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https://www.youtube.com/watch?v=Exc5pm92akk
I'm encountering the same issue, but the only mods that have file conflicts with the NCR overhaul are Caesar's New Regime and the NCR Overhaul Distributed addition which already overwrite the main trooper overhaul for me.
Sadly the video is only about hats and only with an abstract example mod. The NCR Trooper Overhaul doesn't seem to include any entries for glasses/sunglasses under armor.
The video is how you correct the issue. The NCR Overhaul overwrites the Authority Glasses but doesn't include the correct head flag as shown in the video. Just open the esp in FNVEdit, find an npc who has the glasses issue. Most likely they are wearing the authority glasses. Find the Authority Glasses and add the flag as the video says.
I know this is the issue because I just fixed it.
Open up your FNVEdit, check ALL packages to load, open FalloutNV.esm -> Armor -> Authority Glasses -> MODD - FaceGen Model Flags. You will see there is default value for FalloutNV.esm on the left and some other value(s) (or blank) on the right that overwrite it. Just drag and drop default value onto any other so that they are all identical to original. In my case it was YUP's fault
load all plugins
type 0011f881 in the FormID search box and click on the highlighted item(should be authority glasses)
drag [00]FalloutNV.esm on top of JsawyerUltimate.esp and click "yes i'm sure"
exit fnvedit and click ok after getting the prompt to save plugin edits
Of course you can do this to any mod that alters them(I.e NCR overhaul)