Fallout: New Vegas

Fallout: New Vegas

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(>♡.♡)> 26 DIC 2018 a las 9:20
*EVERY* weapon has ♥♥♥♥ accuracy?
Im level 3 with guns skill of 66, and agility of 10, yet every single gun has terrible accuracy unless im point blank. Ive tried 9mm, 10mm, varmit rifle, shotgun (makes sense though), 357 magnum, silenced 22... They all drop to below 50% after only like 15 feet, and halfway across a room its below 20%
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Mostrando 16-27 de 27 comentarios
psychotron666 27 DIC 2018 a las 11:26 
Because it's an Rpg, and the idea of an Rpg is to not make your core attributes completely useless (not always the case, but that's the idea) . The rest of the series actually had strength affecting guns, all the games except fallout 3 and 4 had this feature.

And if you have a strength of 1 is the equivalent of being a frail old lady with arthritis and bone spurs. There are some small ♥♥♥♥♥♥ guns with very low strength requirements (a 22 pistol only has a 1 strength requirement) , but if you wanna use a 10mm or anything better effectively you gotta have some sort of strength to handle a gun, you know, like in real life.
All guns have some strength requirement, but heavy guns have way higher (the 50 cal sniper is the highest with a 10)

A 1 strength is the lowest possible strength in this world, so you have to imagine you're as weak as the weakest person in the world.

You should really look at the attribute descriptions in character building before you dump a stat to 1, in any Rpg game ever, not just this game.
Última edición por psychotron666; 27 DIC 2018 a las 11:27
Telas 27 DIC 2018 a las 13:34 
Publicado originalmente por (>♡.♡)>:

Why the ♥♥♥♥ would they give *guns* a strength requirement. I could see it for heavy guns like a minigun or fatman, but why for normal guns? Seems really dumb.

Because kickback and weight, that's why. In real life a strong lad can shoot more easily with a powerfull shotgun than a frail one, even if both have comparable skillset and knowledge.

Even handguns can mess your arm if you aren't strong enough.
Última edición por Telas; 27 DIC 2018 a las 13:42
Strength is required to properly operate firearms. When my younger brother first when shooting, the glick jammed because he lacked the strength to sufficiently keep the gun in the same position so the recoil would cycle the action. Weapons quickly get heavy when held from the shoulder without a rest, especially longer rifles.
OpenSheep 27 DIC 2018 a las 18:51 
tl;dr someone complaining an easy game is too hard, my advice is just to find a mod that will acheive what you want. This game is so old and popular chances are mods for any minor change are probably out there.
Arthur 27 DIC 2018 a las 19:35 
Look, this is what a REAL rpg feels like, don't expect to be overpowered by level 3 just because you spent all your points in Guns (in fact, that's a sh*tty thing to do. There are other skills that are as important as Guns, or even more. Try to consider that shooting your way out of problems is not always the best solution). As any good old rpg, almost all your actions are based on your stats and "invisible dices", per se. Still, you should know that up until Fallout 4, this serie's combat was never anything remarkable (and I honestly don't think that's a problem since this isn't the game's focus, SPECIALLY in New Vegas), but even still, it isn't bad, you're just not very strong yet. Also try not to rely on V.A.T.S too much, or the iron sights. Just be patient, and try to get immersed. This is a >role playing< game.
Última edición por Arthur; 27 DIC 2018 a las 19:36
CeSium 27 DIC 2018 a las 23:24 
Publicado originalmente por psychotron666:
You should really look at the attribute descriptions in character building before you dump a stat to 1, in any Rpg game ever, not just this game.
Only exception is Charisma stat. It seems to affect companion's damage which is pretty much pointless since you should be the main workforce, not them.

Most builds I've seen have Charisma set to 1

But yes, strength at 1 is... not bright.
Telas 28 DIC 2018 a las 2:16 
Publicado originalmente por CeSium:

Most builds I've seen have Charisma set to 1

Never played a character with 1 charisma, but yes. Most powergamers tend to have couriers with half rotten faces.

The price of excellence.

SrsBznz 28 DIC 2018 a las 2:52 
Publicado originalmente por (>♡.♡)>:
Why the ♥♥♥♥ would they give *guns* a strength requirement. I could see it for heavy guns like a minigun or fatman, but why for normal guns? Seems really dumb.
'Energy Weapons' have more lenient strength requirments (Laser Pistol has 1, Recharger Pistol 2, Laser Rifle 3, for example) but as you can see even then you'll need at least some.

Strength directly affects carrying weight and enables the use of two carry weight perks which are amazing for any build, these require 6 strength in total. Especially 'Gun' builds will be carrying around a rather large arsenal of different weapons later in the game.
The heaviest weapon (a pistol in the 'Gun' category) in the game requires 8 strength to wield and with the perk 'Weapon Handling' which reduces thr strength requirment by 2, you'll again need a total of 6.

Since you can later get an implant that permanently increases strength by 1 and affects the ability to unlock perks, starting with 5 strength is ideal unless you're playing a melee build and would benefit from more.


And as others have already pointed out, you do need some arm strength even in real life to aim a weapon properly. At ~8 I struggled to even hold an air gun (only a few kg) with outstretched arms in a shooting position and my aim started to falter after just a few shots from its weight alone.
With real guns, add recoil and heavier ammunition to the mix and you won't see a frail old woman or a kid use it accurately, if at all.
Última edición por SrsBznz; 28 DIC 2018 a las 2:53
CeSium 28 DIC 2018 a las 3:01 
Publicado originalmente por Telas:
Publicado originalmente por CeSium:

Most builds I've seen have Charisma set to 1

Never played a character with 1 charisma, but yes. Most powergamers tend to have couriers with half rotten faces.

The price of excellence.
Eh, true. Tagging speech as a skill and getting Good Natured trait will make up for the loss in speech.
talgaby 28 DIC 2018 a las 3:03 
It is also the reason why most people think followers are bad on hardcore mode as they die fast. They never tried a high-charisma protagonist and see what Veronica or Raul do with the +40/50% damage and HP bonus high CH gives.
malgrumm 28 DIC 2018 a las 4:03 
Publicado originalmente por (>♡.♡)>:
Publicado originalmente por DragonGaming:
They also have a STR requirment

Wait what? What does strength have to do with guns? O.o

Publicado originalmente por DragonGaming:
... for very long ranges...

Im talking about anything over like 20 feet away. Even inside the same room in a building.

Publicado originalmente por DragonGaming:
so you should crouch

Im almost always crouched cause I try to be sneaky.

All guns in FO3/NV take part of their stats from your S.P.E.C.I.A.L stats, a low strength will mean that your character can't use the weapon to its fullest due to a combo of the low stat, the weight of the gun itself and a few other factors.
Scythia 28 DIC 2018 a las 19:53 
Publicado originalmente por (>♡.♡)>:
Publicado originalmente por DragonGaming:
They also have a STR requirment

Wait what? What does strength have to do with guns? O.o

Look up a video of someone (usually a girlfriend) shooting a Desert Eagle for the first time. It will generally end with the gun snapping up and smacking them from the force of the recoil. That's what Strength has to do with guns. They're heavier than you think, and it takes some counter force to keep them on target when you fire them.

In NV systems, Str adjusts the accuracy of guns if you are too weak for the gun in question.
Última edición por Scythia; 28 DIC 2018 a las 19:54
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Publicado el: 26 DIC 2018 a las 9:20
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