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With this Mod, I am not able to Capture downed enemies and put them on my prison beds. My colonist stands next to the bed and drops him, but the game does not consider him a prisoner and I can't put him in the bed.
This is my Hugs Library Log: https://gist.github.com/8098ff4470542d016145ca0a1bbfca28 .
This is my base "Rimworld" Log: https://www.anonfiles.com/Z7a5ebC4ud/Player_log .
Besides that, it sounds like one of your mods has a PawnKindDef not updated.
Believe it or not, it runs with no lag and no crashes. I can do everything I want to and build everything in the game. This is my only error.
What would the "PAWNKINDDEF" that refer to and how would I look at it? What needs to be updated?
What needs to be updated? I've pinpointed it to a few Mods and I'd like to inform their creators how to fix them.
And I mean there are a lot of files you have loaded that are broken.
The Guohun Mod is also outdated, which is weird, because it works perfectly up until I try to arrest a Guohun China man.
After an undefined amount of time pawn generation folds on itself and after that all raids, caravans, visitors fail to generate. It's very hard for me to pinpoint what causes it because it happens somewhat randomly and the first sign is a quest description giving off a lot of errors.
Initially I thought it was a bug that was some interaction between the 3080 patch and some of the mods, but updating to 3087 results in about the same thing, so I hoped for another perspective on it, since according to the error only HAR seems to deal with those parts of pawn generation that cause the problem.
I have a problem, when i use humanoid even alone, factions don't appear.
if you can help me please, thanks in advance
Error in WorldGenStep: System.TypeInitializationException: The type initializer for 'AlienRace.HarmonyPatches' threw an exception. ---> System.MissingMethodException: System.Collections.Generic.List`1<System.Reflection.Emit.Label> HarmonyLib.CodeInstructionExtensions.ExtractLabels(HarmonyLib.CodeInstruction)
at System.Collections.Generic.List`1[T]..ctor (System.Collections.Generic.IEnumerable`1[T] collection) [0x00077] in <eae584ce26bc40229c1b1aa476bfa589>:0
at System.Linq.Enumerable.ToList[TSource] (System.Collections.Generic.IEnumerable`1[T] source) [0x00018] in <351e49e2a5bf4fd6beabb458ce2255f3>:0
at HarmonyLib.CodeTranspiler.GetResult (System.Reflection.Emit.ILGenerator generator, System.Reflection.MethodBase method) [0x00051] in <2161c8330234450b8141397c32c11571>:0
at HarmonyLib.MethodBodyReader.FinalizeILCodes (HarmonyLib.Emitter emitter, System.Collections.Generic.List`1[T] transpilers, System.Collections.Generic.List`1[T] endLabels, System.Boolean& hasReturnCode) [0x00149] in <2161c8330234450b8141397c32c11571>:0
at HarmonyLib.MethodCopier.Finalize (HarmonyLib.Emitter emitter, System.Collections.Generic.List`1[T] endLabels, System.Boolean& hasReturnCode) [0x00000] in <2161c8330234450b8141397c32c11571>:0
at HarmonyLib.MethodPatcher.CreateReplacement (System.Collections.Generic.Dictionary`2[System.Int32,HarmonyLib.CodeInstruction]& finalInstructions) [0x00209] in <2161c8330234450b8141397c32c11571>:0
at HarmonyLib.PatchFunctions.UpdateWrapper (System.Reflection.MethodBase original, HarmonyLib.PatchInfo patchInfo) [0x00057] in <2161c8330234450b8141397c32c11571>:0
at HarmonyLib.PatchProcessor.Patch () [0x000de] in <2161c8330234450b8141397c32c11571>:0
at HarmonyLib.Harmony.Patch (System.Reflection.MethodBase original, HarmonyLib.HarmonyMethod prefix, HarmonyLib.HarmonyMethod postfix, HarmonyLib.HarmonyMethod transpiler, HarmonyLib.HarmonyMethod finalizer) [0x00028] in <2161c8330234450b8141397c32c11571>:0
at AlienRace.HarmonyPatches..cctor () [0x00b27] in <7a7300e6015848b5bccd02355978078b>:0
--- End of inner exception stack trace ---
at (wrapper dynamic-method) Verse.PawnGenerator.DMD<DMD<GeneratePawn_Patch1>?-1250249984::GeneratePawn_Patch1>(Verse.PawnGenerationRequest)
at RimWorld.Faction.TryGenerateNewLeader () [0x0023c] in <d243303f714d4dc48680ccaecd2f594e>:0
at RimWorld.FactionGenerator.NewGeneratedFaction (RimWorld.FactionGeneratorParms parms) [0x001fb] in <d243303f714d4dc48680ccaecd2f594e>:0
at RimWorld.FactionGenerator.GenerateFactionsIntoWorld (System.Collections.Generic.Dictionary`2[TKey,TValue] factionCounts) [0x00076] in <d243303f714d4dc48680ccaecd2f594e>:0
at RimWorld.Planet.WorldGenStep_Factions.GenerateFresh (System.String seed) [0x00005] in <d243303f714d4dc48680ccaecd2f594e>:0
at RimWorld.Planet.WorldGenerator.GenerateWorld (System.Single planetCoverage, System.String seedString, RimWorld.Planet.OverallRainfall overallRainfall, RimWorld.Planet.OverallTemperature overallTemperature, RimWorld.Planet.OverallPopulation population, System.Collections.Generic.Dictionary`2[TKey,TValue] factionCounts) [0x000fd] in <d243303f714d4dc48680ccaecd2f594e>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
RimWorld.Planet.WorldGenerator:GenerateWorld (single,string,RimWorld.Planet.OverallRainfall,RimWorld.Planet.OverallTemperature,RimWorld.Planet.OverallPopulation,System.Collections.Generic.Dictionary`2<RimWorld.FactionDef, int>)
RimWorld.Page_CreateWorldParams:<CanDoNext>b__17_0 ()
Verse.LongEventHandler:RunEventFromAnotherThread (System.Action)
Verse.LongEventHandler/<>c:<UpdateCurrentAsynchronousEvent>b__27_0 ()
System.Threading.ThreadHelper:ThreadStart_Context (object)
System.Threading.ExecutionContext:RunInternal (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object,bool)
System.Threading.ExecutionContext:Run (System.Threading.ExecutionContext,System.Threading.ContextCallback,object)
System.Threading.ThreadHelper:ThreadStart ()
Разработчик, помоги плиз)))
Проблема в том, что Android не подчиняются ideology, т.к. они не прописаны, как и все остальные расы в ideology, из-за чего я не могу нажимать правую кнопку мыши, приказывать поселенцам. КАК ИСПРАВИТЬ
Root level exception in OnGUI(): System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.ConversionUtility.<ConversionPowerFactor_MemesVsTraits>g__OffsetFromIdeo|1_1 (Verse.Pawn pawn, System.Boolean invert, RimWorld.ConversionUtility+<>c__DisplayClass1_0& ) [0x00006] in <e6d267da40db4a01beb1ee5d02f19dd5>:0
at RimWorld.ConversionUtility.ConversionPowerFactor_MemesVsTraits (Verse.Pawn initiator, Verse.Pawn recipient, System.Text.StringBuilder sb) [0x0001e] in <e6d267da40db4a01beb1ee5d02f19dd5>:0
at RimWorld.InteractionWorker_ConvertIdeoAttempt.CertaintyReduction (Verse.Pawn initiator, Verse.Pawn recipient) [0x0001e] in <e6d267da40db4a01beb1ee5d02f19dd5>:0
at RimWorld.CompAbilityEffect_Convert.ExtraLabelMouseAttachment (Verse.LocalTargetInfo target) [0x0004d] in <e6d267da40db4a01beb1ee5d02f19dd5>:0
at RimWorld.Verb_CastAbility.DrawAttachmentExtraLabel (Verse.LocalTargetInfo target) [0x0001a] in <e6d267da40db4a01beb1ee5d02f19dd5>:0
at RimWorld.Verb_CastAbilityTouch.OnGUI (Verse.LocalTargetInfo target) [0x00021] in <e6d267da40db4a01beb1ee5d02f19dd5>:0
at RimWorld.Targeter.TargeterOnGUI () [0x00010] in <e6d267da40db4a01beb1ee5d02f19dd5>:0
at RimWorld.MapInterface.MapInterfaceOnGUI_BeforeMainTabs () [0x00064] in <e6d267da40db4a01beb1ee5d02f19dd5>:0
at RimWorld.UIRoot_Play.UIRootOnGUI () [0x0001f] in <e6d267da40db4a01beb1ee5d02f19dd5>:0
at (wrapper dynamic-method) Verse.Root.Verse.Root.OnGUI_Patch1(Verse.Root)
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
(wrapper dynamic-method) Verse.Root:Verse.Root.OnGUI_Patch1 (Verse.Root)
I'm trying to figure out one mod conflict and everything points at Humanoid Alien Races, despite I do not see how it might be involved. When creating a caravan, there is a toggleable option to automatically pick food, bedrolls, and medicine according to the number of people in the colony. But that option doesn't know what to do if an animal doesn't eat vegetables. Every carnivorous animal makes this error until you turn that toggleable option off on the third page.
Tell me if you need a version with fewer mods uploaded, it shouldn't be difficult to simulate.
https://imgur.com/sif2BPV
https://gist.github.com/4cd52ce4b23b881bf15bba76ec119e3d