Arma 3
Enhanced Soundscape
Showing 1-9 of 9 entries
Update: Feb 11, 2020 @ 7:02am

2.23 - 06.01.2020 by Joko (Sorry for uploading this late, hun :*)
Fixed: Inheritance issues

Update: Aug 2, 2018 @ 3:05pm

Fixed: An error related to deleting dummy objects [Joko]

Update: Apr 26, 2018 @ 6:48am

Fixed: A caching issue that would cause lagging after a while

Update: Aug 10, 2017 @ 10:45am

1.21 - 10.08.2017
More Fixes and improvements by Joko

Update: Jul 11, 2017 @ 10:34am

1.2 - 11.07.2017
Fixed: Workaround for the broken say3d command [Joko] (Yes, the mod was pretty much broken for the last two months due to an engine error)
Tweaked: Urban reflections now accurately get slapped back from the walls, not building centers [Joko]

Update: Apr 11, 2017 @ 7:19am

1.1 - 11.04.2017
Changed: Joko introduced a new way of detecting suppressors
Fixed: No echo when placing a satchel anymore [Joko]

Update: Feb 2, 2017 @ 7:22am

1.06 - 02.02.2017
Fixed: We left the debug on *shrink*

Update: Feb 2, 2017 @ 5:24am

1.05
Fixed: Error with "put" in the fired EH
Fixed: Should now differenciate between silencers and muzzlebreaks

Update: Dec 24, 2016 @ 3:33pm