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In all the others you end up serving another master in exchange for some paltry loot - which you've got to go cut out of your enemy's cold, dead, hands yourself anyway. In Wildcard you gain the whole city.
Caravan merchants, including Crimson Caravan, don't care who you side with if I remember right.
As for quest rewards... I dunno, I recall the Boomers give you decent-sized cash rewards for doing stuff for them. That said, I'm also pretty sure most monetary quest rewards scale with level.
Caesar will bless you with supplies in a period of time. Ammo, food etc. Pretty useful in hardcore play mode. His safe house can use as a base camp to hunt some ghouls nearby.
The king. Will send you an item, food or caps every single time you enter the freeside via the gate from mojave...nit that much but also good to see friendly face around tho.
BOS will prepare energy ammo for you at the stairs in the bunker. And also the key of their safe house... surrounded by cazadors, deathclaws and night stalkers lol
If moded, i prefer ncr radio to call the badasses veteran rangers. If not, i thinks caesar is pretty good tho.
The ganger's dynamite ? A noop trap for ya tho. They surrounded by a bunch of hostile people like ncr citizens, goodsprings and even caesar still hate them...if the game let you help them conquer the other towns and turn into a big up coming mafia for vegas, it would be worth to side with. Joe cob is suck but his leader look pretty smart tho.
2. Caravan
You have so many caps that you can just buy everything you need. F*k them all.