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Ozhara's Moving Water Pack V1
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0.849 MB
May 7, 2013 @ 11:32am
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Ozhara's Moving Water Pack V1

In 1 collection by Ozhara
Ozhara's Water Replacements
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There is now a V2 of my moving water available:

Do you like the new 'moving' effect of the waves in Aoe2 HD, but want all water on the screen to do so, not only the upper edge? Do you think the water in all the other mods is too static?

This Texture Pack contains a fully moving variant of water textures.

Because of that sadly the screens can't show the full effect of the water.

For uninstalling the textures you have to do two things:

1. Unsubscribe from the mod
2. Go to your steam library, right click Aoe2 HD and go to properties/local files. There click on verifying game cache. Then steam will restore all changed and now unsubscribed files.
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Ozhara  [author] May 29, 2013 @ 10:02am 
el Heffe May 16, 2013 @ 4:05pm 
Looks pretty cool
clint2aj May 8, 2013 @ 3:30pm 
thanks Ozhara, subscribed to the new one
Ozhara  [author] May 8, 2013 @ 3:07pm 
And here it is: My new Full Texture Pack - Moving Edition
Arziel1992 May 8, 2013 @ 2:58pm 
Thank you very much! =D
Ozhara  [author] May 8, 2013 @ 2:20pm 
No Problem. Will be ready soon.
Arziel1992 May 8, 2013 @ 1:56pm 
Hey Ozhara, epic work man!
I have a quetion/petition, could you make a full pack where you have your V2 Textures, the Mines Textures and the moving water all combined?

I know I could download them individually and apply but the problem is that for some odd reason, when I added the Mines and Moving Water, the textures changed from the V2 to the default ones.

Now I have nice mines and water with default terrain.
Ozhara  [author] May 7, 2013 @ 10:48pm 
Glad to hear you like it!

Wasn't easy to figure out how to get this out of AoEs wave effect and I was unshure til the end if I shouldn't have been testing around a few hours more to get a better effect.

When you look at a new variant every few minutes with changing water textures beneath the effect all the time - you can get kinda lost if a single variant really is the one you want to implement, if this really is the end...
clint2aj May 7, 2013 @ 8:32pm 
Awesome. Thanks, great work!
This is simply amazing to view in game