22
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Recent reviews by Selo ツ

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Showing 1-10 of 22 entries
No one has rated this review as helpful yet
40.2 hrs on record (36.1 hrs at review time)
Great remaster of a classic fps with a great campaign. I like they didn`t exagerate with the textures and models changes , it still feels like the original game but with better graphics and better movement. The game has all expansions and some extra content. I expect many mods from the community to make the game even better.
Posted November 26, 2023. Last edited February 8.
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3.6 hrs on record (3.2 hrs at review time)
This game reminds me of Titan Quest with the greek mythology theme , the game is focused more on combat and less on exploring . The run levels are the only exploring you can do , maybe they will add caves to explore and kill monsters for unique items like artifacts who knows :) i allready send my feedback to the developers. The hp regeneration is a little bit confusing at first and you can miss stuff such as shards , skill rerolls etc . With the right upgrades the mobs can`t kill you :D
Posted November 24, 2022. Last edited November 24, 2022.
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1 person found this review helpful
1,780.5 hrs on record (1,674.5 hrs at review time)
Valve only cares about money ! No respect for gamers !
CS2 <3 days after relase> - bad hit registration because of interpolation with the new subtick system combine with the horible frametimes spikes 1 in 3 shots will register , awp chest shots will register as 85 dmg if you are lucky and the shot registered on the enemy player :)
Posted March 26, 2022. Last edited October 1, 2023.
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No one has rated this review as helpful yet
8.2 hrs on record
Great snowboarding game , it has two modes and leadearboards. It has perfect run/chain and many ways to get bonus points similar to another great game: Xotic .
The developer added discomode: night and day cycle in the endless mode with crazy nights lights and music tempo accelerator when you get to the checkpoints and it slows down when you miss the flags. They added some extra stuff to make the game more fun and added more options for bonus points like the bot skiers.
As a suggestion : add an endless mode clasic with no discomode for players who don`t want the bling , i find the effects a little distracting when going for the highscores. A dude in the forums was asking for an endless zen mode with lower difficulty maybe add the same levels but with lower speed , it`s a great mode for players who say the game is to hard and for hardcore players to learn the levels :)
The game is not repetitive and it`s not expensive , the reviewers who complain about this don`t even have 2 hours in game and i doubt they are even in top100 .
Posted November 24, 2021. Last edited November 25, 2021.
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27.3 hrs on record
Got to play it during the free weekend and finished Halo 3 and 4 and some missions from Halo Reach and Halo 3: ODST . Great single player missions , haven`t played multiplayer . Very late release for PC , better late than never :) Excelent optimization and no major bugs during my playthrough.
Posted October 18, 2021. Last edited October 18, 2021.
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No one has rated this review as helpful yet
125.0 hrs on record (11.6 hrs at review time)
Remove crossplay from ranked games or add the option to disable crossplay , i don`t care if i have to wait more for a game because i don`t want to play against aim assist console players.
'Infection' Game Mode (Contamination) is dumb since the maps aren`t suited for it , oance all the players with guns climb up on the top of map the mele players can`t get any kills, this is game breaking exploit and not fun since it promotes camping and you can`t counter it since there is no way to spawn a portal close to the retarded campers. The maps need to be redisigned for some modes to not allow edge map camping. Achivements in game warmup are pointless since they don`t register in the challenges... In casual modes many matches have bots.
The game has many one sided stupid modes . Rocket Launcher is a noob weapon , the mode with 150 hp and low gravity for roket players vs sniper is dumb :)
The game can be fun and competitive.

Here is my referral code: SQZ6HR
Posted September 19, 2021. Last edited January 4, 2022.
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5 people found this review helpful
1 person found this review funny
2.9 hrs on record (1.9 hrs at review time)
Since the game went free on steam here is my review from april 2020 after over 350h level 132:
Single player was ok but the political corect and blatant lies in the story breaks the immersion in to the ww2. Female and ethnic groups who haven`t participated in the war wich are included and forced for diversity is brain washing propaganda a long side with censoring in chat "white men " . It is the same bs when they do a historical movie they add non whites actors to play whites to fool stupid people or swedish cucks in to beliving this mutlicultural utopia , ignoring the fact it never existed and it will never work , there is allways a dominant culture . When you have Patrick Soderlund rewarded with millions of dollars for insulting the community and bringing his daughter as a shield for the female fiasco you know this is paid propaganda.
MP patch 5.0 :
-machine guns way to op prone you have no recoil no spread and some are even op with hip fire from long distance again no spread no recoil ...
- shotguns takes no skill in this game
-massive visibility issues , prone on your back in to the corner or bush and your nearly invisible , also tanks and players blend in and since no normal spoting is available they just camp and wait.
- limited spoting so the only viable class is scout to find out campers and spot tanks
- spoting on tanks doesn`t work , it doesn`t spot the tanks and planes for me or my team
-the game promotes camping around resuply points (this got fixed when they increased the ammo)
- prone machine gun accuracy is like a laser from miles away and also ttk way to fast.
- you don`t spawn with full equipement ammo and you can only get equipement ammo from resuply station, maybe they wanted to avoid grenade spam , basicaly you are not fully effective when you spawn
- very easy to spawn trap
- Panzerfaust damage to low versus infantery and also no track disable after you target them...
- uniform skins are a joke , why no specific skins for each country in Europe? bf1 system was way better since now you have to pay if you want rare skins
- Weapons and tank upgrading system should be based on xp not company coin
- v1 roket should do damage on your team tanks (friendly fire) if you target them , 20 hp tank managed to escape a v1 rocket that kill all players who were close to the tank , this is retarded
- some tanks camos make the tank almost invisible perfect for edge camping and also there is a dark skin that looks a lot like a destroyed tank perfect for middle camping , the no spoting the tanks is retarded
- the time limit for bomb and defuse is stupid , only respawn tickets should decide if the match ends early
- run and slide is so stupid , it removes the skill from the game
-type2a way to op and to give medic this instant kill weapon lowers the skill needed for rush and defend
-achivements were enemy has to be in objective area and had to be done in one game are stupid - it`s mostly luck not skill to make them , also the prone achivements are retarded but some of them can be done in combined arms.
-you have to redeploy when you call a tank and sometimes a squad member can redeploy and get your tank so better hope it`s not a noob tank player :)
-special asignments limited to four at a time and you have to leave the match to get reward or pick another asigment , i wouldn't care if there was 4 asignments per class but maybe there is a tehnical limitation because the game was rushed.
If i want no spoting and no minimap i play hardcore , the best compromise is to give acces to the spoting scope for every class so at least planes and tanks can be spoted and prone **** make the scout spoting scope more long range and give more points.
In patch 5.2.2 the smg were perfect , the only thing they needed was to increase recoil 15% to all weapons , make support weapons kill at distance with 1 bullet less , extend the assualt weapons max damage range by 5-10 meters , insted they buffed the snipers to make it easy for the noobs to get a moving shot and added masive recoil increase , they opted to decrese the bth by 2 bullets insted of 1 so basicaly it`s 90% the same as 5.0 , now every prone **** camps and gets kills.
They fixed the low ammo and some of the visibility issues.
The bad:
Chinese cheaters with wall and aimbot , new accout cheaters
IF your ping is over 150ms you should be kicked
Tank machine gun has way to low damage on planes
No hardcore mode
No team balance or option to swich side.
Found strange bugs: with m1a1 , 3-4 frags the gun fired very fast with no recoil and the sound was fast and with high pitch :) , no respawn critical bug , random disconnects again a critical bug since my ping is allways below 40ms and my internet allways works after server disconnect, region filter doesn`t apply if you use quick match 3 games in a row it put me on asian servers , i have to allways use server browser so my region filter can work , no double xp , the User Interface is garbage
Bug Bren is unlocked after i reached level 90 and had support level 20 for most of that time
In the current state , the game doesn`t deserve more then 15$ full price , glad i didn`t buy it , i only play it with origin access . Chapters: 5-6 were a step in the right direction.
Combined arms is a nice addition to the game, great way to test the weapons and speed up missions rewards and solo is a nice challenge. Firestorm was ok but to much developement time was spent on the mode and in the end it died becase they didn`t make it f2p. Firestorm had potential to attract new players to buy the game , spend money on skins and keep the mode alive.

Final score 5/10
2021: EA decided to abandon the game so no russian and eastern front content :) Nice way to repay the fanboys who pre-order this game :D I`am happy i din`t spend any money to buy this game , got it from amazon for free .
I was surprised EA decided to make available the cosmetics for company coins and add the posibility to upgrade to the definitive edition for 1000-3000 boins. Nice to see they added historically accurate uniforms , better late than never :) For this i will add a point to the game score.
The steam version of the game works fine , it got all my stats and content from the origin version. After i played the game on steam my origin standard version got the defenitive edition upgrade from the upgrades tab ulocked :) I`am not sure if it was a bug or a giveaway for all players.

Final score : 6/10
If you ignore the propaganda and cheters the game can be fun , don`t spend more than 5$ on BFV a better option for the same price: play BF1 :)
Posted August 28, 2021. Last edited November 1, 2021.
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No one has rated this review as helpful yet
0.6 hrs on record
Early Access Review
camper fest :)
Posted March 26, 2021.
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1 person found this review helpful
1,083.1 hrs on record (5.3 hrs at review time)
The game is more about luck eg. my opponent had 3 cards and me just one , after he kill my card my next drop was a ship card with many soldier cards so i dominated him since i had level and gems and i was able to fill up the table with cards and win:) another game i managed to buff a card from 3 to 10 and the enemy has a spell wich can capture my card and use it on his side , another game i use the spell: i captured the highest card the enemy had and after i got another spell to redraw cards from boneyard so i captured another high card again :) ... it is just bs and luck in the first case didn`t win since i wasted to much on that card the enemy got a ultimate card and my next drops were ♥♥♥♥ in the second scenario i win even against the enemy who ca copy the skill of any card yet another bs card :)) , bs cards that can kill you on their first attack , additional moves that can stack :) Every faction has similar overpowered cards so it`s balanced. Artifacts are again about luck and are way to over powered , basicly you can win just by stacking artifacts and do automatic damage to the enemy , in my opinion only two artifacts at a time should be activeand if you want more you can but you got to burn mana and gems and for auto damage artifacts once you destroy the artifact the enemy should recive a procent of the damage dealt by the artifact so it`s fair and balanced .The durability gain when your constrcts die is way to overpowered , in my opinion the damage should be dealt to all the artifacts not just one , after mid game if you have more then 3 artifacts the game is just stacking contructs and wait for a better cards . The Matryoshka artifact is bs with low mana and gem cost and durability 10 lolz it removes the skill from the game , the same as many artifacts. Played against a dude with 75 cards deck and he beat me only because he was lucky and got artifacts who can attack my minions and reduce their hp/attack so with no artifact remove cards it`s a 100% lose since he spammed constructs and also my artifact didn`t drop all game so this is again about luck and unbalanced.
The game has some crazy cards so it`s fun but in my opinion some of them need to require at least 5 mana and 3 gems for what they do :) If you get cards to draw 2-3 cards per round you will win most of the time if the enemy can`t get extra mana and gems again it`s more about luck ...
If you get only spell cards and no minions you will lose and if you don`t get lower level cards in early to mid game 9/10 you will lose the same with the late game if you don`t get a few selected high cards , potent spells and also you can lose if you get only spells wich target a single minion becauste your enemy can out number you.
Some of the purple cards are op you win against them only if your opponent has bad luck and you draw nice cards late game.Lane enchantments can be over powered the auto snake respawn shoud cost the player mana and gems.Aslo some enchanments make you imune to damage wich is really stupid eg can`t take damage from fragile minions with no mana lost and 2-2 buff :) The Goliath's Web breaks the game , it makes it about luck since if you don`t get or have an enchantment remover or copy 9/10 times the game is lost since the enemy can kill every card , it removes the skill from the game and it cost only 4 mana and 2 gems and has some extra debuffs : Non-Spider minions in the opposing three lanes lose Agile and Alpha Strike lol , in my opinion the card should cost 4 mana and 3 gems or cost the same but grant deadly only to spiders or some specific type of minions so it`s balanced. Special debuffs wich the enemy can`t see are stupid , this bs needs to be removed or at least make it cost mana and gems not energy. Root of the World is way to spamable and has no penalty -1 mana is a joke , should require a progressive number of gemes/mana each time in use add fragile to minions after the first spawn.
Stealth decoy card should not be deadly , lost a game because i didn`t attlack the 2-2 deadly card first and my ultimate card was instant killed because of the deadly buff.... basicly just luck.
Imortal cards are stupid if you can`t get a card to remove early 9/10 you will lose the game if the enemy uses buff and distance duel.,,
Alfa strike should be one time only buff not permanent. Blight is way over powered , you can give all minion -3 with no hp lost yet you wipe out all your oponents cards , you just have to wait .... when you attack a minion with blight your minion should get blight 1 on second attack so it`s balanced when you get to cast it against a high level minion, aslo as a defender you shouldn`t get blight but get 1 damage guarantee even from enemy minions with 0 attack. The game has a retarded mechanic (centrifuge artifact) that impacts the order of your cards so your drops are ♥♥♥♥ :)) For ranked the max number of cards should be 50 not 200 to make it fair for people who don`t own all the cards and from my experience it makes the game unbalanced ! Some cards are unbalanced for what they do : auto attack cards, teleportation cards , high stats cards that can attack from distance , can draw a card from the enemy (4 times in a row got my high value card in 3 matchs :D ) , etc they requiere low mana and gems. The fact that you can win only with artifacts shows me the game is unbalanced , artifact durability buff shouldn`t exist , blight should decrease the attacker hp , to negate the effect of blight should cost gems or should not work on the minion who can debuff blight to make it fair not just blight spam and after deblight on yourself.
Single player campaign was nice but way to short.Great support on discord and info on mythgardhub.
Any card that can insta kill should cost at a minimum 5 mana and 2/3 gems to make it about skill not drop luck and give the defender a way to block and not be over powered... again basic balance stuff wich the game fails to implement.
2 vs 2 is fun , it needs a surender vote option and to not start 2 vs 1 . i lose game because of my team mate decide to give up even when i have nice cards so it`s a waste of time...The 2 vs 2 mode it needs a way to signal to your partener "Put a card here" and make the lane red so this way is more cooperation , also the chat it way to limited add more option related to the 2vs2 mode like wait for buff , wait for heal etc
Some matches can be very close decided by one move others you can`t win even if you are a pro. I beat a couple of M and C players and if you don`t get the cards you can`t win , usualy they play artifact spaming , green spell spaming , reanimation or rush decks :) Some play enchanments spam.
Tournaments should allow players to use any community decks the only penalty should be the 40 card limit vs 50 if you have your own cards , waiting time of 1h is way to long. Basicly if you don`t have the main cards for your strategy you will win only if your opponet has bad luck and you get every right card droped so my advice don`t waste your time with the tournaments if you don`t have the cards.
The monetization in the game is great , it`s not pay to win , the developer even gifted the core pack cards ,they have special offers section were you can spend the loot and you get more when you level up. I wasted some coins on core pack cards at first but the game gives you plenty of occasions to get more and also you can unmake wild cards you don`t need to get essence to craft any card you want .
As a suggestion for monetization add a 1-2 euro one time activation dlc with some cosmetic stuff and loot. Add steam integration: achivements , cards , account login using steam.
I`am not an expert with this cards games but the game can be fun and it`s f2p. I`am not going to invest my time in to the game to be a pro because it`s to much about luck and unbalanced.
After over 350h rank M01 i still maintain my opinion this game is about luck not skill. 80% is luck of the draw.
Posted March 6, 2021. Last edited December 26, 2021.
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No one has rated this review as helpful yet
14.4 hrs on record (11.8 hrs at review time)
Tested the game during the free 3 days , finished half the races and the final AJ race in 8.5h on Hard , i completed 102 events and got to level 45.
The game is fun because is more arcade and less like a simulator. The game gives you an advantage if you hit walls and cars instead of avoiding them , even side quests want you to hit other cars.
The good:

-great settings options , great control with keyboard
-many locations , very small spots where you can get stuck if you hit the walls
- it needs more cars but the ones in game are nice , really liked the letters stats ratings.
-great drift mechanics really like the ice drifts
-nice graphics i really like the dash view , nice music

The bad:

-the car collisions are strange
-side objectives are boring , it slows you down to have to hit your opponents , jump hit , drift hit etc and i like to avoid hitting the car lol :)
-lack of exotic fast cars and races with only asphalt roads
-if i use the wheel view the hands and wheel animations are not working but i like the dash view better
-for the speed side objectives in some races if i jump the quest resets mid air even if the speed in air and after landing are way above the minimum.
-no options to setup a proper multiplayer lobby
- in multiplayer car flip shoud be disabled if somebody push your car
- no option for delay rally start 1 by 1 and also 2 car per row in a rally race is dumb, the 5-6 places are way off the start line , maybe 2 rows max but if you are at the back you can`t avoid ♥♥♥♥♥♥♥ blocking you , it is mostly luck not skill since you can`t avoid 3 cars blocking you or somebody from behind can flip your car over
-you need a controller to customize your car :) so no mouse and keyboard support is unacceptable

Score 6.5/10
Posted March 6, 2021. Last edited March 8, 2021.
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Showing 1-10 of 22 entries