Age of Empires II (2013)

Age of Empires II (2013)

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MS Ryz0n 2014년 4월 15일 오후 1시 56분
Patch 3.4 Discussion thread
This thread is to discuss the current 3.4 patch. Patchnotes can be found here
MS Ryz0n 님이 마지막으로 수정; 2014년 4월 15일 오후 1시 59분
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Terminally Chill 2014년 4월 15일 오후 2시 09분 
Looking great, really excited for these new AI features!
Zetnus 2014년 4월 15일 오후 2시 11분 
Wooohoooo
Bassefrom 2014년 4월 15일 오후 2시 14분 
Finally the new trigger effects and AI fixes for LudaKRIS!
Cysion  [개발자] 2014년 4월 15일 오후 2시 20분 
Just to avoid any confusion: those AI features are just functions to be used in the future script, which is currently in development :)

2 other important fixes: another big OOS issue on Ludikris has been patched (this is listed under the localisation fixes, but affects all players in the game) and savegames can now be overwritten properly (the infamous dot at the end of your savegames which would break your saves).

@Dimik: does this occur on both AoF and HD or just AoF? If only on AoF, it's a small palette issue on our end.
Cysion 님이 마지막으로 수정; 2014년 4월 15일 오후 2시 21분
DarthNocturnal 2014년 4월 15일 오후 2시 20분 
I was wondering why only HP and Attack could be adjusted with triggers... I figured maybe range would result in some crazy stuff happening, but I guess that a non-issue now.
DarthNocturnal 님이 마지막으로 수정; 2014년 4월 15일 오후 2시 22분
Dibbles 2014년 4월 15일 오후 2시 21분 
*Sigh* And again almost no fixes for multiplayer...
KoD_Kid_Chino_님이 먼저 게시:
*Sigh* And again almost no fixes for multiplayer...

Maybe because they need to work under the hood to get the core mechanics working right before fixing something not everyone bothers with?
Bassefrom 2014년 4월 15일 오후 2시 27분 
Are the new effects only for The Forgotten?
Dibbles 2014년 4월 15일 오후 2시 28분 
Dosbilliam (Big Serious Egun)님이 먼저 게시:
KoD_Kid_Chino_님이 먼저 게시:
*Sigh* And again almost no fixes for multiplayer...

Maybe because they need to work under the hood to get the core mechanics working right before fixing something not everyone bothers with?
I think people bother with multiplayer as much as they do witih single player. But then again it's only been 5 months since significant fixes to multiplayer, so I guess I'll wait a bit longer.
Dibbles 님이 마지막으로 수정; 2014년 4월 15일 오후 2시 29분
fava_suppurata 2014년 4월 15일 오후 2시 28분 
Are the AI improvements part of this 3.4 patch?
Gamenick 2014년 4월 15일 오후 2시 31분 
Achievements for the forgotten now working? if yes than it's great :)
Cysion  [개발자] 2014년 4월 15일 오후 2시 35분 
@Dimik: I'll fix that color thing, it's been in since launch, but you're probably the first to really notice it :P I'll get the resolution thing checked, could you possibly show a screenshot of your campaign map? Thanks in advance.

@fava_suppurata: only work under the hood is done. The updated AI script is still in development. However, if you now play Free For All with AIs, they will no longer team up against you.

@_Kid_Chino_: This patch mainly focussed on new content (slides), general bugfixes and AI fixes. Multiplayer fixes are still coming (such as the new pathfinding, which is a big strain on the game performance in long games).

@Bassefrom: if they're not available on the base version, I'll check if it's intentional or not.
Bassefrom 2014년 4월 15일 오후 2시 37분 
Cysion님이 먼저 게시:
@Bassefrom: if they're not available on the base version, I'll check if it's intentional or not.

They are not available in the HD Edition, but in The Forgotten they are.
Laptop 2014년 4월 15일 오후 2시 41분 
Looking awesome!
Dibbles 2014년 4월 15일 오후 2시 45분 
Any news on whether or not you guys will remove that ridiculous requirement for smooth scrolling? (60FPS) MP Never reaches this hence why the scrolling feels laggy and jumpy.
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