Fallout: New Vegas

Fallout: New Vegas

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Why does everyone say this game has a "Great" story?
I personally hated it.

Despite it CAN work, I feel like Fallout New Vegas' story on Revenge was weak and stupid. It was very repetitive and had little importance for a game series like Fallout, considering you always have an ability punishing people anyway, and at your own desire.

It just has a weak part in the game, and it takes up a majority of its main quests.
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Showing 1-15 of 44 comments
76561198282327372 Jul 24, 2017 @ 8:35pm 
Cool
Curious Incubus Jul 24, 2017 @ 8:41pm 
There's this thing called playing with an open mind. Your character doesn't have to be dead-set on revenge to be tracking down the Platinum Chip. There's more than one way this cookie crumbles. It's even showcased through its dialogue.

Also, Ring-a-Ding does not take up more substance than the rest of the main questline. You make it seem that way as you feel obligated to put in more time on the sidequests that pertain to Ring-a-Ding than the actual quest. All it is about is getting the Platinum Chip, not getting rid of ghouls, not clearing out a hotel filled with convicts, and not about confronting the Khans that Benny hired.
Last edited by Curious Incubus; Jul 24, 2017 @ 8:42pm
Nano Jul 24, 2017 @ 8:45pm 
Originally posted by JumpingBarista:
I personally hated it.

Despite it CAN work, I feel like Fallout New Vegas' story on Revenge was weak and stupid. It was very repetitive and had little importance for a game series like Fallout, considering you always have an ability punishing people anyway, and at your own desire.

It just has a weak part in the game, and it takes up a majority of its main quests.
I'll translate your post so it'll be easier for others to understand.
My opinion > Your opinion.
Akasaki Jul 24, 2017 @ 8:49pm 
Then it would be great if the courier can pass the outpost gate and run back to California. "F uck this mojave, he shot me in the head boo hoo"

The story itself is not that fantastic but the best point is how the game manage to tell you. You want to go to vegas to find the person and the reason to shoot you but at that point, you already witness and learned about whats going on in the mojave so its time to decide your action. Thats all. So instead to must take part in that, it should make another choice, to get the f ck outta here lol Give the chip to any faction will let them win the war.

Imo, the writing, the choices and lore connection is the strongest point of the game. While the best story itself, i give it to DM dlc.
Last edited by Akasaki; Jul 24, 2017 @ 8:56pm
Fadewalker Jul 24, 2017 @ 9:45pm 
Honestly, I was amazed that anyone would ask the question you put forth, so I had to think through why someone would claim story was a weak point for New Vegas (excluding haters that just rant ignorantly about stuff, which your honest question made it clear you were not one of those). The first thing that clues me in though is that if you think this game is a "story on Revenge" then you must be playing a game where the story stops at the end of the intro quest (Ring a Ding Ding!), and that game wouldn't be New Vegas.

Really, that's meant only to be the introduction to the world, and you don't even NEED to play it out as a revenge story. You can acquire the Platinum Chip, completing that quest, without killing Benny and without harming the two Great Khans (what revenge is there in that case?). Once you get past those introductory hours to the game, I fail to see how "Revenge" even factors into the game. I decided to check your achievements to get an idea where you're coming from. It seems you've beaten the game, but unless there was an achivement unlocking glitch (they do happen) you did it without even reaching Level 20 or even 20 hours of a total game time, which implies you raced through the game at a breakneck pace.

New Vegas demands you explore the world, and craft your story by your interactions. The quest objectives provided in your log may not be the only way to advance the story toward the Battle of Hoover Dam. New Vegas has to be one of the games that holds your hand the least when it comes to finding solutions to quest objectives that may not be openly stated.

It's also possible you may define "good story" in games as complex personal interactions with characters, a la Bioware. If you expect story to exist in that form, then I would recommend the works of that publisher. If you are searching for that type of "story," or some other form of scripted narrative as a story, then you will inevitably find New Vegas sorely lacking.

The fact remains, whether you define the experience provided by New Vegas to be rich in story or not, it is one of the best deliveries of the open-ended story experience in any game. That type of story simply may not fall within the realm of what you consider a proper story though, or you may not be approaching it with the mentality needed to experience that story in full. That's how I understand the situation, at least.
AC Denton Jul 24, 2017 @ 10:12pm 
Originally posted by Akasaki:
Then it would be great if the courier can pass the outpost gate and run back to California.
The courier isn't from there so there's no "back" to Cali.
The courier has been in the Mohajave many times it's not like he's new.
talgaby Jul 24, 2017 @ 10:22pm 
The whole revenge angle gets dropped quite soon and the whole thing turns into a multi-way power struggle for the control of a politically, economically, and strategically crucial area. I barely even pay any mind to the revenge angle any more beyond the first 3-4 hours, it is just more like a starting motivation to set you on a path to explore the world map.
Zeno Jul 24, 2017 @ 11:03pm 
As many people have already said, FNV is not a revenge story, as the PC doesn't even have to have that motivation for wanting to get the chip back. What about completing your contract out of a sense of duty? Curiosity at why someone would try to kill you to get a seemingly worthless poker chip (so, what exactly does it do that's so important)? The will to power (as the chip must be some sort of important object)? Going to the Strip primarily to get rich and having the chip already there be a bonus? There are plenty of reasons for looking for Benny and the chip.

The point of the story is that there's a major ideological and military conflict going on, and its resolution will be determined ultimately by your actions, as you're the only one who can break the stalemate between the NCR, Legion, and House. (Remember that you're the only person who can get to House.) Who will you choose to rule over the Mojave, and why? Every ending has drawbacks and emphasizes that no course you take is going to be absolutely perfect. It's up to you to determine which faction would best govern the region.
Dustin81 Jul 25, 2017 @ 10:52am 
^Also as far as your character knows, mercs may be sent after you if you don't complete your delivery. Though they won't because Mr. House wants to hire you rather than tell your employers you failed to deliver his package.
Last edited by Dustin81; Jul 25, 2017 @ 10:53am
Relax Jul 25, 2017 @ 12:12pm 
Because the story is not necessarily revenge but how 1 courier can affect the entire Mojave.

The Strip and the Platinum chip quest is more or less the ultimate objective. What makes the game good isn't exactly the objective itself but the journey to the goal. It's pretty obvious by the route you're advised to take in the game. It harkens back to FO 1 & FO2 in the way the towns and quests are layed out in a branching manner.
Last edited by Relax; Jul 25, 2017 @ 12:14pm
Our Savior Jul 25, 2017 @ 12:35pm 
I'm not a fan of the main story either tbh (by that I mean the first half where you track down Benny). But the factions and side stories are excellent.
JumpingBarista Jul 25, 2017 @ 1:05pm 
Originally posted by Our Savior:
I'm not a fan of the main story either tbh (by that I mean the first half where you track down Benny). But the factions and side stories are excellent.

Pretty much what I mean.
maculator Jul 25, 2017 @ 2:18pm 
18h int the game...
You obiously have seen it all.
Akasaki Jul 25, 2017 @ 4:53pm 
Originally posted by Anthony Snow Campbell:
Originally posted by Akasaki:
Then it would be great if the courier can pass the outpost gate and run back to California.
The courier isn't from there so there's no "back" to Cali.
The courier has been in the Mohajave many times it's not like he's new.
Yes no one knows about the Courier's origin but his delivery job to thr Divine is from California isn't it ? Thats what i mean. Run back to door you came. ... nothing but a joke tho lol

But if he do that, victor gonna try to stop him tho.
キールス Jul 25, 2017 @ 7:47pm 
Because of...

SUBJECTIVE OPINIONS!!!
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Date Posted: Jul 24, 2017 @ 8:32pm
Posts: 44