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bobdugan_2000 Apr 26 @ 11:25am 
Very nice!
quaternary Apr 14 @ 3:12pm 
Still great!
wildgoosespeeder Dec 29, 2014 @ 9:01pm 
That was really good! Two different methods to redirect the laser and three different spots to be in to redirect the laser. I wonder why it is called Dovetail...
dire.fcs Nov 17, 2014 @ 8:30pm 
Simply ellegant!
quaternary Aug 31, 2014 @ 12:56pm 
This is the best headache I've had in a while
Bensenhaver Mar 21, 2014 @ 8:21pm 
This is a masterpiece. How did the chicken cross to the other side?

She went to the other side of the other side and crossed from there.

BTW I haven't been able to solve Azorae's 'Solitude' yet (with Magrathea, my oldest unsolved chambers) . Hope this one will inspire me.

| \_/ () Dec 21, 2013 @ 2:27am 
it took me ages to figure out how to solve...the hammer remake of this map "best of gig". but now, after playing it, I solved this one in less than 4 minutes.
Snoodaard Oct 31, 2013 @ 2:25pm 
Got me thinking for a while, nice one.
AgentFire Mar 11, 2013 @ 8:18am 
This is the most beautiful chamber of you. And of azorae, after the light bridges.
AgentFire Mar 10, 2013 @ 10:20am 
Yeah, again azorae's stuff. :)
Ale Jan 27, 2013 @ 4:38am 
great map, thank you!
1980 Jan 26, 2013 @ 12:25am 
Now I've got to know this original map was based on your greatest puzzle "Best of Gig". I had not known this was original version actually lol
Sloi Jan 22, 2013 @ 6:17pm 
Very nice. Had me stumped for longer than I'm used to...
Rook Dec 25, 2012 @ 10:30am 
Very nice puzzle!
swedishgamr Nov 30, 2012 @ 1:56pm 
I finally realize the solution, it drove me mad thought
Great map! =)
AD_79 :^) Nov 25, 2012 @ 11:00pm 
@Inspirata I don't think he can do it X). If Gig does, he wins a cake.
NiclO (- - ) Nov 25, 2012 @ 5:12am 
Great map! Beautiful solution!
p0rtalmaster Nov 24, 2012 @ 2:15pm 
Once again, excellent work. Maybe sometime you can create a test chamber that doesn't use any deadly goo, even for decoration.
Fluppy Nov 24, 2012 @ 8:04am 
After you fixed uninteded solutions, it is a good puzzle.
Jade BGE Nov 24, 2012 @ 7:58am 
I don't have the means to do that. In short just put the exit, the cube dropper, and the portable wall behind the cube dropper in a straight line connected by the light bridge. It's hard to explain but that's it.
Gigopler  [author] Nov 24, 2012 @ 4:37am 
I don't understand, show me a demo.
El Chupanibre Nov 24, 2012 @ 4:32am 
Just downloaded your map and solved it in a bypass. Jade BGE is totally right. I was able to skip the need to use the button switch set up.
Jade BGE Nov 23, 2012 @ 3:48pm 
Yes, I see a few minor changes; I thought one change would make the difference but nope, I can still exit as I did before. Thanks