Fire Pro Wrestling World

Fire Pro Wrestling World

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Spike Chunsoft  [developer] Oct 26, 2017 @ 8:01pm
[10/27][PATCH NOTES]Version 0.9011 Published
Version 0.9011 was published today.
Please refer to the patch notes below.
We have been watching the forums and are working to address the issues reported.
We thank you for your patience and understanding as we continue to make improvements through Early Access.

OFFLINE MODE
  • When opening the pulldown menu, cursor now defaults to the currently selected item.
  • [Settings] > [Elimination] now selectable by default regardless of number of participants.
  • Added option: [Settings] [Entrance Style]
EDIT MODE
  • Keyboard controls: Can now edit CPU logic percentages with number keys and keyboard.
  • Ring Edit: Custom ring texture option added.
    *CUSTOM RING TEXTURES CAN BE UPLOADED TO WORKSHOP
MATCHES
  • Fixed bug that prevented wrestler from climbing a corner post if the round ended with a wrestler on that post.
  • Strike Exchange now only occurs inside the ring.
  • Increased time a standing wrestler stays down after being hit by flying moves. (Jump from Post/Slingshot from Apron to Inside of Ring.)
  • S-1 Rules Match: Small grapple moves that knock down an opponent no longer factor towards knockdown count.
  • Second/partner will now distract referee when active wrestler uses illegal move/weapons.
  • If a CPU wrestler loses due to a pin/submission, they will no longer break out after the gong.
  • Fixed bug where CPU wrestler would ignore an opponent hit by a CRITICAL move that doesn’t knock them onto the mat.
  • In a tag team match, a wrestler returning to their corner after a tag will no longer be targeted.
  • Adjusted frequency of bleeding.
    *Now less likely during a Strike Exchange and more likely when using illegal moves.
RING ENTRANCE
  • Multiple wrestlers may now enter ring together.
    *Adjust settings from: [Settings] > [Entrance Style]
  • You can now move human controlled wrestlers during entrances.
  • When entering the ring, wrestlers now first climb onto the apron.
  • When Red Corner wrestler/s enter the ring, the Blue Corner wrestler/s now wait outside the ring.

PAST PATCH NOTES
[10/13][PATCH NOTES]Version 0.9010 Published
[9/29][PATCH NOTES]Version 0.9009 Published
[9/15][PATCH NOTES]Version 0.9008 Published
[9/05][PATCH NOTES]Version 0.9007 Published
[8/28][PATCH NOTES]Version 0.9006 Published
[8/18][PATCH NOTES]Version 0.9005 Published
[8/04][PATCH NOTES]Version 0.9004 Published
[7/28][PATCH NOTES]Version 0.9003 Published
[7/21][PATCH NOTES]Version 0.9002 Published
[7/14][PATCH NOTES]Version 0.9001 Published
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Showing 1-15 of 25 comments
rushydarabbit Oct 26, 2017 @ 8:04pm 
Thank you VERY MUCH for adding custom ring texture option.

Excelsior!
Nice to see we can publish custom rings to the workshop now.
Professor Voodoo Oct 26, 2017 @ 8:10pm 
Probably gonna be slept on, but wrestlers ignoring guys returning to their corners to focus on the other guy is HUGE.
Old School Oni Oct 26, 2017 @ 8:10pm 
Awesome update Spike!
Rainmaker Oct 26, 2017 @ 8:18pm 
This is awesome, last 2 updates were really game changers (no pun intended)
orochigeese Oct 26, 2017 @ 8:25pm 
"Increased time a standing wrestler stays down after being hit by flying moves. (Jump from Post/Slingshot from Apron to Inside of Ring.) "

Spike - thank you. You listened to us and you made this happen. Thank you.

This entire update is amazing. Spike = best video game company ever.
Hudson242 Oct 26, 2017 @ 8:49pm 
Auto-alphabetizer added yet, or are we still expected to sift through thousands of wrestlers out of order?
misr12 Oct 26, 2017 @ 9:48pm 
was wondering for the workshop if you guys can added to wrestler a wrestler tag just in general cause in the future it might become a problem with searching thru wrestlers and ringmats together would alleviate future headaches for you guys.
dman4life8017 Oct 26, 2017 @ 9:55pm 
Team Entrance Name plates need to be fixed so that they show First and Last name
dman4life8017 Oct 26, 2017 @ 9:57pm 
One thing I was hoping that could be added is syncing to the workshop. This would help greatly with people who've had their save file corrupted/lost. That way, they can sync to their own workshop and re-download their own guys and have it save as saved EDITs, instead of downloaded edits. That way, you'll be able to update your own edits instead of having to delete your workshop, then re-download them if you wish to continue to edit and update them on the workshop
orochigeese Oct 26, 2017 @ 11:53pm 
Possible problem:

A few people (including me) have noticed there is a problem with this part of the update:

"Increased time a standing wrestler stays down after being hit by flying moves. (Jump from Post/Slingshot from Apron to Inside of Ring.) "

The fix seems to ONLY apply to "Post" moves and not "Slingshot from Apron to Inside of Ring" moves. People are still having problems with the edits being able to connect with a pin after the Slingshot moves hit because the opponents are still getting up too quickly. Post moves are keeping opponents down but Slingshot moves still aren't. Possible omission from patch?
Originally posted by orochigeese:
Possible problem:

A few people (including me) have noticed there is a problem with this part of the update:

"Increased time a standing wrestler stays down after being hit by flying moves. (Jump from Post/Slingshot from Apron to Inside of Ring.) "

The fix seems to ONLY apply to "Post" moves and not "Slingshot from Apron to Inside of Ring" moves. People are still having problems with the edits being able to connect with a pin after the Slingshot moves hit because the opponents are still getting up too quickly. Post moves are keeping opponents down but Slingshot moves still aren't. Possible omission from patch?
Also a possible idea that I got from watching OrochiGeese's latest FPW entrance video, perhaps if possible, allow us to perform and record our wrestlers for custom entrances.
=JpS=Red5 Oct 27, 2017 @ 12:40am 
Things just keep getting better and better!
TeamSuk Oct 27, 2017 @ 4:53am 
Great Patch.!!!!
Last edited by TeamSuk; Oct 29, 2017 @ 9:56pm
Raden Oct 27, 2017 @ 6:32am 
Controlling your character in your entrance is AMAZING, I love it. I have actually turned entrances back on specifically to be able to do this. It makes them interactive instead of just watching a boring canned animation.

Now let us be able to jump the opponent in their entrances.... even if it is just vs AI (because humans tend to get whiny when their entrances are interrupted, ask anyone who's ever played a wrestling game. :P)
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Date Posted: Oct 26, 2017 @ 8:01pm
Posts: 25