мяFunreal
Hello there.
I make things.
Please don't add me just to ask questions.
Hello there.
I make things.
Please don't add me just to ask questions.
Currently Online
Featured Artwork Showcase
VTF Edit-Chan
90 13 11
More Text
I make mods, resources, prefabs, and guides.
If you need help, join the Dead 4 Mods Discord [discord.gg].
Do not join and immediately DM me. I will ignore you.

I also got my personal Discord Server [discord.gg].
It's mostly memes, weeb stuff and WIP showcases.

Other links:
Github [github.com]
Paypal [paypal.me] for don't-ations.
Spotify I guess? [open.spotify.com]
Twitter (unused)
Twitch [www.twitch.tv] (unused)


Do not edit or redistribute my work without explicit permission.
Not receiving a reply to your request does not grant you permission.

I do not take requests. Only the occasional commission.
I don't make playermodels cause i don't like doing them.
Workshop Showcase
This map pack is made to test your work-in-progress mods without having to load a campaign and use console commands to stop the director from throwing infected your way. You can simply spawn and pick up any weapon, item, upgrade and carryable object. You m
26,073 ratings
Created by - мяFunreal
Workshop Showcase
This collection contains fixes for props i had made. Most items are in the main "Prop Fix Pack", but some items are separated to avoid conflicts with other mods. All these mods repair models and textures that were broken for whatever reason. Some are very
372 ratings
Created by - мяFunreal
Favorite Guide
Created by - мяFunreal
704 ratings
Want to make survivors, common infected and special infected for L4D2? Learn how right here.
Favorite Guide
Created by - мяFunreal
290 ratings
This guide explains how to create Weapons, Melees, Items, ect. using your own animations in excruciating detail. Contains two Prefabs.
Artwork Showcase
Warding off errors
130 9 7
Screenshot Showcase
Come with me, and you'll see, a world of ooooosha violations!...
2
Recent Activity
89 hrs on record
last played on May 16
1,967 hrs on record
last played on May 10
51 hrs on record
last played on May 9
2000 8 hours ago 
My Chrome.qc file was decompiled from pak01_dir.vpk. Except for the animation file name, nothing else was changed. This is the first time I encountered such a strange error.
2000 8 hours ago 
Hello, I have a question. I made the Chrome animation and it is basically finished, but the two animations of reload_end and reload_end_layer only play the hand movements, and the gun does not move at all. What is the reason?
saskabetui[TEYLA] May 13 @ 4:02am 
ты русский?
мяFunreal May 11 @ 7:38am 
bought L4D2 in february 2012, made tumtara in june 2012.
Its been going since then...
bros been making l4d2 mods for over 10 years. unreal.
мяFunreal May 10 @ 2:33pm 
If you decompile the original worldmodel that has these bones, you wouldn't need to add the definebone lines. Because if the model is rigged, then they won't be deleted.

Now i'm not sure why it would deform between the two uses, but i'd suggest either not using the definebone lines, or making sure that the bones of the model have not been moved at all in blender before you export it.