Arma 3
Enhanced Soundscape
265 Comments
ArsenicShooter Mar 17 @ 10:59pm 
Last update : 2020. I think it's done.
Sunbather Feb 3 @ 1:48pm 
Hmm, the 4-Five.45 APC does not have ANY reverb when you combine it with Dynasound 2. So basically not Enhanced Soundscape is the issue here but DynaSound 2. Which is why people who combine ES with JSRS don't have any issues.

(PS: And I am assuming that Dynasound 2 affects a bunch of other weapons, too. Which is a shame really because the sounds of the suppressed weapons were really realistic.)
Sunbather Feb 3 @ 1:21pm 
I have the same problem as @A Nickel and Go_Coup. Annoyingly often now the mod doesn't seem to load and even hinder the tame vanilla reverb sounds to trigger. It sounds like shooting a gun in a vaccuum, no reverb at all. I cannot reproduce why or how this happens. Currently I have only Dynasound 2, Enhanced Soundscape and Enhanced Soundscape Plus loaded and in a little test scenario, sometimes the reverb works, sometimes not, completely random it seems. Loading in or out the different mods doesn't change it at all.

Does anyone else know how to fix this?
UFO Jan 30 @ 8:25pm 
Damn, the game already sounds great. Why'd you have to go and improve it??? J/K,
That1Guy Jan 26 @ 3:30pm 
bruh i f'ing jumped outta my seat at the sniper sound :steamlaughcry:
gunns4hire06 Jan 7 @ 1:59pm 
Watched the fuckin video and nearly had a heart attack when he fired good mod
kiba3x Oct 18, 2023 @ 11:54am 
"is this compatible with RHS and CUP?"
Have you read and understood the description? :steamfacepalm:
Spiff Aug 19, 2023 @ 8:11pm 
is this client side?
AIR! Aug 11, 2023 @ 5:39pm 
is this compatible with RHS and CUP?
prymobeatz_ Jul 26, 2023 @ 9:09pm 
the best
Legend_TS13 Jun 30, 2023 @ 5:37pm 
I just loaded it today. Tested in Antistasi on Malden. Works fine for me.
A Nickel Mar 16, 2023 @ 7:54pm 
I think this mod might be broken, noticed that things don't sound quite right anymore.
Go_Coup Mar 9, 2023 @ 3:21pm 
Is this mod broken? I don't hear echoes anymore. I tested it out on Stratis. The hills didn't cause reverb, nor did the forests. I used vanilla guns with ACe and CUP guns.
YSG_移除莲华 Mar 1, 2023 @ 4:09pm 
I don't hear this mode working with explosives
Stephen A Smith Nov 19, 2022 @ 3:08pm 
works fine with JSRS for me
lying sack of fun Nov 18, 2022 @ 9:37am 
This is incredible. I love doing jungle ops with this.
🖤 Nov 14, 2022 @ 4:42am 
meh... I hear cracking sounds on the background... :steamthumbsdown:
Cheeki Breeki Nov 2, 2022 @ 3:22am 
After extensive testing with different mods and maps this is still working fine for me alongside RHS & JSRS
Taizan Oct 8, 2022 @ 1:00pm 
This mod still adds a dependency to missions. Always a bit annoying when client side mods add a dependency.
WhiteWolf Sep 17, 2022 @ 2:50pm 
Seems to work fine with JSRS, at least for me.
Newbie51x Sep 7, 2022 @ 2:53pm 
Hey, we need support of JSRS
Axle Sep 5, 2022 @ 7:44am 
RIP doesn't work with JSRS anymore
☠ BugsPray ☠ Aug 15, 2022 @ 6:49pm 
Hello, could there be an update supporting JSRS ? considering its is wildly used by most and very requested, awesome mod, thanks in advance
woodoc7 May 12, 2022 @ 1:28pm 
The JSRS doesn't work with Enhanced Soundscape. So, I tried it with JSRS, JSRS Reloading sounds, DynaSound2 and enhanced soundscape. All 4 together. Dynasound2 overrides JSRS. When I tried Dynasound2 alone, I thought I had a silencer on it at first. I do like the reverb, but JSRS has a more powerful sound when firing the M320 sniper rifle.
Evan Apr 20, 2022 @ 2:49am 
firing a 50 cal with this mod is awesome:jcdenton:
Paladinian Apr 13, 2022 @ 6:36am 
I absolutely love the hill reverb, reminds me of hunting gophers in the mountains with my grandpa. Good shit!
Gryff Mar 17, 2022 @ 10:26am 
Sadly this doesnt seem to work anymore. Even if I only use this mod without any other
mods (except ACE ofc) it doesn't work. Its a real shame, I hope we will get an update!
Offbrand Thunder Feb 19, 2022 @ 9:14am 
To the people saying that JSRS doesn't work with this, what do you mean by that?
JD Feb 13, 2022 @ 7:25pm 
mod stopped working with JSRS. anybody noticed?
Eye Jan 17, 2022 @ 7:21pm 
Should I use this with dyna sounds? or does it not do anything
M.BISON Jan 16, 2022 @ 5:19am 
is this mod dead?
Zildjian Dec 23, 2021 @ 1:46am 
Dose this work with JSRS?
[BCN] LegioXII Nov 19, 2021 @ 9:49am 
don't know guys...seem not working with JSRS too
Hound Nov 14, 2021 @ 4:25pm 
Hello, I was curious if i could include the pbo into my aux mod, i didnt see any comments asking prior, but if not i understand
_mickey_ Nov 2, 2021 @ 1:28pm 
it is a pity that there have been no updates for a long time
Wally Turtington Oct 10, 2021 @ 9:01am 
Definitely not working with RHS, NiArms etc oh well
gandre82 Sep 29, 2021 @ 5:32pm 
god damn, badass work. i love it! thank yoU!!!!!
LordBlueBaron22 Sep 14, 2021 @ 10:10pm 
@Teddy the Third No it isn't
balzacvondouchenberg Aug 23, 2021 @ 12:05am 
how do i make the reverb effect more intense
teddy the third Aug 21, 2021 @ 6:23am 
It's hard to tell if this mod does anything tbh.
Stix_09 Aug 15, 2021 @ 6:27pm 
I believe how it works is using event handlers in arma for dif weapon types, not specific weapons. Not sure how that works in mplayer environment. May depend on server and mission setup.
LordBlueBaron22 Jul 7, 2021 @ 2:42am 
@Bigman, Partly, sometimes you can't hear other people's guns sometimes they can't hear yours sometimes everything is fine. Sometimes you can't hear a few peoples guns but others.
Herr Cal Von Houligan Jul 5, 2021 @ 9:16pm 
is this clientside
Cryptic Jun 24, 2021 @ 7:40pm 
vid demo is cool but the sound echoes are a bit too loud for my tastes. seems to kinda come out of nowhere too. would be cool with slightly more fade
_mickey_ Jun 19, 2021 @ 4:01pm 
@LAxemann I don't use RHS and don't know how it will work. So tell me why your mod works, I only have vanilla weapons? Any guesses
_mickey_ Jun 19, 2021 @ 3:59pm 
@LAxemann No rude things. Just watch and listen to the video I made for you. I say it again - your mod works only for vanilla weapons. At least for me.

Vanilla weapon, has a reflection of sound - https://youtu.be/feIB5AP24D8

Project Infinite weapon - All in one has no sound reflection - https://youtu.be/v-FkXL4RRd4

NI Arms weapons have no sound reflection - https://youtu.be/9o3Uh5njJOM

DLC Contact weapons have no sound reflection - https://youtu.be/hZAm2GeGCnI

SMA Weapons have no sound reflection - https://youtu.be/Yhb57lIq0Kk
_mickey_ Jun 19, 2021 @ 3:59pm 
Hi @LAxemann! quote "@mickeyworld I just tested it with SMA and it works fine. Not sure if you're understanding what the mod does"
Taizan Jun 5, 2021 @ 10:11pm 
Beware: Like JSRS did, this mod automatically adds an unnecessary addon dependency when saving missions. Listed as "L_ES_ES_sys" in addons array. I have no clue why something without modules or place able objects adds a dependency, but it does. Servers don't run sound mods and this may create issues.
LordBlueBaron22 Jun 1, 2021 @ 2:21am 
@Theamson Yes
Teamson May 28, 2021 @ 2:55pm 
would this work with JSRS?