Arma 3
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WBK Immersive Animations
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Data Type: Mod
Mod Type: Animation, Mechanics
File Size
Posted
Updated
5.562 MB
Feb 21 @ 8:43am
Mar 4 @ 7:09pm
11 Change Notes ( view )

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WBK Immersive Animations

Description
Everybody love immersive stuff, isnt it?
So, i already know your questions, what the hell this mod about?
Simple stuff, it plays different animations whenever you interact with different items.

There is animations for:
  • Map interaction
  • Compass usage
  • Wrist watch animation and ability to disable the display of time on the map, actually making wrist watch usable (whaaa)
  • Tactical ping animations.
  • Talking gestures whenever your character says something using TFAR or ACRE.
  • Radio animations for TFAR and ACRE (do not forget to disable ACRE radio animations if you have them enabled)

But Webknight, there is already mods like that!
And you will be completly right! I actually created this mod to use it alongside Animate by ASmallDinasaur and ooga booga. Its just some of those mods are missing animations that i wanted to see (such as compass ones or talking animations) or dont have transition animations, which makes the hand do those weird movements. Again, this mod can be a replacement for mods mentioned above, or it can work along side with them. Just dont forget to adjust it to your needs. I tried to make all animations to not block any player input, you can still fire in all animations as well as use sights etc. Everything is working in a way so that it doesn't make you uncomfortable in gameplay.

What you can expect in the future:
  • Fixes and improvements
  • More talking animations
  • GPS and Drone controlling animations?
  • And other thing i didnt thought about yet

All righty, i hope you will like it.

Main Credits:
Bohemia Interactive - For awesome game and platform!
Macser - For awesome ArmaRig for blender!
ASmallDinasaur and ooga booga - idea and inspiration
My patreons - for supporting my work.
Popular Discussions View All (1)
2
Apr 18 @ 8:04am
Animation/Compatibility Request
Puotek
176 Comments
Kyle 9 hours ago 
The positions of the watch and wrist do not match :steamsad::steamfacepalm:
d1mple 9 hours ago 
Good
Smokkerino May 7 @ 11:11am 
Give us that drone control anim
_mickey_ May 5 @ 12:59pm 
@WebKnight hi!

Please try to add immersive animations also for installing/uninstalling explosives and for installing/uninstalling static weapons. This will perfectly complement your mod and omprove gameplay immersion
WebKnight  [author] May 5 @ 10:47am 
@A Table its in the addon settings
A Table May 5 @ 12:25am 
Does anyone else struggle turning of the talking gestures?
DasRed_ May 1 @ 9:18am 
It doesn't work with altimeter watch from ace. If you can fix it, it will be amazin.
WebKnight  [author] Apr 27 @ 12:48pm 
@Mucho.Frost ay ay will fix it
Mucho.Frost Apr 27 @ 9:40am 
Another report `bout ace3. Player captives still use talking gestures while being tied. It doesnt break the animation and their hands return to "tied" state after they stop talking though.
WebKnight  [author] Apr 24 @ 4:10am 
@Mucho.Frost radio anims were a little bit hard to make in the way how tfar does its event handlers, so for now it will be like that.