Fallout: New Vegas

Fallout: New Vegas

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MiST Jan 19, 2017 @ 8:13pm
Implants (i need help)
Idk what implants i should get my stats are

S:5
P:5
E:5
C:5
I:10
A:6 (Light Frame +1)
L:5

My Main Skill is guns also (Its at 100)

Any ideas?
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Showing 1-9 of 9 comments
Boneyard Bob Jan 19, 2017 @ 8:41pm 
With your endurance at 5, you will only be able to get 5 implants. Getting the endurance implant WILL NOT increase the number of implants you can get, but using the Intense Training perk will.

With your INT at 10, the max, you've missed out on getting the INT implant. You can't go beyond 10.

For starters I would recomend either Agility, which will affect your guns skill, sneak, and AP in VATS, or Luck, which affects critical hit chance and many other things.

Ultimately, I would recomend you look at what each SPECIAL stat affects, and make your decisons based on that.
Belanos Jan 19, 2017 @ 9:38pm 
Originally posted by Boneyard Bob:
For starters I would recomend either Agility, which will affect your guns skill, sneak, and AP in VATS, or Luck, which affects critical hit chance and many other things.

The OP mentioned that the Gun skill was already at 100, so there will be a limited gain for an Agility implant.
Landor Jan 19, 2017 @ 9:55pm 
well the armor and regeneration implants are good if you dont really know what else you want, i tend to buy them first regardless of my build.

as for the SPECIAL implants, check out this page on the wiki, it can tell you what each stat affects so you know what you are getting.

http://fallout.wikia.com/wiki/Fallout:_New_Vegas_primary_statistics
Bansheebutt Jan 19, 2017 @ 10:06pm 
Originally posted by Belanos:

The OP mentioned that the Gun skill was already at 100, so there will be a limited gain for an Agility implant.

A point in an Attribute only gives two points to its relevant skills, so buying the implants for raising skills is already a limited gain.

If you're buying a SPECIAL implant, it should be to qualify for a perk. Granted, OP's extremely basic special roll makes even this a minor concern at most.
Last edited by Bansheebutt; Jan 19, 2017 @ 10:08pm
Belanos Jan 19, 2017 @ 10:59pm 
Originally posted by Bansheebot:
If you're buying a SPECIAL implant, it should be to qualify for a perk. Granted, OP's extremely basic special roll makes even this a minor concern at most.

Better Criticals requires both Luck and Perception skill to be 6, so that would be a good consideration. One more point in Luck will also increase all other skills by one point as well.
talgaby Jan 20, 2017 @ 12:20am 
Armour, ST, LU. No other implant does anything meaningful as SPECIAL stats are mostly meaningless in this game (you only use them to unlock perks), so you can just use whichever you feel like.
Cap'n Cook Jan 20, 2017 @ 7:21am 
Breast implants

+6 Charisma
MiST Jan 20, 2017 @ 2:36pm 
Originally posted by Nicolas Cage:
Breast implants

+6 Charisma
10/10
MiST Jan 20, 2017 @ 2:38pm 
Thanks for all the help i will now not feel stupid when i would of used them on dumb stats :conwayfacepalm:
Last edited by MiST; Jan 20, 2017 @ 2:38pm
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Date Posted: Jan 19, 2017 @ 8:13pm
Posts: 9