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Recent reviews by Big ritard pleyer

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Showing 1-10 of 24 entries
No one has rated this review as helpful yet
98.1 hrs on record (18.7 hrs at review time)
Early Access Review
It's great. Dev fixed or buffed a lot of under performing mechanics, like melee. It's still not perfect but it's good.

Still my complains would be, please fix the axes, especially double axes, literally unplayable without mouse and even with one it's so cancer trying to hit anything with them and they are not even that particularly strong.
The changed mage perk with 8% per soul heart to 15% with max of 75% is still too strong imo, could be 70-100% more and 10% per heart.
There is no incentive really to push for mega death, it only grants you more souls (I already have over 1.2m with all perks maxed out)
Update introduced some weird errors and debugging messages pop out on a half of a screen with red text. Not game breaking but weird.
Perk system rewards are still kinda wanky, it need more/different options, maybe pick one or the other. Also starting items are boring too, maybe introduce some level ups for them.
Needs more variety, but i understand the dev is working on it, if you are reading it, please. Quality over quantity.

Posted October 19, 2022. Last edited December 30, 2022.
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No one has rated this review as helpful yet
65.6 hrs on record (29.8 hrs at review time)
Good story and main quests but short
Posted October 7, 2022.
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1 person found this review helpful
88.0 hrs on record
The best game created so far..
Posted August 11, 2022.
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1 person found this review helpful
108.2 hrs on record (79.8 hrs at review time)
If you don't want to read my broken english and non-making sense wiriting - i agree 100% with this video here - https://www.youtube.com/watch?v=nEyjdc-DIb8&ab_channel=JosephAnderson

An amazing disappointment.
It's really hard for me to articulate my thoughts about this game, because it's really good game tanked by few things that could be fixed, should have never been put into the game.

Let's start with the good things.
-The world is amazing, despite having a lot of reused asset it feels good, i would even argue it should've been smaller.

-Amount of weapons, armor and items in the game is great, ashes, summons (Although i didn't use them for the majority of the game) etc.

-Atmosphere feels great, even if it's far from bloodborne.

-**Early** Stages of the game are amazing, you keep breathing in the amazingness of the world, the vast lands, interesting places.
-Story, as always in Fromsoft games, the story and how it's told is cool.

-Secrets, i love secrets in Fromsoft games no matter how unintuitive they are.

But now to the bad things..
-Worst thing about this game is it's endgame balancing, my character with close to 50 vigor, with full armor on, keeps getting almost two shoted by normal enemies that usually chain the attacks with you having close to zero chance of fighting back if you get hit because of terrible stagger mechanics in this game.

-The stagger mechanic is so bad it needs to be mentioned right after, why does my character and horse stagger for ages because of a small AoE effect that deals close to zero damage. Just why.
-Reused bosses or bosses with trash mobs, pretty self-explanatory. Nothing more disappointing than running the next dungeon filled with jade goblins or skeletons just to fight the same boss again with added annoyance and after that beeing rewarded with yet another useless summon.

-Bosses in general are bad and forgettable, unless they are amazingly bad. I finished the game and made a lot of side content. The amount of bosses I enjoyed can be counted on the fingers of a person who lost half of a one hand and to be honest i can't even point them out because i already forgot them because of all the other unfun, unchallenging, annoying crap that i had to go through. 2nd Phase of most bosses is... the same thing with a lot of AoE attacks.

-Netcode is terrible as per Fromsoft game. Nothing new here.

-The enemies still attack through solid walls (also fog walls), a thing that has been here since Dark Souls 1 and is annoying. I won't even moan how many times Maliketh killed me through solid pillar

Performance on PC is literally UNACCEPTABLE. It felt 5 times better to play bloodborne on the worse version of PS4 than play Elden RIng on Ryzen 7 3800x, 6600XT, DDR4 3600CL14 Ram and game on NVME disc.

The game needs major rebalance patch, especially the endgame, one dog bite should not deal 1/3rd of your 50 vit full armored character's HP (and then get chained 2 times so you are dead). Some things are unfixable, like reuse and bad boss design, why at the ending part of the game we get gank boss that is made up of a bosses we already faced? Godskin Duo is really, really stupid thing to put, it feels like an afterthought along the lines "We need something there, let's put them there because we don't want to design an interesting boss". An interesting Gimmick Boss would be milion times better than what we got served. Bosses in Elden Ring must be the worst out of any Fromsoft games. In previous games Fromsoft carefully balanced on a fine line of a lot of bosses beeing difficult, rewarding and beeing annoying and unfun. And God.. did they do it right in old games most of the times. In Elden Ring it seems like they were trying to keep a balance on that line after 10 shots of vodka and a 5kg rock glued to them on the "unfun" side. Oh.. i forgot about the music, just speaks my opinion about it.. forgettable. The only theme i can recognize main theme and Tree Sentinel because how many times it's reused.
Posted March 11, 2022. Last edited April 12, 2022.
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6 people found this review helpful
3 people found this review funny
0.0 hrs on record
DLC made this single player game wannabe e-sport perfectly balanced online game.
Posted July 3, 2021.
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No one has rated this review as helpful yet
79.0 hrs on record (61.9 hrs at review time)
GOTY 2020.
Posted May 9, 2021.
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4 people found this review helpful
491.5 hrs on record
Don't waste your time, developers do not care about you or anyone else playing this game :)

Also i need a constant drip of morphine and adrenaline to finish this boring unanspiring and d()gsh1t campain
Posted May 9, 2021. Last edited December 10, 2022.
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1 person found this review helpful
43.8 hrs on record (3.5 hrs at review time)
Amazing game with a lot of lost potential due to beeing remaster not a remake.
Everything beside main plot points feels really out-dated (Yes, i did 100% completion quests) with them beeing fetch quests that only redeem themselves in somewhat rewarding storylines.
Main story is amazing, the addition of route E is in my opinion worth buying the game even if you played original version, it's the strongest redeeming point for somewhat average or even poor part 2 replayability to get all endings on subsequent playthroughs, even more if you didn't make additional save like me when getting the C ending. Graphics are ok as for a remake but bound fps to how fast the game runs is pretty annoying while not having v-sync option.
Music is obviously god tier, nothing much to add, everyone knows that.
A lot of people probably gonna compare it to Automata, in my opinion Automata is way better, since it's not a remaster of an old game. The age of original game is really showing in this remaster, invisible walls, grinding upgrades, worse replayability than Automata and tons of fetch quests to extend play time, it took me about 33-35 hours iirc to complete every single side quest during route A.
Posted April 23, 2021. Last edited April 28, 2021.
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No one has rated this review as helpful yet
51.6 hrs on record (44.8 hrs at review time)
Yes
Posted March 17, 2021.
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No one has rated this review as helpful yet
26.1 hrs on record (24.3 hrs at review time)
Early Access Review
Good and interesting survival but inventory weight limit makes it tidious and kinda repetative since you gonna be backtracking a lot
Posted March 17, 2021.
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Showing 1-10 of 24 entries