Portal 2
Strategy 4: Knockoff
Коментарів: 60
ALiC3m 14 черв. 2020 о 3:25 
Superb map, I really enjoyed solving it
Petutski 29 квіт. 2018 о 6:17 
Great looking map. Easier than it first looked, but logical and fun. Thanks!
bullfrog 24 лют. 2018 о 8:56 
Nice one.
Almisuifre 16 берез. 2017 о 6:23 
I didn't use the surfaces in the goo, on the laser area's floor and on the wall near the exit area.
Because of the funnel area's lower surfaces : we can throw the cube with the plate, intercept it with the funnel set on those surfaces, and elevate it. Easy to fix ;)
Mathey2009  [автор] 15 серп. 2015 о 14:18 
@DeathWish808:
Thanks for playing almost all of my maps. Yeah, u did just a unintended part. Gonna have to fix the map a little to prevent that.
DeathWish808 15 серп. 2015 о 13:08 
P.S. I think I did one part unintended on this one.
DeathWish808 15 серп. 2015 о 13:08 
I somehow got 8 of your maps in my queue from somewhere and they were all good. Will definitely check out some more as I get time. Well done!

Blind run: https://youtu.be/oVndgpIK9yQ
Spaceminnow 23 лип. 2015 о 16:01 
Another well made puzzle. I like making puzzles too. I tried using hammer and got frustrated with it... my creativity is on hold for some reason.. I am waiting for my creative aspect of my personality to turn on.. Maybe I have PCB ( Puzzle Creators Block) or something lol :D
dire.fcs 14 лип. 2015 о 18:54 
Nice set of tasks well done.
Chelliste 10 листоп. 2014 о 12:50 
A stumper... until you realize the reflector cube can multitask, then the whole thing becomes less complicated and you can see the solution.
BUG 6 листоп. 2013 о 11:03 
Nice map I had to use my brain a little,thanks.
baphomet 1 трав. 2013 о 9:44 
I liked it! But there are multiple solutions and redundant design elements.
Denominator 6 квіт. 2013 о 10:11 
Good job. I enjoyed this map.
Mathey2009  [автор] 1 січ. 2013 о 10:08 
@rabejar:
Yes it is simple actually, lol.
Glad u liked it.
rabejar 24 груд. 2012 о 10:47 
Great strategy map! I love that the most obvious solution to each step makes another step impossible. I ended up way overcomplicating things to try and compensate. But, if you think it through, you see that the actual solution is actually pretty simple.
GWD9000 22 груд. 2012 о 18:11 
A good map. Had to go away, think about the process,come back and solve. That's always a good sign. Thanks for creating it. Look forward to more. Cheers.
Mathey2009  [автор] 18 груд. 2012 о 17:39 
@kavalarika:
I've seen ur playing most of my maps....thanks for playing man!
Ale 18 груд. 2012 о 7:11 
Thank you, another good map!
Mathey2009  [автор] 19 листоп. 2012 о 7:51 
@SKIR! | JESUS:
At the moment I am making 2 collections, one with normal to hard difficulty maps, and the other one is a hard difficulty collection.
Thanks for playing.
76561197963294130 19 листоп. 2012 о 0:31 
easier than last one, but still pretty decent. keep it up / make harder maps
gaden002 10 листоп. 2012 о 8:57 
No real puzzle here, (there's the exit, there's the button) just figure out the steps. A good map, enjoyable.
Cyborg 3 листоп. 2012 о 5:12 
Very nice! :) I'm just too stupid to be able to solve it. And no, the door doesn't confuse me. It's the lack of imagination. Voted up!

PS: check out please my newest chamber:
http://steamcommunity.com/sharedfiles/filedetails/?id=106087185
Mathey2009  [автор] 28 жовт. 2012 о 9:33 
@Calmly Frenetic:
That's because the door is opened when u enter the map. Check it out for yourself, enter the map an watch the exit door; it will be opened. Therefore, when u press the red button on the floor, the door closes and the check mark is displayed stating that the red button is closed by the red button.
The confusion u have is that u think that becuase an exit door has a check mark on it, it means it should have opened, but if it was closed before, it will have closed with the red button pressing.
Hope I was clear on the explanation.
Calmly Frenetic 27 жовт. 2012 о 22:20 
The only part that confused me was the exit door indicator - the door was closed when the "tick" was displayed.
Mathey2009  [автор] 24 жовт. 2012 о 9:47 
@GeoJJx:
Thanks man!
TheGeoBirb(*)> 24 жовт. 2012 о 9:16 
Definitely the best out of the 4, smart trick with the laser! I think this one went quite smoothly for me!
daloboy 23 жовт. 2012 о 20:22 
A really good and clever puzzle! Took me a while...!
Please try mine and comment! Thanks.
Mathey2009  [автор] 23 жовт. 2012 о 7:12 
@smaccona:
Thank you!
smaccona 23 жовт. 2012 о 6:58 
Very elegant!
Mathey2009  [автор] 20 жовт. 2012 о 12:56 
@Dreamer ( Portal 2Maping):
Saw the video and it was all intended except the way u got the cube to the funnel....u seem to like throwing the cube, when everyone knows throwing a cube is NEVER an intended solution....nevertheless it's the least important aspect of the map and its puzzles, u did the resto completely correct.
toncica 17 жовт. 2012 о 13:15 
Ok, that's fair, should have used spoiler tags. Btw, do you play maps and leave specific feedback other than the copy/paste advertising? If yes, I'd like to hear from you.
http://steamcommunity.com/sharedfiles/filedetails/?id=102730357
Mathey2009  [автор] 17 жовт. 2012 о 13:07 
sorry removed for spoiler content
Mathey2009  [автор] 17 жовт. 2012 о 9:42 
OK, map updated...now try it out.
Mathey2009  [автор] 17 жовт. 2012 о 9:18 
shouldnt be so easy if u tried the intended way...
Mathey2009  [автор] 17 жовт. 2012 о 9:17 
@toncica:
Sorry to seem to be rude....but do u think that tresspasing a cube through a grid is an intended solution? I mean, even every step u made on the solution is like exploiting the map in every way posible....do u do maps without exploits at all?
The exploit helps a lot nevertheless so i can fix it, thanks.
toncica 17 жовт. 2012 о 4:22 
Nice and easy. Don't need the laser though. Here is my solution: http://youtu.be/-XEYGYg-IwQ

Try this one and tell me if you find it equally easy.
http://steamcommunity.com/sharedfiles/filedetails/?id=100050785
stormsend 17 жовт. 2012 о 3:03 
This had me stumped for a while. I could feel the solution squirreling around in the recesses of my head but nothing surfaced. I lost track of how many times I went to the island and back. I took the cube out there. Whew. W hen I saw it, what a relief. Great puzzle.
Jotta 16 жовт. 2012 о 7:31 
Awesome chamber!
Mathey2009  [автор] 16 жовт. 2012 о 0:07 
@Metzger Ben | GER:
Exactly the intended solution.
BTW, I have seen all your solution videos on my strategy maps on youtube and they are very good solutions, all intended....many maps have changed a bit since u made the videos.
On Strategy 1 u dont need to put the cube on the edge of the red button, the trick works even if the cube is on top of the fred button normally put.
Anyways thanks for all of those videos.
Metzger Ben | GER 15 жовт. 2012 о 23:29 
Great chamber. My solution: http://youtu.be/Sc8pg1BHEW8
Mr. P. Kiwi 15 жовт. 2012 о 22:38 
Nice map, original puzzle - it was fun.
Thanks for making
faCed #inC 15 жовт. 2012 о 12:26 
apparently im not that smart cause my wife pretty much walked me thru it. check out my single player ooo faCed. http://steamcommunity.com/sharedfiles/filedetails/?id=101924396

Good Luck!
Mathey2009  [автор] 15 жовт. 2012 о 7:41 
thanks to all!!!
commander2005 15 жовт. 2012 о 4:34 
Cool concept and symphatic design! The only tricky point was the white wall with the lamps: There you have to estimate the exact position....Thumbs up!
srs bsnss 15 жовт. 2012 о 2:40 
Nice map. It was really well designed and the 'aha' moment was very rewarding (like Sleter, I lost my train of thought and had to do a few things twice, but that's just me being forgetful). The map looked really nice too - it was well laid out and gave a few hints as to what the player had to do.

All in all, a really great map. I'm gonna go play some of your other ones :)
Abraxas 15 жовт. 2012 о 1:15 
Well designed.
Mathey2009  [автор] 14 жовт. 2012 о 20:04 
thanx a lor sleter
Sleter 14 жовт. 2012 о 14:51 
Ingenious and well developed !
It was not easy to keep your train of thought and I had to repeat some steps several times but in the end it was very rewarding.
Thanks for mapping !
Mathey2009  [автор] 13 жовт. 2012 о 9:58 
@Bober RS:
Cool, I will keep doing maps for this collection as far as people play them....and damn do this kind of support help....thanks for all, I do think too that they differ from my other maps like Logic and Cubelessness 2, they are bigger and a lot harder....but this ones are more simple integrated in one piece and elegant.
Thanks for the design comments, I spend a lot of time doing the design stuff so they look good.
Bober RS 13 жовт. 2012 о 2:14 
I'm really impressed. The series is great! These maps differs from Your previous chambers - they are noticeable simpler, but it's not wrong - they are vastly enjoyable and nice because of their design (yeah, once again I mention this) and structure. For comparsion I'm still trying to solve Cubelessness 2 but I think I'll need a bit more time - it's really a brain teaser!
Continue the collection - it's perfect.

By the way - did You try some of my chambers? Greatly appreciated some opinion.