a scribe will give thanks and point out a footlocker containing energy weapon ammunition. Talking to the scribe again will trigger a keyword.
Talk to Apprentice Watkins both about her parents and her decision, and ask her about all the computers.
Talk to Doctor Hildern and Dr. Williams when starting the quest There Stands the Grass, and go back to Hildern after Williams told you about the danger in Vault 22 to trigger a keyword.
Some of the characters that can trigger audio log 1 can trigger the second audio log so long as they haven't triggered the first one.
As with the first triggered message, the Courier will be turned to face ED-E and the second audio file will begin playing:
:/
(Thouhg in this case constant quest reset can help too. You only have to get yourself to the stage where they call you about letting ED-E out of your hands for a while.)