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fps clamp changes the performance night and day, don't knock it if you don't try it. You act like i come here to sabotage your gaming experience or something loll. You showed me! Don't use the tweak then einstein.
FNV drops below 60fps in some areas no matter what, no matter how high of a refresh rate your monitor has
I had a 144hz monitor once, absolute garbage. It means you have a TN panel. TN panels have terrible colors. And horrible ghosting. Not to mention the only game (of thousands that i own) that was able to maintain 144fps consistently to match the 144hz refresh rate was battlefield3/4. I returned it after about a year its just impractical and it made the image look blurry when i turned
Here is the monitor i returned (ASUS VG248QE 144hz 1ms response time) - https://www.youtube.com/watch?v=_vJzsZHXMUQ&t=287s
Here is the monitor i have now
https://www.youtube.com/watch?v=LY-fobgVZyk
You couldn't pay me to go back to that ugly 144hz monitor. I could write a book on how impractical it is to own one.
Plus a player with a 60hz monitor, with the fps clamped, and vsync on. Is going to have a smoother more enjoyable experience than you because the frames are being buffered and paced
and playing games with unlocked framerate and vsync off leads to a jittery,broken, screen tearing experience. Vsync and fps locking is not the same. And clamp is something else entirely that ive only seen in bethesda games.
aintchu at least ever heard of a lil thing called "freesync" or "gsync"
Wish i was as smart as you!
gsync is just vsync off with no screen tearing. But the frames are not being paced or buffered in any way. So a user with 60fps vsync is going to have a smoother experience than you
when you have microstutter issues in ANY games, play around with all the following things until you fix it
-Windowed/fullscreen/borderless windowed mode
-Vsync OFF, Vsync on, vsync off in-game but forced on in nvidia control panel
-Max frames ahead for fallout new vegas in nvidia control panel (try 1, 3 is default)
-Prefer maximum performance in nvidia control panel
forcing a game into windowed mode ignores the games vsync/refresh rate system and uses windows instead. Try that see if it fixes it
yeah if you install NMC texture pack medium sized, the game will lock up and crash if you do not use the 4gb patch
i would download NMC low resolution texture pack, they honestly dont look any lower quality
It will pull up a list of check boxes & you can pick the following...
Check Textures...
Check If No Mask (DX1Tc)
Check If Mask is 1bit (DXT5)
Check If Mask is translucy (DXT5)
Check Delete Any Unnexessaries
Check Mipmaps Reburn Forced
Check Resize (16x16)
Check Resize Down (>2048=4K to 2K) Repeat Once More At(>1024 2K to 1K)
1080x1920 is technically 1K but for the sake of conceptualization think of as K.
1024x1024 is bad its not quite FHD 1080p but still better than 720p sort of.
2048 is about the same as the width of 1920 on 1K just double 2K height.
You can get away with 2048x2048 textures size on 1440 at half the width.
Its not as good as Full 2K but its in terms of what the game can handle.
ive used texture optimizer before, it works fine on its default settings i dont think you are supposed to go messing with all those options unless you are some sort of scientist
It's playable, doesn't effect gameplay too much, but it's definitely still there.
oh well :/
and this for onetweak (unnecessary, strictly, but convenient to my mind) https://pastebin.com/7M2jtbAs
but as always ymmv
nvsr is not reccomended for use with win10, i was wondering what was making my game crash constantly and it was new vegas stutter remover
On the NVSR nexus there is even a disclaimer that says to download something else, tick fix or something