Arma 3
Operation TREBUCHET
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Scorch052  [developer] Dec 27, 2019 @ 11:10pm
Found a bug? POST IT HERE (v0.21)
Post about any bugs you encounter while playing here. The more detail you provide, the better.
Last edited by Scorch052; Jan 13, 2020 @ 8:31pm
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Showing 1-15 of 91 comments
[PVT] Ricon Dec 27, 2019 @ 11:32pm 
2
Hi i guess when you updated the spartan armor it messed with it a little to hard because now you don't even wear it it goes off your person and halfway into the ground if someone knows a fix or if possible please investigate this and fix soon cause now my spartan's are useless also the under suit dose not even show up when you put it on
screenshots below
https://steamcommunity.com/sharedfiles/filedetails/?id=1949880498
https://steamcommunity.com/sharedfiles/filedetails/?id=1949880437
https://steamcommunity.com/sharedfiles/filedetails/?id=1949880382
Last edited by [PVT] Ricon; Dec 27, 2019 @ 11:45pm
D. Sauter Dec 28, 2019 @ 2:34am 
M7 ammo counter does NOT work with ODST HUD, though I WAS using a helmet from FZ (the ECH)
Crimson_Phoenix91 Dec 28, 2019 @ 9:15am 
So not sure if this is a bug or if something is missing from the update, but the Longsword and the Pelican is mission. I see the new stuff, but both the Longsword and Pelican are missing.
JaceKantus Dec 28, 2019 @ 11:32am 
personal note/preference. on the blood gulch map, you've placed the red base and blue base in the wrong spots, lol. amazing update on the actual base texture, have to move some stuff around for a mission i was working on, but so far, that little color mishap is the only thing i've noticed so far, amazing update though!!! I know a lot of us have been waiting for this update
Vela Dec 28, 2019 @ 12:07pm 
@Stonebrige

You have to be a spartan unit in order to use the spartan armor.
It functions similarly to the TIOW Astartes.

@LordDemonWolfe
FZ and OPCOS and all things are going to need to be updated to take the new stuff in consideration.

@CrimsonPhoenix
Unless they added back the longsword which I'm certain they didn't. It shouldn't and more than likely won't come back to the mod. It was removed due to the person who made the model leaving the mod team. However, the pelican should be there, try repairing your mod.
PrimordialCG Dec 28, 2019 @ 2:34pm 
Originally posted by Virgil:
@Stonebrige

You have to be a spartan unit in order to use the spartan armor.
It functions similarly to the TIOW Astartes.

@LordDemonWolfe
FZ and OPCOS and all things are going to need to be updated to take the new stuff in consideration.

@CrimsonPhoenix
Unless they added back the longsword which I'm certain they didn't. It shouldn't and more than likely won't come back to the mod. It was removed due to the person who made the model leaving the mod team. However, the pelican should be there, try repairing your mod.

So in regards to making yourself a spartan unit: how do you do that? is that something you can do in the arsenal or does it have to be done via zues/eden editor
[PVT] Ricon Dec 28, 2019 @ 5:53pm 
ok thank that did fix the armor not fitting problem but now i've set ace medical ai dmg to max and 25 and i cant eat any rounds at all and i get knocked out with in 7 rounds i cant seem to fix this i mean this is insane i went from 1.0 ai dmg to 25 if you know fix please tell me ive changed pain coefficient to 0.1 and bleed to 0.3 and stuff but no change and pain suppression is on
Hunter214321 Dec 28, 2019 @ 5:58pm 
Been having a blast with this mod, it's very well done, but I've run into an issue with the APCs (Both the IFV and MGS) in that the driver position cannot be entered and the Gunner position is only enterable from the seats in the back.
Spawning APCs with crew also messes with animation, as crew members are visible through the vehicle (though they can't be shot at). Any idea what problem this is and how to fix it?
smart scope on the ODST magnum does not currently appear.
Vela Dec 29, 2019 @ 12:18pm 
@PrimordialCG

You have to set yourself as the unit by placing it down in the editor and playing as that unit.
Refer to mission editing/making for how to do this.

@stonebrige
Currently the ace compat has not been updated to account for spartans and as such it'll be wack for a while.

@[82DK] King Trollingstor
If you're talking about the bison, just don't use it. The bison is unfinished and unless the creator of it decides to take some time off the Female mod and a submod for TIOW, it'll never be finished. Use the Retextured Honeybadger from Fireteam Zulu
CrucialDude Dec 29, 2019 @ 11:28pm 
So after a break I reinstalled this mods again, been playing it on my own, for some reason now, they AI pinpoint aim and their bullets just seem to ignore my armor, I'm playing with full ODST armor and I get one shotted left and right, sometimes I'll be changing cover after dealing with a couple of enemies and I just get my wig split by some rando insurrectionist hiding some 75+ meters behind some bush that only happens to know my location cause its AI teammates shouted my general direction at him, other times I'm sitting behind cover and the same thing happens but this time is a dude with a shotgun shooting from what a shotgun range would normally be.

So far, I have only manage to tweak the AI to stop them from being so good at aiming, even when flinching (Yes, I have been shot at when the AI is visibly flinching, their gun pointed away from me, still hits me)

So, I don't know what's going on, did the armor got nerfed? guns buffed? does ODST helmets do anything?
Soupermonkey Dec 31, 2019 @ 3:29pm 
The Warthogs are super sized and normal people (Other than Spartans) are unable to get into the vehicle.
Vela Dec 31, 2019 @ 10:40pm 
@Soupermonkey

Warthogs were upsized to be accurate to the games and lore. Unless you're talking in reality, everyone should be able to get into the warthog.
AlphaDog Jan 1, 2020 @ 2:05pm 
Hello, I appear to be experiencing a bug that prevents any AI squadmates from entering most Warthog passenger seats. The exception being the Insurrectionist Warthog APC. Out of curiosity, I went into the editor and tested all the UNSC, Insurrectionist, and Colonial Police vehicles using the steps below and I concluded that only the Warthogs seem to be affected by this bug.

Steps to reproduce:
  1. Open the editor (any map)
  2. Place or create a squad (any unit type, any squad type, any faction)
  3. Place an empty Warthog (any type, any faction), except for the Insurrectionist Warthog APC
  4. Order individual squadmates or the entire squad at once to get in the empty Warthog
  5. Watch as your squadmates only get in the driver seat and gunner seat (if available) and no other squadmates are ordered to get in the passenger seat. Your character will not even give the order to get in the passenger seats.

I also found an issue with squad AI not being able to get in the Bison APC’s driver and gunner seat, but after reading some posts in this thread, it appears that the Bison is currently not being worked on, which is fine. I just thought I’d let you guys know.

I hope I provided enough details, but if you need any more information from me, then just let me know. Keep up the great work on this mod! I’m looking forward to what you guys have planned in the future!
Rocketman_02 Jan 2, 2020 @ 9:35pm 
The Frigate doesn't spawn when using the HEV module, and in fact I can't find it in the editor whatsoever.
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