Shadowrun: Hong Kong - Extended Edition

Shadowrun: Hong Kong - Extended Edition

The Caldecott Caper
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Update: Oct 8, 2019 @ 8:27pm

Version 1.0.5:

光復香港,時代革命

Added a potential fix for a rare bug observed in Berkeley where a previous conversation would start in an invalid location, freezing the game.

Update: Jul 24, 2019 @ 7:35pm

Version 1.0.4:

Corrected multiple typos.

Improved animations when reloading after the second Council concludes.

Minor improvements to map aesthetics on the top floor of INFODUMP and IN PURSUIT OF TRUTH.

Update: Jun 30, 2019 @ 8:16pm

Version 1.0.3:

Improved a cut-scene in UNDER THE TIDE.

Fixed some issues with friendly NPCs misbehaving during QUEEN UNDER THE MOUNTAIN. Thanks to @Mr_Low_TheDon for reporting this way back when!

Corrected some minor typos and some not-so-minor word choices.

Fixed a very rare bug where Rafik could get ganked at the end of RUNNING THE GAUNTLET. Thanks to @Roybrus for the report!

Update: Jun 16, 2018 @ 4:37pm

Version 1.0.1:

Rafik can now use his Armor 2 spell in the final missions. Thanks to @jeminizero for spotting this!

Update: Dec 22, 2017 @ 6:30am

Version 1.0.0, woohoo!

If you are fighting all teams in the final battle, the exit condition will only activate after all foes have been defeated. Thanks to @cheesus for letting me know about this!

Rafik can now properly use his bound spirit at level 3. Thanks to @Swalzi for reporting this!

Added a brief plug for CalFree in Chains to the content description.

Update: Sep 4, 2017 @ 11:31am

Version 0.9.3:

Adjusted the final epilogues to keep the bottom from truncating when playing in Hi Res Scale Mode. I should have done this years ago, apologies to anyone who's missed the ending!

Added a potential work-around for an issue where you could access post-heist dialogue before the actual heist. Thanks to @TransparentColours for the report!

Update: Jun 15, 2017 @ 6:46pm

Version 0.9.2:

Fixed a problem where a character would not be able to move after descending to the basement level in YE OLDE BOOZE-BUNKER. Thanks to @blue_tetris for reporting the problem!

Drones in the ganger basement will no longer block your movement after the end of the fight. Thanks to @ebbpp for the report!

Update: Apr 25, 2017 @ 6:58pm

Version 0.9.1:

Fixed a problem that could cause the game to get stuck near the end of ALL GOOD THINGS in certain conditions. Thanks to @Professional Doorman for the report!

Corrected a few animations that were no longer executing during ALL GOOD THINGS.

Update: Jan 22, 2017 @ 10:49am

Version 0.9.0:

Duplicated crew outfits and unique items are now automatically removed from the stash after the current mission. Unique crew items are now all valued at 10 nuyen so they can be easily offloaded without breaking the economy.

Crew members now have their proper items and abilities during "ALL GOOD THINGS".

Fix a typo in the loading screen for "BAGHDAD BY THE BAY".

Updated Sable's end-game dialogue to more accurately reflect the actual gameplay. Big thanks to an unattributed reviewer for their very thoughtful feedback!

Update: Jan 22, 2017 @ 10:41am

Fnord.