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Laporkan kesalahan penerjemahan
Ok, well, what controller are you using? On a controller, there is no walk button, the speed of your character is determined by your input using the analogue stick. However, since you cannot half depress the walk button on a keyboard we added the functionality to walk by holding the shift key.
But another thing about puzzle games is that individual players have different experiences. A puzzle that's intuitive for one player may seem completely obtuse for another. Good developers can minimize this, but I think it's impossible to eliminate entirely. I try to keep this in mind when I play.