Fallout: New Vegas

Fallout: New Vegas

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Doc Friday 2017 年 10 月 3 日 下午 1:24
Pistol Build?
I want to start a Jason Todd/ Professional Pistol build, Mods, weapon mods, perks? anything will be helpful, even siding a faction would be nice,

My character will help people, he'll oppose crime and go in favor of the good people, he will not steal, kill innocents etc. good guy basically
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AC Denton 2017 年 10 月 3 日 下午 1:26 
It's literally pointless if you have to ask people how to play as your character.
The entire point is for you to decide for yourself.
rept 2017 年 10 月 3 日 下午 2:29 
choose fast shot

fast shot with pistols is fun
spaceweezle 2017 年 10 月 3 日 下午 4:45 
Fallout games don't really have anything that would necessitate a specialized build. Even on HC-VH, no VATS and the most punishing mod configuration.

I use pistols a lot, but no more than I use rifles and machine-guns. Putting points into Guns is about as specialized as it gets for me. I don't think the term "build" is applicable in this game.
AlexTheSkjegg 2017 年 10 月 3 日 下午 5:18 
I think the best thing to look out for are perks that boost the damage of pistols you'd like to be using. If you're planning on using a lot of revolvers then the Cowboy perk is excellent. If the .45 Auto pistol and its unique variant is more to your liking then the Grunt perk is a good choice. Rapid Reload is also a good pick since pistols and handguns need to reload more often.

At the start I think the most important choice you'll be making is whether or not you want your character to be focusing on critical hits or not. Going for a crit build necessitates a high starter luck and preferably starting with the Built to Destroy trait. A crit build would go hand in hand with The Professional perk.

Focusing on the Repair skill will lower cost of repairs or completely negate them; in addition to giving you access to the Hand Loader and Jury Rigging perks later on. Hand loader is excellent for any Guns build and Jury Rigging is excellent for anyone (even for just making money).

In the end it's all up to you. I'd suggest planning out your SPECIAL stats, how they'd look with the Implants you plan to get, what traits you want to pick and also what perks you want and when you want them.
AlexTheSkjegg 2017 年 10 月 3 日 下午 5:30 
It might also be a good idea to plan what pistols you're going to use and when you're going to acquire them. That Gun is available early on and is an excellent weapon. It uses 5.56mm rounds which means it can use Armor Piercing rounds; which are more effective on a lower damage weapon such as a pistol. It's also affected by the Cowboy perk, which is nice. A Light Shining in Darkness is a fan favorite, although not available as quickly as That Gun.

One more thing to think about is the strength requirement for the weapons. Only two pistols require a higher strength than 6, these being the 12.7mm pistol and its unique variant Li'l Devil, which require 7 and 8 respectively.

If you start with 5 Strength, then you can get the implant to give yourself 6. That will cover most pistols, but if you want to use those two then you'd either need to start with a higher strength or pick the Weapon Handling perk. I would probably just avoid those two weapons instead.
Doc Friday 2017 年 10 月 3 日 下午 5:53 
thanks alex
talgaby 2017 年 10 月 3 日 下午 10:47 
Anything over 4 ST is pointless, focus on LU to ensure a lot of crits.
If you want modded pistols, the Weapons of the New Millenia pack have plenty.
If you are afraid that you are not powerful enough in damage output, get the Signature Weapon mod too, preferably its forked version, which also has rebalance in its title (or something along that).
Roawyn 2017 年 10 月 4 日 上午 12:22 
If you want some general tips and tricks for various Perks that are good in any build:

https://www.youtube.com/watch?v=TM2-107nTWw&t=946s
[deleted] 2017 年 10 月 4 日 上午 12:28 
lul 45min.........
Atläs 2017 年 10 月 4 日 上午 3:58 
Isn't there a perk that gives you better aim with one handed weapons in W.A.T.S if so you should maybe get that.
AlexTheSkjegg 2017 年 10 月 4 日 上午 6:19 
Isn't there a perk that gives you better aim with one handed weapons in W.A.T.S if so you should maybe get that.
That would be the Gunslinger perk. It's all up to what people want, but for pistols you will probably use VATS most when you're up close, meaning VATS accuracy might not be an issue. Fast Shot does reduce your accuracy both in VATS and outside, so it synergizes well with that trait.
red255 2017 年 10 月 4 日 上午 7:38 
引用自 Rhathymia
lul 45min.........

I like how he spends his first 5 minutes of the video saying with a video and actions your build does not matter just do drugs.

you can literally walk over anything with enough drugs. Med-X, Slasher, Battle brew give 85% damage reduction. Healing poultice gives some regen and limb healing. turbo to slow time.

should be all you'd ever need. he went a bit excessive on his drugs.

A One Handed professional is more a gear selection.

Professional works with Lucky, and critical hits, so you probably want high luck.

you probably want cowboy and hand loader. and eventually grunt.

you probably don't need high INT cuz you are probably only going for a few skills anyways.

Guns I'd Suggest:

Lucky (requires 75 lockpick otherwise really easy to get early, maybe your dog could get it for you. 55+ comprehension locksmith reader works.)
A light shining in the darkness.
Laser RCW.
Ranger Sequoia
those are out of combat high crit/damage guns.

Silenced weapons:
Silenced .45 pistol.
Silenced Weathered 10mm pistol
Sleepytime.

the 5.56 I guess gets AP ammo so its useful for dealing with Armor
MF hyper breeder alpha I feel you get too late to be more than a toy.
I suppose its good for working up set lasers for fun.

I normally would suggest starting the game selling most of the early loot except the lightweight leather armor, the weathered 10mm pistol, and the canteen.

I'd pick up a plasma pistol GRA and Laser pistol GRA with a damage mod in both. use bulk rounds with the laser pistol to deal with most trash. 9mm SMG with hand load ammo to deal with unarmored threats (cazadores, nightstalkers)

Plasma Pistol with max charge rounds to deal with armored threats (hit squads, radscorpions)

the weathered 10mm deals with things mainly after you get a silencer.

ideally you get a laser RCW pretty early from a randomized loot drop and use it for range, as it has very little spread. I generally go with optimized rounds after the initial period.

Perks.

level 2. Light touch.
Level 4. I normally go with educated or comprehension.
Level 6 ...the professional? Hand load/ gunslinger.
level 8 cowboy/grunt.
level 10 finesse
level 12 Silent running
level 16 Better criticals
level 22 laser commander.

vigilant recycler gets in there at some point. other perks get in there at some point. but I'd imagine thats your core of perks. to be a professional.
最后由 red255 编辑于; 2017 年 10 月 4 日 上午 7:55
bug 2017 年 10 月 4 日 上午 11:34 
引用自 Roawyn
If you want some general tips and tricks for various Perks that are good in any build:

https://www.youtube.com/watch?v=TM2-107nTWw&t=946s
JUST "general tips"? I wouldn't go for anything outside of this build besides some individual skill changes based on weapon choice. I only have 300 True Police Stories, so I probably don't know what I'm sayin'.
Noromical 2019 年 1 月 31 日 上午 10:36 
引用自 ac_denton
It's literally pointless if you have to ask people how to play as your character.
The entire point is for you to decide for yourself.
I dunno, I'd consider this kind of reply even more pointless...
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发帖日期: 2017 年 10 月 3 日 下午 1:24
回复数: 14