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And if you have a strength of 1 is the equivalent of being a frail old lady with arthritis and bone spurs. There are some small ♥♥♥♥♥♥ guns with very low strength requirements (a 22 pistol only has a 1 strength requirement) , but if you wanna use a 10mm or anything better effectively you gotta have some sort of strength to handle a gun, you know, like in real life.
All guns have some strength requirement, but heavy guns have way higher (the 50 cal sniper is the highest with a 10)
A 1 strength is the lowest possible strength in this world, so you have to imagine you're as weak as the weakest person in the world.
You should really look at the attribute descriptions in character building before you dump a stat to 1, in any Rpg game ever, not just this game.
Because kickback and weight, that's why. In real life a strong lad can shoot more easily with a powerfull shotgun than a frail one, even if both have comparable skillset and knowledge.
Even handguns can mess your arm if you aren't strong enough.
Most builds I've seen have Charisma set to 1
But yes, strength at 1 is... not bright.
Never played a character with 1 charisma, but yes. Most powergamers tend to have couriers with half rotten faces.
The price of excellence.
Strength directly affects carrying weight and enables the use of two carry weight perks which are amazing for any build, these require 6 strength in total. Especially 'Gun' builds will be carrying around a rather large arsenal of different weapons later in the game.
The heaviest weapon (a pistol in the 'Gun' category) in the game requires 8 strength to wield and with the perk 'Weapon Handling' which reduces thr strength requirment by 2, you'll again need a total of 6.
Since you can later get an implant that permanently increases strength by 1 and affects the ability to unlock perks, starting with 5 strength is ideal unless you're playing a melee build and would benefit from more.
And as others have already pointed out, you do need some arm strength even in real life to aim a weapon properly. At ~8 I struggled to even hold an air gun (only a few kg) with outstretched arms in a shooting position and my aim started to falter after just a few shots from its weight alone.
With real guns, add recoil and heavier ammunition to the mix and you won't see a frail old woman or a kid use it accurately, if at all.
All guns in FO3/NV take part of their stats from your S.P.E.C.I.A.L stats, a low strength will mean that your character can't use the weapon to its fullest due to a combo of the low stat, the weight of the gun itself and a few other factors.
Look up a video of someone (usually a girlfriend) shooting a Desert Eagle for the first time. It will generally end with the gun snapping up and smacking them from the force of the recoil. That's what Strength has to do with guns. They're heavier than you think, and it takes some counter force to keep them on target when you fire them.
In NV systems, Str adjusts the accuracy of guns if you are too weak for the gun in question.