8
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82
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Recent reviews by Ben Dover

Showing 1-8 of 8 entries
No one has rated this review as helpful yet
143.0 hrs on record (126.6 hrs at review time)
great game
Posted February 18, 2023.
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937 people found this review helpful
61 people found this review funny
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131.7 hrs on record (93.5 hrs at review time)
This game feels incomplete, rushed to launch and cut short on content.
Finished the game and all gigs on the highest difficulty and still unable to unlock the latest Perks.

I really hope the next update will start adding substantial amount of missing content, and not just be another "bugfix" patch. It's been more than a year since the game come out. I refuse to believe your team spent over a year just fixing bugs. That would be embarrassing.

We want more interactivity, more customization (hair salons, plastic surgery), better AI, better police (car chases), expanded romances, with options to actually interact with them at our apartment and in the city. Why can't we invite the romance option to our apartment to shag? Or kiss them or hug them or do ANYTHING with them after their quests are completed!? They all just stay in their apartment or camp, and repeat the same few lines of dialogue. Give us a more interactive Night City. Let us actually sit and order food at restaurants with animations... you know, like those that ALREADY exist in the game. Let us go to night clubs and sit and have a drink, let us interact with dancers at strip clubs. Let us have those one night stands you talked about years ago and showed in the E3 gameplay reveal. Let us interact with furniture more. Let us sit on chairs, benches, let us lie on our bed without having to go to sleep. Give us a lot more MEANINGFUL side quests, with branching stories and the ability for us, the player, to influence the direction of those stories, and fewer boring "gigs", the ability to purchase more apartments etc etc etc.

Next, do SOMETHING to fix the HORRIBLE pacing and the irritating sense of urgency.

After the mission to rescue Sandra, have Jackie just text us the next morning telling us that he returned the car to us, and then just let the player decide when they want to call Jackie. Maybe I don't want to meet him the very next morning. Maybe I want to explore that first part of the city for a few days, and then call Jackie after like a week. This leads me to my next point:

LET US REFUSE TO ANSWER PHONE CALLS! What's the point of giving us the 'answer' button, when we MUST answer each time!? Let us refuse phone calls, and then later call the NPC at OUR convenience.
Have the NPC/Companion/Fixer etc. call us, and if we refuse, they can just send us a short message saying "Call me back when you have the time." Maybe I want to call them in 2 days. This would fix A LOT of pacing issues, and not make the player feel so stressed out, like they always have to rush and do these jobs quickly.

I was barely able to explore the city, without feeling stressed out, because I had these urgent jobs and the YOU KNOW WHAT from the main quest always pressuring me. Like, I never felt right just exploring, knowing what was happening to V. I knew that I should not be prancing around a beach, when I had the URGENT main quest to do. Ignoring it felt stupid.

Next, fix the way we interact with Johnny. After that first night when he reveals himself to us all angry, he and the player are in A REALLY bad relationship, right? So, then the very next morning we get a phone call from Goro to meet him at that diner. If we go there, the convo we have with Johnny flows natural and V is angry and mistrustful towards him. However, we also get a call from Delamain that same morning to go get our car. So, if we go do that first, V talks to Johnny like they are already friends, which is super immersion breaking. Fix that somehow. Let Johhny start appearing only after we've done the first few main quest missions or something.

Also, I don't know if it's just me, but the journal in this game is terrible. It's close to being useless. Like, most of the time it doesn't even tell you what the mission is, who gave it to you, or why you need to do something. It just has some clever little monologue by Jackie or Johnny. So, if you decided to leave some mission for later, then, when you finally decide to do it, but you've forgotten what it was about, chances are that the journal will tell you nothing useful. Rewrite that, if you can.

Man, I could rant for hours. Oh yeah, expand on those few endings that are such obvious cliffhangers. Give us at least ONE good one. Man.
Posted January 27, 2022.
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No one has rated this review as helpful yet
9.3 hrs on record (7.0 hrs at review time)
funny
Posted October 1, 2021.
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No one has rated this review as helpful yet
1 person found this review funny
21.9 hrs on record
funny stuff
Posted September 23, 2021.
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No one has rated this review as helpful yet
1,036.8 hrs on record (6.2 hrs at review time)
Early Access Review
many game crashes
Posted June 26, 2017. Last edited May 27, 2022.
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2 people found this review helpful
0.1 hrs on record
Bought this game and i can't even play it, gg EA. won't ever buy another product from you.
Posted July 6, 2016.
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2 people found this review helpful
3 people found this review funny
2.5 hrs on record
Not a good nfs and its so hard to loose a race.
Posted July 6, 2016.
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No one has rated this review as helpful yet
0.7 hrs on record
Do not buy this nfs. Horrible. (A car just hits you in the back of your car, they should be loosing speed, but after 1-2 sec, they just pass you on one side, turning corners while drifting gains you more speed than turning it normal. this is ♥♥♥♥♥♥♥♥)
Posted July 6, 2016.
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Showing 1-8 of 8 entries