Portal 2
Strategy 4: Knockoff
60 条留言
ALiC3m 2020 年 6 月 14 日 上午 3:25 
Superb map, I really enjoyed solving it
Petutski 2018 年 4 月 29 日 上午 6:17 
Great looking map. Easier than it first looked, but logical and fun. Thanks!
bullfrog 2018 年 2 月 24 日 上午 8:56 
Nice one.
Almisuifre 2017 年 3 月 16 日 上午 6:23 
I didn't use the surfaces in the goo, on the laser area's floor and on the wall near the exit area.
Because of the funnel area's lower surfaces : we can throw the cube with the plate, intercept it with the funnel set on those surfaces, and elevate it. Easy to fix ;)
Mathey2009  [作者] 2015 年 8 月 15 日 下午 2:18 
@DeathWish808:
Thanks for playing almost all of my maps. Yeah, u did just a unintended part. Gonna have to fix the map a little to prevent that.
DeathWish808 2015 年 8 月 15 日 下午 1:08 
P.S. I think I did one part unintended on this one.
DeathWish808 2015 年 8 月 15 日 下午 1:08 
I somehow got 8 of your maps in my queue from somewhere and they were all good. Will definitely check out some more as I get time. Well done!

Blind run: https://youtu.be/oVndgpIK9yQ
Spaceminnow 2015 年 7 月 23 日 下午 4:01 
Another well made puzzle. I like making puzzles too. I tried using hammer and got frustrated with it... my creativity is on hold for some reason.. I am waiting for my creative aspect of my personality to turn on.. Maybe I have PCB ( Puzzle Creators Block) or something lol :D
dire.fcs 2015 年 7 月 14 日 下午 6:54 
Nice set of tasks well done.
Chelliste 2014 年 11 月 10 日 下午 12:50 
A stumper... until you realize the reflector cube can multitask, then the whole thing becomes less complicated and you can see the solution.
BUG 2013 年 11 月 6 日 上午 11:03 
Nice map I had to use my brain a little,thanks.
baphomet 2013 年 5 月 1 日 上午 9:44 
I liked it! But there are multiple solutions and redundant design elements.
Denominator 2013 年 4 月 6 日 上午 10:11 
Good job. I enjoyed this map.
Mathey2009  [作者] 2013 年 1 月 1 日 上午 10:08 
@rabejar:
Yes it is simple actually, lol.
Glad u liked it.
rabejar 2012 年 12 月 24 日 上午 10:47 
Great strategy map! I love that the most obvious solution to each step makes another step impossible. I ended up way overcomplicating things to try and compensate. But, if you think it through, you see that the actual solution is actually pretty simple.
GWD9000 2012 年 12 月 22 日 下午 6:11 
A good map. Had to go away, think about the process,come back and solve. That's always a good sign. Thanks for creating it. Look forward to more. Cheers.
Mathey2009  [作者] 2012 年 12 月 18 日 下午 5:39 
@kavalarika:
I've seen ur playing most of my maps....thanks for playing man!
Ale 2012 年 12 月 18 日 上午 7:11 
Thank you, another good map!
Mathey2009  [作者] 2012 年 11 月 19 日 上午 7:51 
@SKIR! | JESUS:
At the moment I am making 2 collections, one with normal to hard difficulty maps, and the other one is a hard difficulty collection.
Thanks for playing.
76561197963294130 2012 年 11 月 19 日 上午 12:31 
easier than last one, but still pretty decent. keep it up / make harder maps
gaden002 2012 年 11 月 10 日 上午 8:57 
No real puzzle here, (there's the exit, there's the button) just figure out the steps. A good map, enjoyable.
Cyborg 2012 年 11 月 3 日 上午 5:12 
Very nice! :) I'm just too stupid to be able to solve it. And no, the door doesn't confuse me. It's the lack of imagination. Voted up!

PS: check out please my newest chamber:
http://steamcommunity.com/sharedfiles/filedetails/?id=106087185
Mathey2009  [作者] 2012 年 10 月 28 日 上午 9:33 
@Calmly Frenetic:
That's because the door is opened when u enter the map. Check it out for yourself, enter the map an watch the exit door; it will be opened. Therefore, when u press the red button on the floor, the door closes and the check mark is displayed stating that the red button is closed by the red button.
The confusion u have is that u think that becuase an exit door has a check mark on it, it means it should have opened, but if it was closed before, it will have closed with the red button pressing.
Hope I was clear on the explanation.
Calmly Frenetic 2012 年 10 月 27 日 下午 10:20 
The only part that confused me was the exit door indicator - the door was closed when the "tick" was displayed.
Mathey2009  [作者] 2012 年 10 月 24 日 上午 9:47 
@GeoJJx:
Thanks man!
TheGeoBirb(*)> 2012 年 10 月 24 日 上午 9:16 
Definitely the best out of the 4, smart trick with the laser! I think this one went quite smoothly for me!
daloboy 2012 年 10 月 23 日 下午 8:22 
A really good and clever puzzle! Took me a while...!
Please try mine and comment! Thanks.
Mathey2009  [作者] 2012 年 10 月 23 日 上午 7:12 
@smaccona:
Thank you!
smaccona 2012 年 10 月 23 日 上午 6:58 
Very elegant!
Mathey2009  [作者] 2012 年 10 月 20 日 下午 12:56 
@Dreamer ( Portal 2Maping):
Saw the video and it was all intended except the way u got the cube to the funnel....u seem to like throwing the cube, when everyone knows throwing a cube is NEVER an intended solution....nevertheless it's the least important aspect of the map and its puzzles, u did the resto completely correct.
toncica 2012 年 10 月 17 日 下午 1:15 
Ok, that's fair, should have used spoiler tags. Btw, do you play maps and leave specific feedback other than the copy/paste advertising? If yes, I'd like to hear from you.
http://steamcommunity.com/sharedfiles/filedetails/?id=102730357
Mathey2009  [作者] 2012 年 10 月 17 日 下午 1:07 
sorry removed for spoiler content
Mathey2009  [作者] 2012 年 10 月 17 日 上午 9:42 
OK, map updated...now try it out.
Mathey2009  [作者] 2012 年 10 月 17 日 上午 9:18 
shouldnt be so easy if u tried the intended way...
Mathey2009  [作者] 2012 年 10 月 17 日 上午 9:17 
@toncica:
Sorry to seem to be rude....but do u think that tresspasing a cube through a grid is an intended solution? I mean, even every step u made on the solution is like exploiting the map in every way posible....do u do maps without exploits at all?
The exploit helps a lot nevertheless so i can fix it, thanks.
toncica 2012 年 10 月 17 日 上午 4:22 
Nice and easy. Don't need the laser though. Here is my solution: http://youtu.be/-XEYGYg-IwQ

Try this one and tell me if you find it equally easy.
http://steamcommunity.com/sharedfiles/filedetails/?id=100050785
stormsend 2012 年 10 月 17 日 上午 3:03 
This had me stumped for a while. I could feel the solution squirreling around in the recesses of my head but nothing surfaced. I lost track of how many times I went to the island and back. I took the cube out there. Whew. W hen I saw it, what a relief. Great puzzle.
Jotta 2012 年 10 月 16 日 上午 7:31 
Awesome chamber!
Mathey2009  [作者] 2012 年 10 月 16 日 上午 12:07 
@Metzger Ben | GER:
Exactly the intended solution.
BTW, I have seen all your solution videos on my strategy maps on youtube and they are very good solutions, all intended....many maps have changed a bit since u made the videos.
On Strategy 1 u dont need to put the cube on the edge of the red button, the trick works even if the cube is on top of the fred button normally put.
Anyways thanks for all of those videos.
Metzger Ben | GER 2012 年 10 月 15 日 下午 11:29 
Great chamber. My solution: http://youtu.be/Sc8pg1BHEW8
Mr. P. Kiwi 2012 年 10 月 15 日 下午 10:38 
Nice map, original puzzle - it was fun.
Thanks for making
faCed #inC 2012 年 10 月 15 日 下午 12:26 
apparently im not that smart cause my wife pretty much walked me thru it. check out my single player ooo faCed. http://steamcommunity.com/sharedfiles/filedetails/?id=101924396

Good Luck!
Mathey2009  [作者] 2012 年 10 月 15 日 上午 7:41 
thanks to all!!!
commander2005 2012 年 10 月 15 日 上午 4:34 
Cool concept and symphatic design! The only tricky point was the white wall with the lamps: There you have to estimate the exact position....Thumbs up!
srs bsnss 2012 年 10 月 15 日 上午 2:40 
Nice map. It was really well designed and the 'aha' moment was very rewarding (like Sleter, I lost my train of thought and had to do a few things twice, but that's just me being forgetful). The map looked really nice too - it was well laid out and gave a few hints as to what the player had to do.

All in all, a really great map. I'm gonna go play some of your other ones :)
Abraxas 2012 年 10 月 15 日 上午 1:15 
Well designed.
Mathey2009  [作者] 2012 年 10 月 14 日 下午 8:04 
thanx a lor sleter
Sleter 2012 年 10 月 14 日 下午 2:51 
Ingenious and well developed !
It was not easy to keep your train of thought and I had to repeat some steps several times but in the end it was very rewarding.
Thanks for mapping !
Mathey2009  [作者] 2012 年 10 月 13 日 上午 9:58 
@Bober RS:
Cool, I will keep doing maps for this collection as far as people play them....and damn do this kind of support help....thanks for all, I do think too that they differ from my other maps like Logic and Cubelessness 2, they are bigger and a lot harder....but this ones are more simple integrated in one piece and elegant.
Thanks for the design comments, I spend a lot of time doing the design stuff so they look good.
Bober RS 2012 年 10 月 13 日 上午 2:14 
I'm really impressed. The series is great! These maps differs from Your previous chambers - they are noticeable simpler, but it's not wrong - they are vastly enjoyable and nice because of their design (yeah, once again I mention this) and structure. For comparsion I'm still trying to solve Cubelessness 2 but I think I'll need a bit more time - it's really a brain teaser!
Continue the collection - it's perfect.

By the way - did You try some of my chambers? Greatly appreciated some opinion.