ARK: Survival Evolved

ARK: Survival Evolved

2,622 ratings
Classic Flyers
 
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File Size
Posted
Updated
77.350 MB
Mar 31, 2017 @ 8:33pm
Feb 10 @ 11:29pm
56 Change Notes ( view )

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Classic Flyers

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In 4 collections by Ertosi
Skull Island ARK's Mod Testing Grounds
40 items
ARKLife: Quality-of-Life ARK Mods
8 items
Asteria Map Test Server
13 items
Ertosi's ARK Mod Collection
215 items
Description
Brings back the classic flyers we've all known and love! This mod gives vanilla flyer species back all of their pre-nerf'd stats. Yes, that means they can level speed again.

Mod Id: 895711211

Originally posted by PC Gamer:
restores winged dinos to pre-nerf glory [...] a beacon of hope for those of you who are miserable with the nerfs
[read full article here]
Originally posted by slim♥♥♥♥♥♥♥/b>:
thank the gods for this mod
Originally posted by ODeez Gaming:
Great Mod, [...] it made Ark feel right again!
Originally posted by Commander ( Heda ):
best mod ever :) [...] now the game is fun again, from 1 to 10 i give to this mod 40 / 10 :)
Originally posted by Maxanto:
Thank the gods for modders like you Ertosi! One HUGE thumbs up!


IMPORTANT UPDATE
The Aberration update has changed how ARK handles all remap mods. This issue affected all mods which remap dinos to new versions using the same class names.

Patch 275.31 corrected everything, but there's still some important things to know, all of which have been posted to the Bug Reports OP. Its TLDR? Then no info for you.


This mod brings back the original species' stats for the following vanilla dinos (including tames from before the nerf!):
•Argent
•Moth
•Pelas
•Ptero
•Quetz
•Tapejara
•Wyverns (Fire, Lightning, and Poison only; ice wyverns NOT supported)
•Griffin
•Phoenix
•Rock Drake

This mod gives core-game/vanilla rideable flyers back their original stats by altering their files, therefore it is incompatible with any other mod which also alters vanilla flyers or their eggs, as one will overwrite the other. This mod cannot affect flyers from other mods, only their mod authors can affect them. Other than mods which alter these files, Classic Flyers is fully stackable. It also adds cleanly and removes cleanly, without losing any of your flyers. Please see the FAQ as well as the list of Compatible/Incompatible Mods for more details.

This mod also adds several new quality-of-life features to these fliers including ground attacks, taunt "attacks", backwards walking, and allows wyverns to wear saddle skins. It also adds a new Emote: Pet!, as well as a special Wyvern Stone which wyverns can use for a small armor boost. Please see the Features page for more details.




Mod Policy
•Updates can be seen in the "Change Notes" tab.
•This mod is made to work with the core game and not around other mods. Do not use this mod with other mods which also alter the files of the vanilla flyers or their eggs. See the list of Compatible/Incompatible Mods for more info.
•Don't be an askhole. Please read this mod's FAQ (Frequently Asked Questions) before posting questions or comments and use the appropriate Discussion pages for posting Bug Reports, reporting Compatible/Incompatible Mods, or Server Advertisements.
•No requests. Consider this mod as-is and exactly how I want it.
•This mod updates on Thursdays and may have multiple updates each Thursday. Critical bug fixes or responses to Vanilla changes may alter this schedule.
•As the mod author, my contribution ends at ensuring the mod works in general. It is not my job to provide tech support for every user who has trouble installing mods or updates on their end. Kindly refer to Google or the ARK Forums for installation/update issues.
•Posts which fail to follow this policy or which fail to show common courtesy will be deleted without notice.

Help Support This Mod
At the request of several fellow ARK survivors, I've set up a Patreon account[www.patreon.com] for players who wish to show their support. Please feel free to visit it if you would like to support my future ARK projects, pick up my next pizza or whatever ;)
[www.paypal.com]
[www.patreon.com]

I want to give a huge thank you to https://arkservers.io/ for sponsoring the Classic Flyers' test server[arkservers.net]. If you are looking to set up a new server or are considering switching over, I highly recomend them. My testing server has always run smoothly and I've been very impressed with their automatic mod updater.

Have fun and always love your fliers!



This mod/code/work/images/name is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License. [creativecommons.org]
[creativecommons.org]
Popular Discussions View All (187)
28
11 minutes ago
Wyvern Overspawn Fix (Ragnarok) Important
Party Fowl ❄
1,461
Feb 16 @ 9:39am
PINNED: Bug Reports
Ertosi
50
Feb 15 @ 11:24am
PINNED: TLC Argents
APEX
< >
2,748 Comments
Torres 2 hours ago 
>Noobs around >gets first wyvern egg >gets 100% imprint >ice wyvern not supported.
FML!!!!
Ertosi  [author] 3 hours ago 
All Discussion OPs are always kept fully up to date, so there's never the need to ask if something "still is".

Don't believe every rumor your hear.
Iroh 3 hours ago 
I've heard the Ice Wyverns were recently added to the devkit. Is this true?

(sry I know the FAQ says not to ask about it, so I understand if this gets removed)
Biggumzzz Feb 13 @ 8:39pm 
Thankyou, finally haha
Party Fowl ❄ Feb 13 @ 6:32pm 
To anyone using this mod on Ragnarok please go to the mod's discussion page. I managed to fix the wyvern overspawn issue with the use of this mod. Please give it a read and I hope it works the same for you as it does for us.
Ertosi  [author] Feb 13 @ 8:30am 
If your comments have been removed, it is because they failed to follow mod policy. Read the FAQ before asking questions and post Bug Reports in their proper place.

Thank you.
Ertosi  [author] Feb 12 @ 11:00am 
@Stilgar Thanks and I'm so sorry I didn't include you on my PSA I sent out! Are you in the Modder's Discord?
Stilgar Feb 12 @ 10:52am 
@Ertosi Great work with this mod, I love using it on my server!

Quick question- how did you manage to fix the Argent's flying animations? I've scoured the AnimBP event graph and I can't seem to figure out what's causing it.
Ertosi  [author] Feb 12 @ 9:30am 
That could only be answered through the creation of a very sophisticated random number generator.
Stephen Feb 12 @ 9:21am 
Thanks! Quick question... (just an estimate, I realize it's beyond your control) about how frequently is the dev kit updated?