Total War: WARHAMMER

Total War: WARHAMMER

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Faction Unlocker Submod - Empire, Kislev, Southern Realms
 
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Tags: Mod, Campaign
File Size
Posted
Updated
0.225 MB
Aug 18, 2016 @ 6:10pm
Apr 24 @ 3:01am
50 Change Notes ( view )

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Faction Unlocker Submod - Empire, Kislev, Southern Realms

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In 1 collection by Crynsos
All Factions Unlocked
9 items
Description
The structure of how this mod works was changed, so please also subscribe to Crynsos' Campaign Overhaul & Faction Unlocker to keep using it!

Details on what changed and why can be found here.
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This is a submod of Crynsos' Campaign Overhaul & Faction Unlocker and will unlock these factions:
⚫ Averland
⚫ Empire Secessionists
⚫ Hochland
⚫ Marienburg
⚫ Middenland
⚫ Nordland
⚫ Ostermark
⚫ Ostland
⚫ Stirland
⚫ Talabecland
⚫ Wissenland
⚫ Kislev
⚫ Erengrad
⚫ Border Princes
⚫ Estalia
⚫ Tilea
All Mini Campaign Factions
(Requires the related DLCs)


More Faction Packs (Only use one at a time)
Faction Unlocker Submod - Mixed Factions
Faction Unlocker Submod - Vanilla Factions
Faction Unlocker Submod - Bretonnia & Wood Elfs
Faction Unlocker Submod - Dwarfs
Faction Unlocker Submod - Greenskins
Faction Unlocker Submod - Vampires, Chaos, Norsca, Beastmen



Other Mods you should check out to use alongside this one:
Conquer Anywhere / + Diplomatic Options / - Norsca Territories / + Chaos / + Beastmen
Adds much needed flexibility, especially when you are surrounded by foreign racial territory.
Themed UI Compilation
Karl Franz deserves nothing less than armies full of banners, dyed with the blood of our enemies.
Cataph's Magic: Closer to Tabletop
Proper Magic without miscasts requires good training, proper incantations and a fair bit of luck!
Full Plate Greatswords
The Empire is rich in metal, so use it to properly equip your best troops with sturdy plate mail!
Griffon Color Variations
Griffons come in many varieties, some dark, some light - but all are very loyal and deadly beasts.
Kislev Withstands - Lore Friendly Reskin
Kislev stands strong and it will do so as long as the eternal glaciers in the north remain frozen solid!
Cataph's The Southern Realms (TEB)
This mod for the TEB factions (Tilea, Estalia, Border Princes) gives some much needed love to these cultures that are based on the Empire, but don't have access to all of their units.
Cataph fixes this by adding a ton of new units, some new buildings and an entirely new technology tree to expand on these factions in a lore-accurate way and makes them much more unique to play.

Cataph's The Southern Realms (TEB) - Regiments of Renown
Adds some very custom RoR to the TEB package provided by Cataph, definitely a must-have!



Credits
Thanks to Beornvig for his help with lore-accurate faction refining such as unique faction & faction leader traits, starting units and descriptions.
Thanks to Cataph for his help with various things, such as new feature ideas, lore-accurate faction and lord effects, descriptions and much more.
Thanks to Dindi for his help with Norsca & Chaos script fixes.
Thanks to StarFauxe for his recolored unit cards.
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399 Comments
Crynsos  [author] Jun 16 @ 7:28am 
I already had them previously and will add them back in again, once I get around to dealing with some severe bugs.
Durak Jun 16 @ 7:19am 
I use your mods a lot, thank you for the work. But could you please add victory conditions (even if they are Imperium copy-paste to the minor factions like Stirland?
Crynsos  [author] May 28 @ 9:55am 
From what I hear the "limit" seems to be either based on RAM or around 70 mods. Maybe see about combining some of those together yourself, like simple gameplay or graphics mods that aren't really going to change?
GrumpyKittenAce May 28 @ 9:48am 
Hhahahahahaaa my problem was I had over the max mod limit for warhammer total war... kept crashing because it was over the limit when I activated your mod XD I am done
Crynsos  [author] May 28 @ 8:13am 
Try running just my two mods alone, if that works then enable your other mods one by one to find out which one is conflicting. You can also find a compatibility list in my Unlocker description.
GrumpyKittenAce May 28 @ 8:11am 
Strange problem here... Game crashes when I first start it with the campaign unlocker enabled - note: does not crash with it disabled but this mod enabled. Is it conflict with another mod or did something go wrong?
Crynsos  [author] May 25 @ 9:34am 
Well, as I said, try and see. In general I would say it depends whether the achievement mentions a specific faction or is just based on a race.
Elitewrecker PT May 25 @ 5:49am 
That's my guess. But the Von Carsten, while official faction, were added later and you can get vampire achievements with them.
Crynsos  [author] May 25 @ 4:27am 
If it's a generic achievement then it should work fine, but in regards to faction specific ones, it only makes sense that it is also coded as such in the game.
Elitewrecker PT May 25 @ 3:13am 
I know they don't but this isn't a matter of them unlocking at all, it's if the game will accept someone playing as, say, Stirland, if they'll get achievement for, for example, razing Karaz karak