Arma 3
2,231 arvostelua
Enhanced Soundscape
3
3
2
6
3
5
2
2
   
Palkinto
Lisää suosikkeihin
Lisätty suosikkeihin
Poista suosikeista
Data Type: Mod
Mod Type: Sound
Tiedostokoko
Julkaistu
Päivitetty
107.515 MB
24.12.2016 klo 15.33
11.2.2020 klo 7.02
9 muutosilmoitusta ( näytä )

Tilaa ladataksesi
Enhanced Soundscape

Kuvaus
-Reuploading this mod is _not_ permitted-

If you enjoy our content, feel free to Donate[www.paypal.com] <- (Click). Donations will be shared 50/50 with jokoho. :)

What is Enhanced Soundscape?
Enhanced Soundscape is a sound enhancement modification for ArmA3. It adds additional, weapon-sound related features to the game. Those are hill/mountain reverb and reflections, forest reflections as well as reflections from houses in urban areas.
The basic principle is: Firing a weapon creates a loud noise, noise is waves that swing through the air/make the air swing and those waves get reflected off objects and terrain. The volume levels were done with my soundmod "DynaSound 2" in mind, but ES works with every mod including the vanilla sounds since nothing "core" is changed.



Real-time calculated Hill/mountain reverb:
The feature simulates the reflection of the gunshot-noise when there are hills around you. The further the mountain/hill, the more diffuse the reflection will be. Close terrain will reflect a clear "popp", while mountains in the distance will send back a diffuse, "crumbly" echo. The feature is calculated in real-time and real-environment, meaning you will actually be able to see the mountain the shot got reflected from.



Forest reverb:
So many trees and plants around you create some kind of "half-enclosed space". You will hear a thick layer all around you when firing inside a forest!



Urban reverb:
The many hard surfaces of houses in urban areas give a very direct and harsh reflection when firing a gun. The mod simulates this by playing slapback sounds from the actual walls when firing next to houses in urban areas. The result is a "thickened" feeling when firing your gun.
Suositut keskustelut Näytä kaikki (2)
3
30.3.2020 klo 10.35
Bikey Issue
Ben
4
7.5.2018 klo 18.19
Hardware requirements
maverickwoe
266 kommenttia
yannara 24.4. klo 12.17 
Weapons sound TOO loud comparing to other enviroment in the game. Can't really use this, because I don't want to low level of entire game. I wish there would be a mixer only for weapons.
ArsenicShooter 17.3. klo 22.59 
Last update : 2020. I think it's done.
Sunbather 3.2. klo 13.48 
Hmm, the 4-Five.45 APC does not have ANY reverb when you combine it with Dynasound 2. So basically not Enhanced Soundscape is the issue here but DynaSound 2. Which is why people who combine ES with JSRS don't have any issues.

(PS: And I am assuming that Dynasound 2 affects a bunch of other weapons, too. Which is a shame really because the sounds of the suppressed weapons were really realistic.)
Sunbather 3.2. klo 13.21 
I have the same problem as @A Nickel and Go_Coup. Annoyingly often now the mod doesn't seem to load and even hinder the tame vanilla reverb sounds to trigger. It sounds like shooting a gun in a vaccuum, no reverb at all. I cannot reproduce why or how this happens. Currently I have only Dynasound 2, Enhanced Soundscape and Enhanced Soundscape Plus loaded and in a little test scenario, sometimes the reverb works, sometimes not, completely random it seems. Loading in or out the different mods doesn't change it at all.

Does anyone else know how to fix this?
UFO 30.1. klo 20.25 
Damn, the game already sounds great. Why'd you have to go and improve it??? J/K,
That1Guy 26.1. klo 15.30 
bruh i f'ing jumped outta my seat at the sniper sound :steamlaughcry:
gunns4hire06 7.1. klo 13.59 
Watched the fuckin video and nearly had a heart attack when he fired good mod
kiba3x 18.10.2023 klo 11.54 
"is this compatible with RHS and CUP?"
Have you read and understood the description? :steamfacepalm:
Spiff 19.8.2023 klo 20.11 
is this client side?
AIR! 11.8.2023 klo 17.39 
is this compatible with RHS and CUP?