Fallout: New Vegas

Fallout: New Vegas

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Papafhill Feb 18, 2018 @ 9:04pm
New Vegas Character Moves Too Fast
I'm on a nostalgia kick, and when I started a new game I was shocked how fast my character moved. I looked through the internet for solutions and I've tried these:

1) VSync adjustments (on / off)
2) iFPSClamp = 60
3) iPresentInterval = 0
4) Using Command Prompt "Player.ModActorValue SpeedMult" to lower this value

The issue with the last thing is that it doesn't fix any NPC's movement speed (geckos run super fast still, for example) and it doesn't fix another issue with my reload / aim / fire speed. Plus my bullets move faster than normal (tested with the grenade launcher, the grenades would hit a cliff at max range in about 1 second).

I'm not sure what is wrong with this game. I have no mods, and my laptop has a NVIDIA 1060 GTX graphics card, so it is about as overkill as you can get for this game.

Cheers,
Papafhill
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Showing 1-4 of 4 comments
talgaby Feb 18, 2018 @ 11:11pm 
Hard lock the framerate with some external tool then. If everything fails, then download Stutter Remover and install it, but in its first block, set everything to 0 except for the framerate limiter. Also, limit the framerate to 59 instead of 60.
Vassago Rain Feb 19, 2018 @ 12:41am 
Use Riva tuner or MSI afterburner (they're clones of each other) and simply limit FPS to 30, which is probably what you played on 'back in the day.'

Another problem could be that you have 120hz monitor, like me. Once you go 120 FPS, there's no going back.
Papafhill Feb 19, 2018 @ 9:07am 
Originally posted by Andrey Bandrey:
Originally posted by Papafhill:
4) Using Command Prompt "Player.ModActorValue SpeedMult" to lower this value
Command Prompt? What are you doing? Just use the console.

Sorry, I meant Console commands! In regards to ragdoll physics, that is completely normal. The moment I kill an NPC they stop moving fast and fall to the ground at a normal speed.

Thanks everyone, I'll try these tonight and reply back with what worked (or what didn't).
Papafhill Feb 19, 2018 @ 9:31pm 
The Nvidia Profile Inspector worked! I used the one located here and locked FPS to 59.

https://ci.appveyor.com/project/Orbmu2k/nvidiaprofileinspector/build/artifacts

Also, before doing this I set iFPSClamp to 59 and can confirm that it DID NOT work. So yea, you were right the iFPSClamp isn't reliable.
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Showing 1-4 of 4 comments
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Date Posted: Feb 18, 2018 @ 9:04pm
Posts: 4