Fallout: New Vegas

Fallout: New Vegas

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Double Mar 5, 2018 @ 3:44pm
Radscorpion corpse glitch (and some sort of slope/clipping glitch)
So I'm noticing in elevated areas such as these hills here in my screenshots, Radscorpion corpses go crazy when they're killed and leave these crazy trails/planes as their parts travel. My character is also slightly clipping through these hills while walking too, so I'm thinking that's related somehow. Anyone know of a likely culprit and a way to fix this?

I'm using NVAC, anti-stutter, the latest patch compilation and several other content mods (no conflicts that I am aware of according to NVEDIT).

I also have all of the large texture packs from NMC's mod installed too. Since that changes landscapes I wonder if that might be the cause?

Screenshots: https://imgur.com/a/0IM47
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talgaby Mar 5, 2018 @ 10:19pm 
It is a vanilla bug, and it is tied to the Havok physics engine. It does similar texture glitches on several older games on modern hardware. And despite its release date, NV uses an engine from 2004-ish.

Oh, and no, there is zero things that can be done about it.
Last edited by talgaby; Mar 5, 2018 @ 10:20pm
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Date Posted: Mar 5, 2018 @ 3:44pm
Posts: 1