Fallout: New Vegas

Fallout: New Vegas

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New Vegas HDR
I honestly didn't know that most people haven't said anything about the HDR being broken. I know it is far too late to ask the devs to fix HDR. But I am wondering if anyone else did recognize it?
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Showing 1-15 of 15 comments
talgaby May 6, 2019 @ 8:27am 
What HDR? This graphics engine is from 2000. Disregarding Riven, since that was a non-realtime engine, the first games to even dabble with the concept of high dynamic range rendering came over half a decade after this engine was coded. Not to mention that HDR wasn't even widespread for years after New Vegas itself was released in 2011.
Furthermore, the development contract ended over half a decade ago, the devs are legally forbidden to patch the game.
Killertruth186 May 6, 2019 @ 10:45am 
Originally posted by talgaby:
What HDR? This graphics engine is from 2000. Disregarding Riven, since that was a non-realtime engine, the first games to even dabble with the concept of high dynamic range rendering came over half a decade after this engine was coded. Not to mention that HDR wasn't even widespread for years after New Vegas itself was released in 2011.
Furthermore, the development contract ended over half a decade ago, the devs are legally forbidden to patch the game.
Yeah, I hope that they could renewal their contract and try to fix it.

But Fallout 3 looked great with it.
talgaby May 7, 2019 @ 12:11am 
Ask Bethesda to renew the contract then. It would be tricky though since some of the devs moved on and the rest were bought by Microsoft.
By the way, are you sure you are not referring to a fan-made ENB or SweetFX on Fallout 3? They try to emulate HDR in some respect. But the graphics engine itself never did before Fallout 4 (or was it only Skyrim SE?).
Killertruth186 May 8, 2019 @ 11:49am 
Originally posted by talgaby:
Ask Bethesda to renew the contract then. It would be tricky though since some of the devs moved on and the rest were bought by Microsoft.
By the way, are you sure you are not referring to a fan-made ENB or SweetFX on Fallout 3? They try to emulate HDR in some respect. But the graphics engine itself never did before Fallout 4 (or was it only Skyrim SE?).
I did, but they never responded. And HDR on Fallout 3 is native and looked really good on Xbox One (via backwards compatible) on my 4K smart TV with software implemented HDR.

Although never used those mods, plus I had seen videos of a Fallout New Vegas fan that used so many mods. Which most of the changes is very off putting to me.
agentlouisiana1 Jul 12, 2021 @ 9:42am 
Originally posted by talgaby:
What HDR? This graphics engine is from 2000. Disregarding Riven, since that was a non-realtime engine, the first games to even dabble with the concept of high dynamic range rendering came over half a decade after this engine was coded. Not to mention that HDR wasn't even widespread for years after New Vegas itself was released in 2011.
Furthermore, the development contract ended over half a decade ago, the devs are legally forbidden to patch the game.

Yeah, well check the graphics settings and talk to us again, y'dig?

Also, I've seen it in numerous games with sometimes even more disastrous 360 ports than New Vegas. Must be a pattern.
Salamand3r- Jul 13, 2021 @ 10:25am 
Originally posted by KazVEVO:
Originally posted by talgaby:
What HDR? This graphics engine is from 2000. Disregarding Riven, since that was a non-realtime engine, the first games to even dabble with the concept of high dynamic range rendering came over half a decade after this engine was coded. Not to mention that HDR wasn't even widespread for years after New Vegas itself was released in 2011.
Furthermore, the development contract ended over half a decade ago, the devs are legally forbidden to patch the game.

Yeah, well check the graphics settings and talk to us again, y'dig?

Also, I've seen it in numerous games with sometimes even more disastrous 360 ports than New Vegas. Must be a pattern.

Before I realized this was a 2-year necro, I had typed up a reply. Shame to throw that away.

Originally posted by CovertBrony:
Originally posted by talgaby:
Ask Bethesda to renew the contract then. It would be tricky though since some of the devs moved on and the rest were bought by Microsoft.
By the way, are you sure you are not referring to a fan-made ENB or SweetFX on Fallout 3? They try to emulate HDR in some respect. But the graphics engine itself never did before Fallout 4 (or was it only Skyrim SE?).
I did, but they never responded. And HDR on Fallout 3 is native and looked really good on Xbox One (via backwards compatible) on my 4K smart TV with software implemented HDR.

Although never used those mods, plus I had seen videos of a Fallout New Vegas fan that used so many mods. Which most of the changes is very off putting to me.

Fallout 3 does not support HDR in the current context. The HDR option on PC (which works just as well in New Vegas) is a rendering option, first seen as a true feature in HL2's Lost Coast demo. It has nothing do with with HDR output in a modern context - it doesn't actually create an HDR signal. The "HDR" in old video games is now known as HDRR or High-dynamic-range rendering. It pertains only internally to how the engine calculates brightness, not how the image is presented to the display.

When Fallout 3 launched on the 360, there was no VESA HDR standard - there was literally no way it could possibly have native HDR (in the modern context) because it literally didn't exist. HDR displays and the standards to drive them didn't exist until 2015.

What you are seeing on backcompat in the Xbone is purely faked by your TV.

Neither Fallout 4 nor Skyrim SE support HDR - although they do use what would be called HDRR internally (basically everything does at this point).

HOWEVER - Xbox Series' Auto-HDR feature is being ported to Windows 11. Which should allow decent faked HDR on older titles on PC.
Killertruth186 Jul 13, 2021 @ 3:54pm 
Originally posted by Salamand3r-:
Originally posted by KazVEVO:

Yeah, well check the graphics settings and talk to us again, y'dig?

Also, I've seen it in numerous games with sometimes even more disastrous 360 ports than New Vegas. Must be a pattern.

Before I realized this was a 2-year necro, I had typed up a reply. Shame to throw that away.

Originally posted by CovertBrony:
I did, but they never responded. And HDR on Fallout 3 is native and looked really good on Xbox One (via backwards compatible) on my 4K smart TV with software implemented HDR.

Although never used those mods, plus I had seen videos of a Fallout New Vegas fan that used so many mods. Which most of the changes is very off putting to me.

Fallout 3 does not support HDR in the current context. The HDR option on PC (which works just as well in New Vegas) is a rendering option, first seen as a true feature in HL2's Lost Coast demo. It has nothing do with with HDR output in a modern context - it doesn't actually create an HDR signal. The "HDR" in old video games is now known as HDRR or High-dynamic-range rendering. It pertains only internally to how the engine calculates brightness, not how the image is presented to the display.

When Fallout 3 launched on the 360, there was no VESA HDR standard - there was literally no way it could possibly have native HDR (in the modern context) because it literally didn't exist. HDR displays and the standards to drive them didn't exist until 2015.

What you are seeing on backcompat in the Xbone is purely faked by your TV.

Neither Fallout 4 nor Skyrim SE support HDR - although they do use what would be called HDRR internally (basically everything does at this point).

HOWEVER - Xbox Series' Auto-HDR feature is being ported to Windows 11. Which should allow decent faked HDR on older titles on PC.
Ok, although when do they make actual HDR games?
Salamand3r- Jul 14, 2021 @ 10:08am 
Originally posted by CovertBrony:
Originally posted by Salamand3r-:

Before I realized this was a 2-year necro, I had typed up a reply. Shame to throw that away.



Fallout 3 does not support HDR in the current context. The HDR option on PC (which works just as well in New Vegas) is a rendering option, first seen as a true feature in HL2's Lost Coast demo. It has nothing do with with HDR output in a modern context - it doesn't actually create an HDR signal. The "HDR" in old video games is now known as HDRR or High-dynamic-range rendering. It pertains only internally to how the engine calculates brightness, not how the image is presented to the display.

When Fallout 3 launched on the 360, there was no VESA HDR standard - there was literally no way it could possibly have native HDR (in the modern context) because it literally didn't exist. HDR displays and the standards to drive them didn't exist until 2015.

What you are seeing on backcompat in the Xbone is purely faked by your TV.

Neither Fallout 4 nor Skyrim SE support HDR - although they do use what would be called HDRR internally (basically everything does at this point).

HOWEVER - Xbox Series' Auto-HDR feature is being ported to Windows 11. Which should allow decent faked HDR on older titles on PC.
Ok, although when do they make actual HDR games?

Well, since the standard was finalized in 2015...after 2015. We didn't really see any true HDR implementations in games until 2017(ish), and to this day there are very few actually GOOD implementations on PC. You can probably count the number of PC games with decent out-of-the-box HDR on one hand.
Killertruth186 Jul 15, 2021 @ 6:19pm 
Originally posted by Salamand3r-:
Originally posted by CovertBrony:
Ok, although when do they make actual HDR games?

Well, since the standard was finalized in 2015...after 2015. We didn't really see any true HDR implementations in games until 2017(ish), and to this day there are very few actually GOOD implementations on PC. You can probably count the number of PC games with decent out-of-the-box HDR on one hand.
That's cool, although I am not so sure if it would fix the HDR on Fallout New Vegas with Auto-HDR. Unless if it is actually supported.
Salamand3r- Jul 16, 2021 @ 5:34am 
Originally posted by CovertBrony:
Originally posted by Salamand3r-:

Well, since the standard was finalized in 2015...after 2015. We didn't really see any true HDR implementations in games until 2017(ish), and to this day there are very few actually GOOD implementations on PC. You can probably count the number of PC games with decent out-of-the-box HDR on one hand.
That's cool, although I am not so sure if it would fix the HDR on Fallout New Vegas with Auto-HDR. Unless if it is actually supported.

That's literally the point of Auto-HDR. To add HDR into games that don't have it.
Killertruth186 Jul 16, 2021 @ 2:33pm 
Originally posted by Salamand3r-:
Originally posted by CovertBrony:
That's cool, although I am not so sure if it would fix the HDR on Fallout New Vegas with Auto-HDR. Unless if it is actually supported.

That's literally the point of Auto-HDR. To add HDR into games that don't have it.
Funny enough Microsoft actually stated for "supported games".
Salamand3r- Jul 16, 2021 @ 2:39pm 
Originally posted by CovertBrony:
Originally posted by Salamand3r-:

That's literally the point of Auto-HDR. To add HDR into games that don't have it.
Funny enough Microsoft actually stated for "supported games".

Yes, they have to support the game - but the game doesn't have to support HDR.

Available on both Xbox Series S and Xbox Series X, this intriguing system-level tech uses machine learning to retroactively add HDR into standard-range games.

....

While the effect isn’t always as brilliant as you’d hope (a few titles like Grand Theft Auto: IV appeared overly bright and washed out, and have since had their Auto HDR implementation revoked a few days after Xbox Series’ launch) for the vast, vast majority of older games, however, Auto HDR is available and works a treat.

.....

Auto HDR automatically improves titles that have been resigned to the pages of history.

Unless a game is specifically blacklisted because it looks bad, basically everything should work. It's not a question of the game supporting HDR, it's a question of Auto-HDR supporting the game.

Edit: As a DX9 game, NV may not get AutoHDR support - but I bet someone will figure out a way, eventually.
Last edited by Salamand3r-; Jul 16, 2021 @ 2:44pm
Killertruth186 Jul 16, 2021 @ 2:52pm 
Originally posted by Salamand3r-:
Originally posted by CovertBrony:
Funny enough Microsoft actually stated for "supported games".

Yes, they have to support the game - but the game doesn't have to support HDR.

Available on both Xbox Series S and Xbox Series X, this intriguing system-level tech uses machine learning to retroactively add HDR into standard-range games.

....

While the effect isn’t always as brilliant as you’d hope (a few titles like Grand Theft Auto: IV appeared overly bright and washed out, and have since had their Auto HDR implementation revoked a few days after Xbox Series’ launch) for the vast, vast majority of older games, however, Auto HDR is available and works a treat.

.....

Auto HDR automatically improves titles that have been resigned to the pages of history.

Unless a game is specifically blacklisted because it looks bad, basically everything should work. It's not a question of the game supporting HDR, it's a question of Auto-HDR supporting the game.

Edit: As a DX9 game, NV may not get AutoHDR support - but I bet someone will figure out a way, eventually.
Hopefully. It would be a shame to never get to see a proper HDR on the game.
Georgiy Floydanov Jul 16, 2021 @ 5:15pm 
I think its a lost cause
Salamand3r- Jul 16, 2021 @ 6:04pm 
Originally posted by Trans George Floyd:
I think its a lost cause

You can technically do it now using Special K Mod, but it's a bit of a pain.
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Date Posted: May 6, 2019 @ 8:14am
Posts: 15